News - Top 5 Best Class Setups Warzone 2. Warzone 2 Best Class Setups Multiplayer
Intro
There are hundreds, if not thousands, of different classes in Modern Warfare 2. So I picked out five of the best setups that you could possibly be using.
Best taq 56 class setup
In the game, the first weapon I want to go over is going to be attack 56. I was going to go over the M4, but I have so many M4 articles, and the M4 is a top-tier weapon, so I really recommend you guys go check out those articles; it's just that I've given out so many that I didn't want to give out another class setup.
That being said, attack 56 is another very, very good weapon; this is the weapon that the CDO uses. Pros use it, which means it is a very good one, and so the setup that you want to run on is going to be the Cardinal stock. This is going to give you a lot of stray speed, and so you're going to be way harder.
For the tuning, you just want to increase the ads speed, and then for the bottom bar, you want to increase the street speed. But if you're playing on a medium- or large-sized map, the response grip is going to help you out a lot. It pretty much makes it so your screen shakes less when the enemies are shooting at you before the tune.
You just want to increase the ABS speed. If you find that there's too much horizontal recall on the weapon, I would increase the recoil steadiness for the bottom bar. The surrender fire speed is a very important aspect of the weapon, so you just want to increase that for the next attack, and we are going to be going over to the under barrel, where you want to add the shark fin 90.
This is a great attachment because it gives you so many pros and there are really no cons. There are no cons to the shark fin 90. For the 290, before we increase the ad speed, we increase the recoil stabilization, but since we did that on the root grip, we're going to be increasing the roach stabilization.
On the shark fin for the bottom bar, because strafing is so important in this game, you want to increase the aim walking speed, and then for the next attachment. We are going to lose ad speed, but we already have lots of recent attachments that increase ad speed, so that shouldn't really matter before the tuning on the barrel.
I was going to increase the straight speed, but the straight speed's already pretty good on the weapon, so we're just going to increase the horizontal recoil. If Sega was giving us the gun kick control, which is the vertical, then I probably wouldn't increase that because the vertical is very easy to control but the horizontal, recoil when it's bouncing left to right, is very hard to control, and then for the bottom bar, because the ads speed is already pretty good, might as well increase the damage range for the last attachment; this one is going to be a personal preference.
So you can add a laser, ammunition, and a magazine if you are struggling to control To reduce the recoil, you can try adding a muzzle. Feel free to also run an optic, and if you do want to run an optic. I recommend adding the Cronin Mini Pro, and then you just want to tune this for the Flint's resistance, and then you want to make it farther away so there's less visual recoil.
Say you want to run some ammo, which is my personal preference. Actually. I think he gives you about five to ten percent more damage. range, so here it is. The final build of the weapon, the ads, has a pretty good speed. It is a little bit slow, but this is more like a medium- and long-range AR, so you shouldn't really be using it like an SMG.
Making it even easier, this setup overall is like literally one of my favorite setups in the game because it is so nasty and satisfying. To use, here is the screenshot of the class, and just remember, you can take off the armor piercing and add the Ole laser. You can add an optic, a magazine, or a muzzle, but I don't really recommend adding the muzzle.
Best kastov 74u class setup
This next gun I want to go over because it is going to be the cast-off weapon for you, and this is by far the number one weapon in the game. You guys have got to use it. When we take a look at the ads, they are very, very snappy.
This is literally an AR that feels like an SMG, so it is super, super nasty and very, very quick to kill. They recently put Nerf in, so now it's not as good, but it's still the best gun in the game. Make sure you mix in at least one headshot if you want the three-shot kill. There is a little bit of initial recoil, but just use this weapon like an SMG, and you'll pop off for the first attachment.
I recommend you guys add the ultra rats. I'm not going to really explain it again, like this stock is similar to the stock on the scarring, so I'm not going to go in depth with each attachment again for the tuning of the aim walking steadiness. It's pretty much like how steady your iron sights are when you're strafing; they're already pretty stable, so we're going to increase this.
I mean, we're going to increase the speed for the bottom bar because we are going to be running a laser, and that is going to give us so much aiming to the building that we can run the um we can increase the aim walking speed for the next attachment. You guys can run the true attack grip or the Ivan hoe for me.
I found that you killed the enemy so quickly that you didn't really need the Flinch or resistance, and the true tag helped you out way more for the tuning because this has given us a lot of mobility, and we're just going to increase the mobility even more. So you want to increase the ad speed and the sprint to fire speed for the underbarrel, and you want to increase the recoil stabilization, which is going to reduce the horizontal, and this is pretty much eliminating all the horizontal.
On the weapon for the bottom bar again, we are going to be increasing the strafe speed for the muzzle. You guys can run a suppressor or you can run one of these muzzles that help you control the recoil. For the tuning, we're just going to increase the horizontal and recall control; the ads speed is already pretty good on the weapon, so we don't really need more of that; and then for the bottom bar, we're going to increase the vertical recoil.
Since this weapon does have a d-SMAP-like initial recoil and just overall vertical recoil, this is actually going to help so much with the last attachment. This one is going to be a personal preference. Feel free to add some ammo, or you can add a barrel. If you do add a barrel, the barrel that you usually add is going to be the Br209 Barrel just so you get mobility without losing damage range. With all that said, here is my personal favorite cast-off setup, and just in case you guys want to take a screenshot of all the tuning, here you guys go.
Best minibak class setup
For the next setup I want to give you, if you like shipping, you have to use this setup. This setup is absolutely unreal. It is so nasty; with this setup, I actually dropped the nuke in a minute and 20 seconds on the ship, and it was absolutely insane.