News - Ashika Island Top 5 Best Class Setups After Season 2 Update. Warzone 2 Best Loadouts
Intro
We have a ton of new things to cover in the season two update of War Zone 2 and Modern Warfare 2. Today I'm going to be going over my top five metas that you probably should be running in War Zone 2 after all the buffs and nerfs in the Season 2 update.
M13b class setup
Right into it now coming through for our first one, this is a crazy one that deserves an honorable mention—not even an honorable mention—because it really received a nice massive buff in the new update, and it's the m13b.
We now have an updated version of it, so let me get you guys the class setup and tunes for it. We have the Brewing Equine Barrel, which really helps us give us a lot more accuracy, recoil, control, and a lot more range just so we can get those, you know, long-distance skills, and to tune it. I maximize the damage range all the way up and I put the recoil steadiness all the way up.
Just so we can still be able to shoot further and we can control our recoil. Next we have the Harbinger, the D20; this is a suppressor that gives us the ability to still shoot at longer distances and have smoother recoil, and to tune this, we put bullet velocity all the way up and the aim-down side speed all the way down just so we can still have a lot more handling in the weapon.
Our next attachment is the F-TAC Ripper 56. It's an underbell, and what this does is that this grin system aims to take advantage of the stability, hip fire accuracy, and recoil stabilization we've got. We have to stay a lot more accurate when we're using weapons like this; this weapon is already accurate, but I mean, who doesn't want any more recoil control?
You know, so you got to stay a lot more accurate and just have that recoil in there, and to tune this as well. I got the aiming, auto stability should be all the way up, and recoil stabilization could be all the way up as well. Our next attachment is the 60-round magazine, just because, since we're playing war zone, you gotta have as many bullets as possible.
We can be able to, you know, take out those squads, especially since we're having a Chica Island today and it will be quads, no solos. Cheerios, or duos, so you want to have that 60-round mag, and for our last attacks, we have the aim opv4; site just wanted to clean the sights for the optics, so I put it on about 1.01 on the far side and about 0.58 negative on the aim down sight side, so that's the class setup for the M13.
Vaznev-9k class setup
Right into the next gun for our next weapon since we did receive a massive Nerf, "Bully," finish 45, we have the vast majority of 9K now.
The minimum Nerf they put on this weapon will still make it a top contender in the close-range category, so let's go ahead and hop right into the setup. As you guys can see on the screen, we have the center for advancing the F9K. f9k Let me go ahead and explain it to you briefly. We have the Brewing Cubic Comp.
This helps us with horizontal record control and vertical recoil control because, you know, you just want to stay a lot more accurate, so having the recoil control stabilized on going up and down and side to side, we're keeping that to a minimum. A tune is that we put the gun kick control at about 0.28 and the up and down side speeds at about -57, keeping that handling in the weapon while also having control.
In our weapon as well, our next attachment is the FSS OLED, Laser. With the aim down sight speed, aim idle stability, and sprint to fire speed, you know, just having that nice little laser would adjust it for handling and stability with our weapon. Our next attachment is the 45-round mag. I explained to you guys a lot that just having these types of magazines grants you the maximum number of bullets that you can get without hurting a lot of other stuff you need when playing Warzone; it's just guaranteed you need them, and then our next attachment we have is the rifle.
Let's break the five speed and aim down sight speed being that we just have extra handling in our weapon and, for our last attachment, we have the Marquee R7, stock even as crouch movement speed, sprint speed, and aim down sight speed. All in all, we have a lot more speed, mobility, and handling in our weapon.
Lachmann sub class setup
This is a very crucial weapon, and with the Phoenix being nerfed to the ground, the MP5 was always such a solid option to use in our Mazda, so I can only imagine how it would do us for Resurgence in Ashika Island. So let's hop right into the class setup. On the screen, as you guys can see, we have the class setup for the MP5, aka the Lockman sub.
With the XRK sandstorm, we gain vertical recoil control. MP5 is really good on horizontal control, but the vertical is a little wonky going up and down; that's like going up if you're shooting, and we just minimize the recoil that we get on it. To tune that, you want to put the gun kick control at about 0.25 on the scale and a negative 31 on the aim down side over here.
The next attachment we have is these DLK lasers with seven milliwatts, which grant us some aim-down sight speed stability and sprint-to-fire speed, just giving us a lot more handling and accuracy within our weapon. Put into this laser, our next attachment is the 40-round magazine, which just grants us 14 rounds of ammo to use in a weapon; you could go 50 if you want, but I really recommend just using the 40; it just feels so much smoother.
I don't know why it's weird, but next we have the Lochman TCG negative 10. It just gives us some extra people controlling our work so we can stay a lot more accurate, and to tune it, you want to put it at about -20 on the sprint to fireside and about +65 on the recoil steadiness side. And last but not least, we have the LM stockless mod, which gives us aim-down sight speeds, Prince of Fire speed movement speeds, and hit recoil control granting.
We need a lot more movement than we already have in the game, and a lot more handling within our weapon as well, so this is the class setup for the MP5. I didn't show the laser. I didn't show the laser. This is the classic for the MP5. I really think this is going to be the weapon.
P890 class setup
So let's go ahead and hop right into the next attachments. Our next weapon is the P890. I think that these are going to be absolutely insane, being that the X 13s did receive a big nerve into the ground and the fennec, but we're going off pistols here, and the X 13 did get a big nerf, so I think the PA 90s are going to be the next meta, judging off the patch notes and seeing that the PA 90s didn't even get touched and they were already really good.