News - Top 5 "meta" Loadouts You Must Use. Warzone Best Loadouts Warzone 2

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Intro

today's article I'm giving you guys my top five meta-loadouts you guys need to be using. If you guys enjoy them, be sure to give them a like for the algorithm, subscribe with those notifications turned on, and let's hop into this for our first gun.

Top 5 meta loadouts

Here today We're going to be taking a look at the bass P, which is the number one SMG in War Zone, and this is going to be the best build for it, so the first attachment is a spiral v3.5 flashlight.

This is going to help us out with that muzzle flash concealment and, of course, recoil steadiness, making this thing easier to be able to control. It's not going to have much recoil, but it's going to kind of, you know, dispense some of that muscle flash, which is actually pretty Cru. The tuning on that is going to be Aus 45, and all the way maxed out there on the bottom for that plus 40, now going to go up and skip the barrel section.

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Go straight to the laser and go for the VK laser 7 mw; this is going to give us an increase in ad speed, aiming stability, and, of course, sprint to fire speed, so great things here. The only con is that the laser is visible in ads. I don't really care about that. I'm not like Corner camping or something else like that; I'm rushing around being kind of in a ball to wall in people's faces, so for me, it doesn't matter that laser is visible at all; the tuning on that is going to beus.

42 and A-, 1481, going to go down and run the 9 mil hollow point rounds. This is basically to make it so that when we were firing at someone and we got some shots on them, they weren't going to be able to run away from us. It's going to disable their sprinting, so it really does make it so that people cannot run away from you.

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It's actually really frustrating to play against people, and they actually have the hollow point rounds on, so I definitely recommend running these things as they are very good. The tuning is going to be a plus 70 and a plus 4.06, And going down here, run the 50-round drum. Of course, this is just the biggest option we have.

We have the 30-round stock and the 20-round mag, which are complete garbanzo beans, so don't ever go ahead and run that, and we have the 50-round drum, so just go for that 50-round drum. And now we're going to go back here for our last attachment, which is going to be the Breu Flash V4 stock, so this is going to give us a ton of mobility here without screwing us up.

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The BR stockless mod would definitely screw us up, and we're not trying to deal with that, so we're just going to go for the Brew and Flash V4 stock, and this is going to give us tons of mobility here without messing with our recoil control capabilities. The tuning on that is -2.97 and -85, and then there is going to be my full build there for bass B.

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I hope you guys enjoy that one. Next up, we're going to be taking a look here at the M3B. This is a super solid assault rifle that you guys definitely need to run first attachments. The Kodo Heavy helps us out with that horizontal recoil control. This is kind of a reoccurring attachment for a lot of our assault rifles, as the recoil on these things just always bounces around side to side a little bit, and it's really annoying.

Let's tune on last to a plus point of 44 and a plus 15. Now we're going to go up and run the 14 Breu Echelon Barrel. This is basically the most effective long-range barrel you can run in. Of course, that's what this gun desperately needs to make it super effective at long range. You get that recoil control as well, so I mean, this is just a great barrel overall; the strength on that is a plus point 40 and a plus 34.

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And we're going to go down, and we're going to run the 5.56 high-velocity rounds, of course, giving us that increase in bullet velocity. You see a tab to that damage range fall off, but it's not something you're really going to notice in your ttk or anything else like that, so we're not really too worried about it.

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The tuning is Beus Point 4:45 and Aus 3.48. So definitely try that out. We're going to go down here and throw the six mags. This is a higher-fire rate gun, so the 45 is not even really an option. Definitely, just exclusively go for the 60; it'll be taken care of. Then, for our last attachment, we're going to go for that SE recharge.

This is my personal sight of choice for a lot of these guns: SC recharge. I kind of moved a little bit away from that AOT V4, and I pretty much go for the SE recharge nowadays. I just kind of like the way it looks and feels, and it is one of those things where you can run pretty much the AOT SC recharge or maybe like a red dot side if you want to, but the tuning on that is minus 2.23, and then a plus point 90 on the bottom.

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I just like having it closed because it's got very little recoil and helps me see a little bit better, but that's my full build there for the M13 B. Next up, we're going to be taking a look here at the M4. This thing got buffed here quite substantially, more recently, and this is a great build to be able to run with some iron sights and not have to use it at super long range.

It's a really, really fun build, so the first attachment is that kodo heavy to help us out with that horizontal recoil control. Everyone should know that if you use the M4, look down those iron sights; this thing loves to jiggle around, so we're really going to stabilize this thing out, and the kodo heavy is going to help us do that.

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The tuning is a plus 62 and a plus 18, so we're going to need to go up in here. We're in the high tower (20 barrels). I don't really care what M4 build you're making, whether you can utilize the iron sights or a sight you have to run the high tower 20 barrel if this is going to be your primary assault rifle.

I don't even really believe this should ever be used—kind of like sniper support with a smaller barrel. Just always go for the high tower 20; that is the most effective way to be able to run this gun. The tuning of that is a plus 16 Aus, 25. Now we're going to go down here, and we're going to run the FPER 56 here.

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This is one of those things where you can just leave it on there even though it's not really tunable. I do have a variant save, but even then, just running to attack Ripper by itself is entirely okay. Okay. I tried messing around with some other attachments, and I really didn't feel like it was going to be that much more beneficial to switch it out for something else, so we're going to have this on there.

Now we're going to go down here to the 60-yard mag because I'm a 60-mag kind of guy. You guys could try and get away with the 45-round mag. Maybe you're playing something like solos, but for anything else like duos, trios, and quads, or when you're just going to come into contact with multiple enemies.

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Today I go over the warzone 2 top 5 meta loadouts top 5 best loadouts in warzone 2 to use. These are the warzone meta loadouts that will help you improve and drop more kills per game.
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