News - Top 5 Meta Loadouts Warzone 2 Season 6. Warzone 2 Best Loadouts - Mw2

As you guys see, it doesn't have as much control; it still has basically no recoil, but it is noticeable that it has a little bit more recoil. The only downside, I will say, is that it is not melting as fast as a suppressed version. That's because you don't have as much damage range when the lockman's up, so we're going to actually start out with the underbarrel this time.

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Switch it up a little bit. We're going to throw in the Merc 4 grip. This is amazing for the vertical recoil control you want to have. This helps with hip fire accuracy, recoil, stainless hip recoil control, and aim walking. Saying this at the cost of hip walking speed and aim-down side speed is not a big deal for the tuning I actually changed.

The aim is sight speed, so if it's around the 20s, if you want to keep going, it's just going to hurt it, so I say keep it around, like low 20s, maybe negative 20.28 inches, and then hip walking speed. I also increase that just because I think that's optimal; keep it around the 40s negative 0.48 ounces for me.

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Next, for the ammunition, I put it on the nine-millimeter hollow point; this helps with concussion. The enemy always shoots them in the leg, so if your shots aren't perfect, this might be ideal. Anyway, just put on the nine-millimeter hollow point with plenty of bullet velocity, plus this X actually helps tune bullet velocity.

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I would put it to around the three range if you want to lose recoil and control, then you can go a bit further, but as you guys see. Also, you can increase the damage to around 0.20 G's if you go a bit further. I mean, they'll be completely fine, but I think I want to keep it around here just to keep the recoil control on point.

If you want to max it out at 0.52, G's 40-round mag Just because 50 is too much and gives you too much of a con, 40 is perfect. 15 is not worth it, and 30 is just not it either for the war zone. For the laser, I put on the VLK laser (7 mW) for aim down side speed, which aims to build a sprint to fire speed at the cost of the laser being visible in ads.

It's not a bad trade-off for having super-fast aiming, SMG. For the aim down side speed, I set it to around negative, we'll say. Also, for the spirit of fire speed, I said to point negatively. 22 ounces are a whole lot easier to set. The last thing I want to put on is my foot. Mobile stock; it's so easy to use, and since it got buffed recently, this is the ideal stock.

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You don't want to have stock lists. It's just not ideal; you're going to actually end up having more recoil than this, which's going to have very little recoil. Sprint speed and walking speed crash movement speed aim down side speed at the cost of aiming stability and recoil control No big deal. increase the aim walking speed to around negative 1.30 inches and increase the aim downside speed to around negative 2.80 ounces.

You can go a bit lower if you want to, but I just think that this is The Sweet Spot, and for a weapon that melts this quick with very little recoil, honestly, what more could you ask for? So this is the best cast-off of 762, class. Despite anyone trying to nerf it, it's still overpowered. My class setups are nerf-proof; they cannot be nerfed.

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They're way too good. So starting out with the recoil control, we set the recoil control to point 11 inches, and the recoil stabilized. You can kind of have fun with it, but set it to around the 0.40 region. The next thing we're going to do is we are going to put the barrel in the cast 10, 584-millimeter barrel for damage range, bullet velocity, and hip fire.

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Act with the same recoil control. I know you see the cons. I mean, outside speed, hip recoil control, movement speed—don't worry about that; it's not a big deal. We're going to put the damage range at around 0.21. In the Recoil settings, we're going to increase that once again to around the point 30 range.

That's the sweet spot. I don't think you should go beyond that, like if you do feel free but you're going to lose more mobility, so it's whatever you want to do if you want to trade off having more recall control for less mobility, whatever you want to do completely fine next, out of all of these underbars, and it's completely your choice whichever one you really want to use.

I love using the VX pineapple just because I think it has the best results out of all of them, so it helps with hip fire accuracy, hip recoil control recoil, steadyness, and aim walking steadiness, and it reduces hip walking speed and aim down side speed. I think there's a pretty fair trade-off for basically the best recoil and control under Barrel out of all of them.

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For the tuning, I actually didn't tune this at all. If you want to increase the aim-down sight speed, then feel free to do so. It doesn't have much of an effect on recoil, but I don't really think that you should because you do get a reduction in accuracy easily when you put the 40-round mag on because 30 is not it and neither is 20.

And last but not least, this is a personal preference, but I love using the Amop V4 and I love to tune it, but the far distance is maxed out, and here's the end product right here. I don't know; maybe it's just me, but it feels like ever since, like the recent Nerf, it actually has less recoil because my shots are just

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TOP 5 META Loadouts in Warzone 2 Season 6! Warzone 2 Best Loadouts - MW2.
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