News - Warzone 2 Ranked Play : Best Taq 56 Class "all Pro Builds
So let's show you the tuning right here. Starting off with the barrel, as you can see, we're going a bit more towards a recourse steadiness here; we're kind of leaving it in the middle between the ads and the damage range if you want to copy that one down, and then we're going over to the underbarrel.
FSS shark, and again, we're kind of leading a bit more towards Alias, but not too much; it's actually quite in the center here, and then if you're going towards the That's moved, and I didn't want that to move. I hate the tuning that moves it; that's annoying, and I'm going to have to go back to that one in a second, but for the high velocity.
I generally have it slightly towards the damage range, more towards the center there. I hate when it moves when I'm showing the tuning; it's actually the worst. But this tuning here is probably the most important, in my opinion, for a clean shot. You want to stick that all the way down to the ads and also towards a sprint to fire speed; this is going to make your gun feel a lot more snappy and as close to medium-range gunfights as possible.
There's just a very, very good build there, and then we've also got the stock, and if you really don't like the way they've done the tuning of this game. I definitely recommend using it with the tuning, but personally, I've just started using the tuning, and I feel like I'm probably going to go back to using the gun without tuning.
The reason is because I'm planning on playing a lot of private games in the future, lot of kind of tournaments, game battles, and community eights, just a lot of stuff with the community, so I don't really want to get used to tuning. I know that tuning won't be allowed in private games, so for me, my personal preference is probably class two first, then class one.
And then probably, even to be fair. I actually prefer Octane's class over Sib's and accuracy, so I guess my order is probably one, two, three, and then four. Actually, before we end the article, this is a very, very important thing. I almost ended it on that, but I forgot to mention the most important thing.
I'm sure you guys are running a trophy system. I just kind of made the classes now, which is why Dead Silence is on there. I just wanted to make some fresh classes for you guys, but make sure you guys are running the trophy system if you are using attack 56. Generally, between the frag and the semtex, it's actually up to you.
Again, personal preference has not much to do with it; I kind of prefer the same text, but again, it's very situational. Sometimes I do like the frag grenade. I always use a stunt grade because that's the only option available. In terms of the perks, what you can actually do, I believe, is that if you really wanted to, you could run a battle-hardened bomb squad.
I would always recommend using fast hands. I think that's the best one by far, and I believe all the pros use that, but me personally, I actually just use the ranked one up. I like double time. I don't like to feel too slow with my assault rifles because I am quite an aggressive player, but if you are playing at the back of the map again, you want to just kind of chill hold, spawns Just watch out for your team; maybe try this one out; try Battle Hood and Bomb Squad; but for the majority of you.
I would use this one; this is, in my opinion, the best one. And there you go; that's just like that. The only time I would say to have a dead silence class, on which I know I kind of contradict myself here, is that you should have dead silence in S and D because of the way sound whoring is in this game.
It's so important to have dead silence in that game mode, but for respawns, I definitely think you should use a trophy system. It will help you guys so much when playing, and that's it; that's basically the class. Tomorrow I'll have the SMG built for you guys. Catch you guys on the next one.