News - Warzone: New Meta Update Patch Notes. Big Shotgun Nerf, Long Range Changes, More. Weapon Updates
I thought that was just part of the fact that you got the UFO challenge done, and as a reward, you got a Juggernaut, so that was kind of surprising. I thought that was a legit thing, but apparently that was a bug, though they fixed an issue where the Tiara icon would follow a player on DMZ, an issue where the player was able to use a weapon while carrying a hostage in DMZ, and a placeholder image for Battle Royale solos was showing up as a rare crash that could occur in the DMZ menu.
An issue with the swamp monster when he wouldn't retreat on Al Mazra; an issue where unintentional numeric text was displaying on screen that was just the debug codes; an issue where the butcher could appear frozen when killed during an execution animation; an issue where the player could get stuck under the map near Sawa Village; an issue where the player could be kicked out of the match if they cross the ghost train portal while being affected by a shock stick.
An exploit where players could duplicate weap weapons in the workbench, an issue where the player could use nvgs without having them in their inventory, an issue where ghosts couldn't be killed by snipers, and an issue where a site was dropped as a UFO boss reward, so the UFO was just giving you crazy rewards is what I'm getting out of that, and that, surprisingly, is the end of the patch notes, so I'm really surprised that we got so much weapon tuning for multiplayer.
And very little for war zone, really just nerfing some of the rifles, and then obviously the shotgun as well, but it is important Nerfs regardless and some important adjustments regardless, but that is what could be the final meta update for MW2. In the war zone this year, obviously only time is going to tell, but that is going to wrap things up for this one.
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