News - Top 5 Most Overpowered Guns Warzone 2 Best Class Setup Cod Warzone 2 Ranked

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I'm not going to waste anyone's time here. Here is the first class. Here is the second class. We're going to go on to the third one. Feel free to pause it anytime you want to see the attachments. Here's a third class; let's go on to the fourth class in a second. All right, there's the fourth class about a bing bada boom; I love the lockman sub; you guys could go ahead like I said and pause it if you need to; and here is the fifth class.

Now, we're going to get into the actual tuning for these weapons, but I just wanted to show you guys the class setups first. Now, these are my ranked classes, but I also use them in multiplayer; I use very similar classes in multiplayer to these, and you guys could use it do what you got to do with it abuse them, and have fun.

Now today we're going to be talking about the top five guns that I'm currently using in the game, and these things are overpowered, these things are strong, and these things definitely smack people, so the first one is the cast-off five or five. By the way, if you guys can drop a like and a subscribe, I would truly appreciate that as well.

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This is the cast-out five-for-five; it's a great gun. good recoil control All of that, the gun kick is going to be at point 17, and I feel like it's kind of perfect there because if you put it higher, you can see the accuracy right away go in, but if you put it at point 17, the accuracy is still at the max, so that's pretty nice for that one.

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After that, we're going to go down to the ammunition, which is the 5.545 high velocity; now normally I don't run ammunition on these guns, but I like it on this one, so the damage range is going to be maxed out, which actually works out really nicely, and the recoil is setting this at 6.97. Then we got 45 rounds, and we wanted those because we didn't want to reload so much, and it does help out a lot.

The rear grip is going to be the true tacking grip. The tuning on this one's going to be 0.52. Ads, and you can max out the sprint to fire it doesn't make a difference on this one actually makes it really a little bit faster, a few milliseconds faster, so it's nice to throw that on, then the final one is going to be the stock, the Ft.

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Tack Elite stock, the ads are going to be at 1.81, and we're not going to touch the bottom, so that's the cast-off five, four, five. This gun is great if you want mid-range, long-range, and even close range in some gunfights. You're going to be dropping people with this for sure, so definitely go ahead and use this one.

The next weapon is my favorite weapon, the vasnif. Now the vasnav I think I like the I'm starting to like the Lockman sub a little bit more, but the Vasnev is really, really good, so the first one is going to be the muzzle on the X10 Razer comp, and the tuning on that is going to be 0.39. And the gun kick control is going to be at Point 23; I mean, 0.39 is for ads, my bad.

I forgot to say that, and the gun kick control is at Point 23, then we got the barrel, the Kaz 1 381 millimeter. I'm trying to go fast, but if I'm going too fast, feel free to go back a few seconds and check it out. We got 45-round mags, and then the rear grip. The tuning on this one is going to be 0.58, ads, and minus 0.13 for sprint to fire, and the final one is going to be the Ftack lead stock.

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For the Ft. Tac lead stock, the tuning is 2.84, ads, and 1.32, aiming for idle stability, which is something I don't normally mess with, but I like it on this gun. It does, and it does feel good. I don't know why it just feels proper on the vas. And I've been the obvious guy on the list. I was stunned.

I got fried. I mean, I can't really say anything else about it. Some types I don't like, and then we get dead silence or trophies. I'm going to go with dead silence, and then for the perks, I'm using the ranked one, which gives you double time bomb squad and fast times. This is the class I use; I think I use almost the exact same class on multiplayer as when I'm playing non-ranked, and it's really, really nice.

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So muzzle, is the RF Crown 50? The tuning is going to be 0.46 toward recoil stabilization and point 19 toward gun kick control, and then we got the barrel, which is the 17.5-inch Tundra Pro Barrel; that is a mouthful. The recoil setting is going to be at 0.34 and the ads at point 12. The handling does get a bit better, and I believe that's why I had it at Point 12, because the handling is still pretty strong here, but yeah, anywhere between 0.81 and 1.

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You guys are going to be fine on that one right there, the next one is going to be the TV X line Pro for the stock, the tuning is going to be 1.81, ads, and don't touch the bottom one, leave it as is, you don't have to do it, we got the 40-round mags obviously. I'm always going to put something a little bigger on 60 is a little too much and makes you a little too slow, so I stay away from that.

The rear grip is the demo clean shot, and the tuning won't be added. 0.48 for Sprint, and Fire 0.32. It's really nice; look at the handling on that; it's crazy good. The accuracy is not really in the range, and all that messing around with the recoil is not that bad; this is actually perfect tuning for that one right there, so that's the third class.

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Moving on to number four, we have the Lochman sub. Now, I made a article on this the other day, and I'm kind of disappointed it didn't get a lot of views. The reason I'm kind of disappointed is because this class is Actually disgusting, but a lot of people have this negative view of the lockman sub, and I think that's why, like, no one even clicked on the article because, like, they think it's a bad gun, but it's really not, especially if you're running this class.

It's a good gun, so yeah, this one right here, we got the Bruin pendulum for the muzzle, the tuning is going to be 0.28, ads and gun kick control at Point 18, and the under grip is going to be the agent grip with the tuning at 0.65, and the ads and point 15 aim walking speed. Now you might be thinking, "Why do I have aim walking speed on?" I never really do that on the MP5 or the Lockman Sub, whatever you want to call it, but it's solid, it is nice, and it makes you move pretty fast when aiming at targets.

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You can strafe and move pretty damn fast, so it's a nice 40-round mag. Of course, we're not going to throw the 50-round drum on this because that makes it way too heavy, too slow, and too long to reload ads, and Sprint's ability to fire is horrible with that. The rear grip is going to be the Lockerman TC-G10, with ads at 0.32 and sprint to fire at 0.29, and finally the final one is the stock, which is the mirrored recoil 56 Factory stock with ads at 1.42 and aim walking speed again at 0.70, so it works out really nicely.

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THESE ARE THE TOP 5 MOST OVERPOWERED GUNS IN MODERN WARFARE 2 MULTIPLAYER AND RANKED PLAY! THESE WEAPONS INCLUDE THE BEST CLASS SETUP FOR THE LACHMANN SUB, TAQ 56, KASTOV 545, VAZNEV AND THE KASTOV 767! MAKE SURE TO USE THESE IN COD MW2 TO GO OFF AND GET AMAZING GAMEPLAY.
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