News - 15 Beginner Tips To Play Dmz Like A Pro Modern Warfare Ii & Warzone 2

Getting high tier loot

Getting high tier loot

The key is to learn where the high-value loot areas are, and probably the two most notable are going to be the airport and the train. Depending on your spawn, you might be nowhere near these strongholds. Also have loot, but those can be challenging if you don't have the loot to go in there with.

You could look at some contracts and then buy them. That's probably the least efficient way to get those, unless you just have terrible RNG and cannot find them. There's usually a two-plate vest in lockers, and with rare RNG, you'll get a three-plate backpack. They're very much the same; you've got to go ahead and ping that stuff for your teammates.

cod dmz gameplay

You can get that looted, and it just makes it so much easier to go around. You have more spots for plates, you can hold a self-revive, and you don't get destroyed nearly as quickly with the three plates as you would with a single plate, so I would say that you can go to the airport, which In the bottom right-hand corner of the map or the train, you can kind of see it moving around the map beyond those, like I said, "strongholds," and there are a few other high-value loot items, but again, it's RNG, so you're not even guaranteed those things by going to the high-value loot; you're just going to increase your odds.

But keep in mind that a lot of people know about these spots, so they can be contested. Now you're more than likely to run into at least one team at either of those locations or in one of these random areas around the map.

Enemy types are important

Enemy types are important

So there are no different types of enemies. You have your standard enemy that just runs around; they're kind of easy to kill with one shot pretty much to the head. I don't know if it's a weird thing, but those are done through contracts. You can select them or you can just find them around the world; they're just high-value targets.

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And then you have the currently, you have the different commanders, so you have the Helo Commander when you do an Intel contract; they'll automatically spawn somewhere if you land a bullet, even if they're like a thousand meters away; they'll come in your direction; you can destroy them; and they'll drop some high-value loot.

cod mw2 dmz

You have the Juggernaut, which also spawns from that, or it'll be kind of in the center of the map, towards the observatory area. That's where they'll spawn, or probably the most popular one that people are going after, which is the chemist. Keep in mind that the ones on the ground have a DDOS effect now; it didn't initially, but I guess too many people were just running over The Jug and the Chemist easily, so now they have a DDOS effect and you're going to have to play a little bit smarter, which requires you to get that other loot.

Before you get there, in case you want to extract one of the cases, you can do that, and you get rewards for each of those. There are usually stronger enemies in those areas, so you get in, get out, and kind of leave that area.

Uav towers are very powerful

Uav towers are very powerful

Another thing is if you're ever nervous and people are around, you kind of want to identify where the AI are or friendly or unfriendly operators are. If you can identify the UAV towers, hit them up; they take a couple seconds to activate.

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pulse for a good amount of time, and they'll give you a good indication of how clear your area is, and it's very unlikely for someone to sneak up when that is the case. Keep in mind that you will notify everyone in the lobby that you have activated, but, generally. I've activated tons of times and I don't never get I don't get anyone pushing me because they know that I can see them; it's just something you keep in mind if they do turn off then somebody might be in that general area.

The other nice thing is if you need to do a specific challenge in a specific area, you can continue to utilize the same one; it does have a short cooldown where it turns off, but you'll be able to turn it back on, and it kind of just continues on.

5 ways to exfil

dmz

It's a thing, so that's a very smart way to do it.

This is the interesting part because you get five different ways to X-fill in this game, and you have the three base randomized X-fills. When you load in the three random locations, it's always the same, like, locations that they can choose from, but there are only three locations per map when you spawn in and if the zone expands.

You can see from the radiation zone where the chemist is hanging out you'll, go ahead and as soon as those get hit, they're unusable, and there'll be a far, far edge of the map on the far side of the expanding there will be a final extract zone, which is relatively empty most of the time because most people have tried to get out of there or they've died or something along those lines where they just didn't make it so, but that one's like 35 minutes deep into the match.

dmz explained

You got 25 minutes for the start and then 10 minutes for the zone, the gas, or the radiation to expand. Then, the fourth one, which is more of a secret one until you've done more missions, when you take it to a hostage rescue mission, it will allow you to go in and get the hostages and secure them, and then when you take that to a unique mission, the X-fill X-filt vehicle comes in, and you have to walk the hostages on there because you have to carry them and you can't use your weapons.

Stowing items for mission during exfil

Stowing items for mission during exfil

I guess unless you have a pistol or something, you drop them on, and then the helicopter immediately takes off, so ux spill that way, and that one's kind of hidden; it's not like a known one, so if there's some high-value loot where maybe you want to get it, you could always do that position, yourself like, All right, let's do this in a group, and then nobody will know where this secret area is versus another one that's far off, so there is that balance to it. The other part is when you are X billing, if you have specific challenges where you need to x-fill with a tactical or a lethal or a field upgrade or even a self-revive or streak, you can actually stash those from your players' soldier inventory and then put them in your storage, and then you will be able to secure those and they'll count towards your rewards.

dmz gameplay

Obviously, you won't be able to carry them into the next match if you stow and you stow and you stow and you stow and you's. but you's, but you's, but you's, but you'll be a lethal in your inventory, or streaks, or whatever the case is, but you'll be a lethal in your inventory, or streaks, or streaks, or whatever, but you'll be a lethal in your inventory, or whatever, but you'll be a lethal, or whatever, but you'll be a lethal, or whatever, but you'll be a lethal, or streaks, or streaks, or streaks, or billing If someone with the weapons case happened to be in X field during that one, you have a space that's empty.

Dmz is great for weapon leveling

Dmz is great for weapon leveling

Any part you can hang from the side, or it could be from the inside, or on the nose, so with all these things, you're going to get a ton of weapons. XP There's currently some weapon money, glitches, or whatever like that; I'm sure a lot of those will get patched, but this mode as a whole is still pretty good for getting XP and killing a ton of AI contracts.

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