News - Warzone Season 1 Reloaded Meta. New Attachment Changes Everything

Obviously, the Swarm probably needs a little bit of work on that 100-round mag, and the MTZ, Interceptor, is kind of an issue. I don't like the iron sights on this gun either, by the way, but that's another thing, but once those get figured out, we're kind of in a really good spot in terms of long range and short-range meta, where everything's killing a little bit slower at long range and killing around 600 milliseconds at that close range, which is like the ideal meta.

Pulemyot and wsp9 class setups

Pulemyot and wsp9 class setups

Up close, the pulam yach did get a slight Nerf, but it's still very good at range; it's still going to be competitive. You could swap this out with the LSW if you'd prefer that over this, but it's still a pretty solid option, and the class setup is pretty much the same. If you want even less recoil again, you could swap out one of those muzzles for the lower recoil options.

But in general, you get 100 rounds to shoot, and the thing shoots straight. They did kind of mess it up, but I don't know. The optic is kind of wonky, but you can kind of see where it does this weird, like, little snappy effect. I'm not doing anything that's not frame-dropping; that's literally the gun having issues, so you don't mind dealing with that at least until that's fixed.

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You're going to be pretty good to go overall, Shoot straight as it did before, just a little bit of different damage, and then we got the WSP 9, which is a very solid option. Obviously, open bolt delay slows down its ttk slightly up close. When you do pull the trigger, it will have that little delay that's a little bit harder to notice for some, but it is definitely there, and you kind of see this one all around.

not a ton of recoil, but it's also good as sniper support because you can go ahead and kind of have a decent amount of range on it where it will still kill pretty quickly. Kind of think about the Milano; it kind of fits in that little niche of Milano guns where maybe you could use this even as a long range on bondle if you really just want to kind of mess around and you can build it more for long range if that's what you're going for but this one built more for an SMG build then we're starting to get into some of these other guns that are pretty popular, which is the TAC Eradicator.

Taq eradicator and hrm-9 class setups

Taq eradicator and hrm-9 class setups

This one is pretty good overall; even though it got nerfed, it primarily got nerfed up close. At range, it's still pretty solid. You won't really notice the difference quite as much at range, and it doesn't have much recoil, but this one relies heavily on getting those first couple shots off, because if you miss those, the TTK is a lot more mediocre.

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And if you're able to get those first shots, then it's pretty solid, so you kind of have to take it as is again. This is more of an iron sight build; it's kind of hard to get rid of anything if you're going to be using it. It almost looks like it's bugging out because it doesn't move. It's kind of weird, but that's how it is.

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Then we go ahead and get this brand new gun, which I think is 100% in The Meta, and it's kind of tied there with the Swarm. I think what makes it so good is that its TTK is very reliable. You're going to get around 600, a little bit over 600 ttk from the testing, and you'd have to land like five or six head shots to get a faster ttk, so it's not as practical.

You do see only four attachments, and that's because it's bugged out. I leveled my gun early, and they ended up fixing it. If you level up the gun, you will get a 50-round mag, and that is what I would run if you're going to run this gun, and overall, it's very solid. Again, I'm using that specific muzzle that lowers the recoil, and you kind of see it has those grow-style iron sights that Archangel has.

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A little bit on the front end, maybe not on the back with that covering it, but pretty solid overall movement's pretty good. The damage per 50-round mag is very respectable, and the reload seems decent. You got a lot of different things going for it, where it's going to be a very easy gun to use, and on top of that, when you use this specific barrel, you're getting an extra bit of range, so that pushes out that first damage range to almost 21 M, which is kind of crazy to have a 600ish ttk up to 20 M, and I don't think we can do a meta article without the RAM, and this is the current RAM that pretty much everyone's been using for quite a while, and I think metaphor kind of popularized this because for whatever reason, when you use this combination of attachments, it just doesn't have any visual recoil.

Ram-7 class setup

Ram-7 class setup

I think it could be pretty interesting with this Jack BFB, but overall, either way, whichever way you want to use it, it's pretty straightforward. not a lot of visual shake. It's super easy to control once you get that first initial kick out of the way; it's going to be shooting straight, and I'm so glad they didn't touch it because currently it is just one of my favorite guns to use, and it's just so easy and reliable to use for Sniper Support long range if you're coming back out of the late game and you need one gun.

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This kills fast enough up close to compete, so all around a very solid option, and that brings us to the guns we've been using for already the past month.

Mtz interceptor and wsp swarm class setups

They already acknowledge that they will be nerfed, so you can expect them to get a nerf at some point that actually nerfs them. I think the Swarm primarily only needs to nerf the 100-round mag to make it much slower.

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And then the MTZ Interceptor is still 3 to 4 shots, sometimes five at range if you're only hitting limbs or whatever, but realistically, it still kills insanely fast. Obviously, if you're playing solos or something, you could drop to the 50-round mag. If you want no suppressor and no stock, you can go ahead and do that and put on the new muzzle, which can help with recoil.

But again, this is kind of my go-to build. It may be a little bit slower than some people's builds, but I do like it for what it is. It fires insanely fast, almost 1100 RPM, super easy to use, and then obviously, the DMR, which is kind of boring at this point but everyone's using kind of the same thing. Just spam the trigger; it doesn't hardly move, and that new muzzle makes it even have a lower recoil, which is kind of dumb; it has even less recoil, so here we can go, and SP just do it; it's so dumb.

Outro

Outro

I appreciate the support. As always, have a great

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