News - Lachmann Shroud Camo Guide - Best Longshot & Shipment Class Warzone 2
Intro
Hello and welcome! We are back with another guide. Today we have the new burst MP5 called the Latman Shroud, so let's get into it.
How to unlock lachmann shroud
To start, you will need to unlock this gun, which is done via the battle pass, but rather than using tokens, five challenges need to be completed.
How to level up lachmann shroud fast
When it comes to leveling up, I'm sure you're all aware that shipping 24 hours a day is the fastest method.
Don't forget to put on your double-weapon XPS and stick to game modes like grind or kill confirmed. Focusing on the tags as much as possible is the fastest method, as these actually bring in far more XP than kills. Only 11 levels are required; this shouldn't actually take too long.
Basic challenges
The next step is to complete the four basic challenges before moving on to gold.
We have 40 kills, 20 kills from behind, 25 double kills, and then lastly, 15 kills.
How to get kills from behind
While mounted, 40 kills and double kills need no explanation at all, but for kills from behind, I'd recommend running into the middle of the map as much as possible. If you get some good timing, you'll catch the enemy as they run across, or if they turn the wrong way, you'll get that little bit of look. If you are struggling, the next best option is to simply wait in the containers and let the enemies run by before shooting.
How to get 15 mounted kills
Mounted kills can be a bit of a pain, so if you are struggling, I'd recommend giving hardcore shipment a try. You can use the barrels that have been placed around the outside of the middle containers or the boxes that are in all four corners of the map.
Lastly, don't forget the deployable cover, as it's very underrated and can be placed to hold any lane.
Glow in the dark camo!
After completing the 15 mounted kills, you unlock a camo called Good Night Vibes. This is currently one of two glow-in-the-dark skins that are in Game 3.
Lachman shroud gold challenge
Kills without dying 10 times are required for gold, and I wouldn't make any drastic changes.
Play a little slower after getting two kills, as the shipment will give you the opportunity to wait, and the players will come to you. Don't forget to stack these, so a six-kill-three actually counts as two towards the ten required. If you're struggling or bored of the shipment lobbies, as we know what these can get like, then I'd suggest switching to 10v10, which can be found under quick play long.
How to get longshots lachmann shroud
Shots are up next, which are by far the hardest challenge on this camera grind, but going into hardcore and selecting dominance and hardpoint are really going to make this a lot easier. Play slow and hold them lanes and angles, as there's no point sprinting around the map as you're only wasting your own time talking or wasting your own time. Stick to maps that are suited to long shots like these six here; don't drag this out by playing a map that only has one or two spots again, like I said, wasting time before.
Best lachmann shroud longshot build
I jump into the long shot build. So I'm going to start with the optics. I know a lot of you all have your preferences if you use a red dot sight.
There's less visual, obviously, and you can't see quite as far, which is why I like this one; my eyesight is probably not as good. The reason I'm saying this and starting with this is because 30 meters is required, so rather than trying to hit 40, 50, or more meters and making it harder for yourself, if you struggle to see their distances, this is going to tell you exactly how far the enemy is away.
The optic is the optic, and the tuning for this one is to aim down sight speed. I don't even know what it does, if I'm honest, so to start, we're going to use this barrel here for damage range, bullet velocity, and recoil control, which is absolutely perfect. That's the tuning phase. 3 grip is the best grip for the SMGs when it comes to recoil, and we're not worried about any negatives because we're literally standing there, so that's the tuning for that one now.
This is where things are a little bit different. I've never used this before, so it's a bit of a new setup. We don't need this for any of the pros here; it's not required now. The reason I've selected this is because there's no real cons or none at all, though it shows a little bit of recall, but I've tested it.
It's fine; it's because with the tuning, we can add damage range and bullet velocity without hurting aiming stability or anything like that, so I don't know if it's a glitch or if they'd want people to start using the ammunition rounds, but that's a bit of a no-brainer. Moving across to the rig rep, we're going with pure recoil control.
The aim is stability on this gun, which is actually pretty good, so don't worry about that, and that's the tuning.
Lachmann shroud polyatomic headshots
Easier, polyatomic, is the last challenge. I'm normally pretty fed. Up until now. Just aim for the head as much as possible, and this will be done in no time. My final tip is to use a red dot sight when aiming for the head because often the red dot sight is a bit more precise and it's a bit easier to aim for smaller targets than the iron sight.
Best lachmann shroud shipment build
We've got the Nexus grip, and this is just going to help a little bit with that recoil control without hurting it too much. You don't want to hurt any aim-down sight speed, so the shark fin is the best option there, and this is the tuning now. The next thing I'm going to suggest is not using a barrel.
A lot of people are using this because of the bullet velocity, but I don't want her ads to speed up. I don't want to hurt the hip recoil control because you will need to hit fire, and I don't want to hurt my movement speed likewise. If we go to this one, I don't want to hurt my bullet velocity because it isn't the best already.
I know it's a shipment, but I still don't want to hurt it, so this is where these rounds come in handy. I don't need Target Flinch, but it's annoying, so I'm just going to select this one anyway, but, as you see, there are no cons. The main reason I'm selecting this is because I'm adding damage range and bullet velocity without really hurting the gun at all.
So effectively, I'm adding that barrel, but not having all the cons to it because I don't need a massive amount of range and bullet velocity because, like I said, we're stuck in shipment. For the grip. I'm going to go with the recoil control; don't touch this at all; I haven't forgotten to tune it; just leave it; and the sprint to fire speed is very important, like that one; and then lastly, this stock here.