News - Best Ranked Play Setups For Warzone 2. Taq-56, Vaznev 9k, Iso Hemlock
Intro
foreign, play, here for Modern Warfare 2. I've got a ton of people asking me for optimized rank-play loadouts, so that's what we're going to be covering today. In mind, I'm mainly going to be focusing on loadouts that also follow gas or gentleman's agreements that pros have, so just be aware I'm not sharing any tuning in this article.
These are just going to be the base setups. If you want to tune these base setups to better fit your playstyle, by all means, go for it. However, there is also one exception. I wanted to point out a very common gun that's being used in rank play right now: the hemlock. I believe this is not going to be allowed in professional play.
Best vaznev setups
This is still the top SMG for ranked play, although the Luckman sub is still not a bad choice; it's just with attachments that technically the Vasnav is a little bit better. sacrificing pretty considerably in the recoil department, and, with this, we're going to be using the Ultrazat stock, the Truttac grip, and the FSS Shark Fin 90; these three attachments will be present on all of the Vasnav loadouts.
I agree that these are just the basics that you should definitely be using in ranked play, and if you're just running these three and nothing else, we do get pretty sporadic recoil, so obviously you're not going to challenge assault rifles at mid- to long-range very effectively. This is really just designed for getting right up close and personal.
With this, our M-downside time is just over 200 milliseconds, which is really, really fast and snappy, and it's Our sprint out time is also incredibly fast at 94 milliseconds, our sprint speed is great at 6.1 meters per second, and our aim walking movement speed is also excellent at just under 3.6 meters per second, so for maximum aggression, this is actually what I'd recommend—something really basic and simple like this, however.
If you want something with a bit more versatility, you're probably going to want to put a muzzle attachment on here so that you can actually challenge people at mid- to long-ranges because the recoil is now manageable with this. I was doing some research, and it seems like there's a pretty big debate between the Brew and Qubit comps and the lockshot KT 85 muzzle, therefore.
Our aim down sight time on both of these is 244 milliseconds, which is 40 milliseconds slower than the first build, so that is going to limit you a little bit in the aggression department, but you're still going to be faster than any one of the assault rifle setups, and when it comes to the best recoil between these two, it's pretty obvious the Brew and Qubit comp is the way to go, and as a result, for my all-arounder.
Vasnav, setup for ranked I'm going to go with that little middle setup with the Bruin cubic comp, so there we go, those are a couple great choices for the vasnav setup. It really just depends on how aggressive you want to be versus how versatile you want to be with that.
Best taq-56 setups
Now, let's move on to the TAC 56, and when it comes to this gun, there is a lot more room for playing around with certain attachments. I am going to be sharing three separate loadouts and comparing them side by side, but keep in mind that you can even branch outside of these and still have a very solid setup for ranked play that maybe even suits your playstyle a little bit better.
Having said that. I am going to be sharing the three main ones that rose to the top with all of my testing of a wide variety of combinations, and when it comes to this, there are three must-have attachments on the TAC 56 for ranked play. These are the 17 and a half-inch Tundra Pro Barrel, the 556 High Velocity Ammo, and the demo clean shot grip.
These are going to be on every single one of my attack 56 loadouts, and from there, we're just going to be playing around with these stock attachments as well as the muzzle or under barrel attachment, and the first one I've got is much more geared toward accuracy. Overhandling, so this is much more for the players that are going to be hanging back locking, down lanes and angles, perhaps playing anchor on a hardpoint for instance, and basically anybody that gets into their pre-end line of sight will just get insta-melted with this because it is very accurate, and with this the additional attachments on top of those base ones are going to be the TV Cardinal stock and the F-TAC Castle comp muzzle.
This combination seemed to work best if I was going for a muzzle-slash stock combination, and with this, we have a very accurate setup here, especially with those initial shots fired, where there is very little recoil, basically just straight upwards, making it super easy to manage our aim downrange.
Unfortunately, sight time is the slowest out of all of them that I'm going to share today at 339 milliseconds, but again, this is designed primarily for accuracy over mobility, and handling our sight time is great at 179 milliseconds. Our sprint speed is also very impressive for an assault rifle at just under 6 meters per second, and our aim walking movement speed isn't that important with a setup like this because it's not really going to change the outcome of gunfights that often, but this is 2.77 meters per second, so that's one option if you're really looking at just locking down lanes and pre-aiming a lot.
However, if we want a bit more versatility so you can be a bit more aggressive and maybe play the objective while still playing an AR role, this is where we got the second setup, and with this one we once again have that Cardinal stock, but instead of a muzzle attachment, we're going to swap the muzzle attachment for the Shark Fin 90 underbarrel.
And the reason behind that is that it doesn't hurt our aim-down sight time, but now our new aim-down sight time with this setup is just under 300 milliseconds, which is really solid for an assault rifle, whereas all of our other stats are identical to the previous one, and honestly, we still get a very accurate and easy-to-control gun here.
It's just worth noting you might get a little more of a horizontal jump after the first or second shot fired, and that is something that could throw you off at longer ranges, whereas with the previous setup you don't run into that as often. You're probably not going to be able to feel a seven millisecond difference between those though, and unfortunately, when you use this stock, we also lose a little bit of that Sprint speed and a little bit of our aim walking movement speed, and to top all of that off, it's also slightly less accurate overall based on my testing here.