News - Warzone 2 Top 10 Best Class Setups To Use. Warzone 2 Best Loadouts

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Anyone who can tell me where this is from will get a shout-out in the next article, but anyway. I'm giving you guys the top 10 best loadouts in Warzone until you guys absolutely love them. I'm going to give you guys a teaser right now, so the five, and six. Icarus, nobody really knows about this one right now, and it's actually really insane how good it is, so we're going to start out with the Harbinger D20, and I tuned it to 61 inches for bullet velocity and just 0.18 for weight because anything beyond that doesn't really help.

I put on the F-Tech Forge 16-inch, and I maxed out the damage range at 0.37 for recoil steadiness. I didn't really pay much attention to the weight, but this is pretty solid overall, with the VLK 4.0 optic and then the second ZX grip. I didn't really mess with the width, and I didn't really mess with the weight that much; it's really good.

03, so that's not really much of a difference, so if you don't want to tune it, you really don't have to, and I put on high velocity, you know, I maxed that out, and this thing is absolutely insane. I think you should really try it, and then moving on, we're doing one of my favorites. I put on the ZLR 16.5 ignition barrel; I didn't really tune the length, but I increased the weight, and the recoil steadiness side beyond that doesn't really help.

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The VLK laser (7 mW) increases aim-down speed, aiming stability, and sprint to fire speed. Agile 7 Assault is maxed out on idle stability, and for the weight, it's just negative 2.06 for the aim downside sight speed. The authentic rubber grip didn't really mess with the width; it increased the weight by 0.45 ounces for recoil steadiness; and it put on a 45-round magazine.

Just show you guys how amazing it is—literally, zero recoil from a great range. Rpk is literally in a league of its own, like I think that Icarus is amazing, but this is still like the meta gun overall for Rpk, so I went on with the Polar Fire. I didn't max out the below-average velocity by putting it at 0.32, and then I put it at 0.32 for the increase in weight as well, then the TAC 597.

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Barrels were put at 0.21 for damage range and 0.21 for recoil steadiness. VLK, 4.0 optic demo. X2 grip. It destroys so fast that it's a must-have on any setup that you're running right now. Also, the M4, the M4 is actually an amazing gun, and I think it overall is a fantastic gun, whether they're using iron sights or not; if you're using a VLK optic, it's up to you as well.

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I did not max out the weight for the recoil steadiness to point to point 31 with VLK 4.0 optics and the second ZX grip, negative 0.90. I think that you'll generally enjoy it if you don't want to use the optic. You can take that off and just put on high velocity, and it'll probably be even better if you can actually see.

So then we have another sleeper that not many people know about, which is the wrap H. The wrap H is so amazing. Basically the same setup as the RPK Polar. Fire maxes out the beloved velocity (1.04), for weight recoil smoothness. Romeo's 16-inch barrel maxes out the damage range, and 0.35 for the weight velocity.

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40 optic I didn't change the sprint to fire speed, but I did increase the weight by 0.52 for recoil steadiness and then put on high velocity. Max it out. So when we go into the game, absolutely, it shreds extremely fast. Now, the downside does have a little bit of recoil, but if you are able to control the recoil, like say you're able to actually mount something, the short to mid-ranges are absolutely fine, but if you're able to mount something, then you'll be fine.

So then we're moving on to the mini box. The mini box has a whole lot of bullets and has a pretty decent rate of fire, so I put on the X10RR40, tuned it to max out bullet velocity, and put a 45 on the weight for recoil smoothness. The barrel is 9 mm (279 millimeters). Barrel maxes out the damage range and aims for walking speed.

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Schlager box 4 marquee R7 stock maxes out, aiming out of stability, and 1.94 negative for the weight for aiming down side speed. True Tech grip: I didn't mess with the width, but I did increase the weight by 0.52 ounces for recoil steadiness and just to show you guys it's on the firing range. It's absolutely incredible now.

I don't know how many bullets actually require long range. Two, three, four, five, and six, okay, so it takes six bullets too, and considering it doesn't have much recoil, you might actually have a good chance to actually win that long-range gunfight. But, you know, it's always situational when it comes to war zones.

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Next, we're moving on to the lockman in 556. This thing is the real deal, and I highly suggest trying it out at least once to see how you like it. I maxed out the bullet velocity, and I did not max out the recoil smoothness, but it's 0.99 ounces. 15.9, Lochman Rap Barrel maxes out damage range by 0.31 for the weight increase.

Bruin. Warrior grip, it says I tuned it, but I didn't actually tune it, so I maxed out the bullet velocity and damage range in 40-round magazines just because I don't think I need the 60-round magazines. There you go, now, lockman. Sub lockman sub is something that is still amazing, and I think that you would actually have a great time using this when throwing the AVRT90.

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In comp, I increase the gun kick control barely, like.03 inches, so I don't really think that's worth it. I mean, you could leave it alone. I increased the weight by 0.13 ounces, so if you want to tune this, you can. I don't really think it's necessary. M sub 12-inch increase of 0.40 for damage range and 0.32 for weight phase; 3 grip increases the aiming out stability by Point 18, and increases the recoil stabilization by 0.31; LM, stockless mod, and then the 40-round mag.

Usually, when you have the phase three, board grip, or whatever it is this phase three is under the barrel, it actually slows down your movement, but because we have the stock list, the movement doesn't actually get taken away, so these two are basically helping each other out. This is giving you the recoil control, and this is giving you the movement now for the vel 46.

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The vel 46 is something that a lot of people are going to have as their first gun, and the only reason I'm covering it is because it's going to be one of the first guns put on the X10Rr40, max out the bullet velocity, and 59, for weight, aim down sight Speed Lock. Dx203. Mm, max out damage range, and max out the recoil steadiness demo.

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RTX stock did not tune it, but ZLr and Compact Grip tuned it to increase sprint to fire speed and recoil steadiness by 58 points and then 50 round magazines to show you guys how pretty useful I am. I'm not even going to crouch. And then, for the long term, I mean, I wish you the best of luck. It seems like it's actually something pretty easy to control, but since it has a pretty great rate of fire.

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