News - Warzone: Surprise Meta Update Patch Notes. Broken Ttk Taq Evolvere Nerfed. Warzone Meta

Upper torso and upper arm modifiers were also nerfed there, and the upper leg modifier was reduced, so basically you got to be hitting head shots to have a crazy ttk, and if you're hitting anything besides that now, it's going to be a little bit slower again, but still pretty solid for the mid- to long-range nerfing.

Its close R efficiency on the 762 ammo. I think, is kind of funny just because that is where it was pretty good, but really the mid-range is where it thrives the most there, and then on the 5.56 ammo, they made a lot of updates to the 100 and the 200 round 5.56 belts, and the max damage was reduced.

mw3 update

So that's its close range—that crazy broken TTK is no longer going to be as viable. The max damage range was also reduced a little bit here, so again hurting that super crazy broken ttk. Head shot multiplier was reduced so head shot won't count for as much neck upper torso and upper arm multipliers, also nerfed so all upper body shots basically are not going to be that crazy and they nerfed the lower arm multiplier as well so the damage the ttk of the 5.56 ammo is not going to be nearly as crazy good as it was pre-update they did actually end up buffing the near to Mid damage though which is kind of surprising that makes it more effective in the mid-range, near to Mid damage range was reduced though a ton, that's why they're doing that they buffed the mid-range damage but they nerfed the range by 20 M so the mid-range there is going to be super limited to close range where you're pretty much going to be fighting SMGs, now with these damage changes I have a feeling that a lot of SMGs are going to be a bit more practical there you could get away with using this but it's not going to be like what it was this past week also with like the tack stance builds and whatnot that's not going to be as viable either they added a new MID damage set to 22.

new meta wz

They added a mid-damage range set at 45 M, so that's another damage drop-off there that's also very significant. They reduce the strafe benefits by 10% and the vertical recoil by 40%, so maybe a little bit easier to use, but its damage is not going to be hitting like it was before, so essentially.

The broken tack evolver meta hat a couple of days of like a lifespan, I guess you could say, but it is now nerfed; it is more balanced now, and I still think it's a good gun. For the long-range meta, the 762 build is still very viable, in my opinion. For the mid-range meta, the 5.56 ammo could be pretty decent as well, but it's not going to be this crazy broken; there's no recoil laser beam over 100 m.

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Or insanely fast ttk, strafe lmg at close range; they've balanced it out, and now the Met is kind of back to where it was before that surprise update earlier this week, so they were pretty quick to fix this. That said, that is going to wrap things up for this one. Drop a like on it, and of course, if you're new here, you want to guarantee you're always up to date with all things going on in COD.

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