News - What Exactly Changed For Week 2 Of The Warzone 2i Beta
Tracking spawn feedback
After this section, they also left a little note here, just saying that they are continuing to investigate reports of poor spawn selection, and they are still looking for feedback on this, with people sharing clips of unfavorable spawns. I've actually got my full spawn feedback article coming out later today.
I'm going to upload this one, and this one's got a lot of very detailed feedback. Like I said. I will have that one coming out later today, but it is interesting to note that here in the patch notes they didn't mention that they actually made any spawn changes from the first weekend; now perhaps they did on the back end, and it's just not something they're stating in the patch notes, but as far as we can tell, they didn't actually make changes here; they're still just going to be investigating.
But back to the patch notes, they mentioned operator movement animations will now play properly in the moments following a respawn, and I'm assuming this must be third-person animation. So when you see other players spawn, apparently something was going on with that; it's not something I ever noticed, but apparently they have fixed that, so that's.
Various bug & crash fixes
Good news, and then after that, there's a bunch of little bugs and issues, like missing icons in Gunsmith, for instance, or playlist updates.
If they happen, well, you're in the menus, and they'll pop up properly for you. Now, a few crashes have also been resolved. And that's pretty much it. Those are all of the changes that happened already from Week 1 to Week 2 of the beta. Like I said, we should be expecting some adjustments throughout this second weekend of the beta as well.