News - Solo Dmz Just Got Easier With My New Best Friend ( Warzone 2 )

Let's quickly grab this before we hack into the safe. That's PVE that's going to be PVE doing that right. Okay, at least we've got some plates now. All right let's just reload then. No one else has put another mine on the other side here; yep, it's just mine, and it's just so handy for like just zoning off areas or letting you know when people are pushing a certain way because when there's a lot of traffic going on, you sometimes don't hear footsteps.

Grab you what we got here and take that, always like using the old Charmers, and DMZ will take the double gas bass just in case we need it, like if we can't get it to the exit we have to use the LA last exit, for example, and that's going to help us with that. I wouldn't mind this stb; actually, I got a shot here.

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Let's get rid of the shot; you don't need the shy. All right, grab this. I think we should just fox Oscar here; this is the Yeet time; that was a bad one; there's a load of them down here. I'll make sure I place it all right, so Wally's steaming and he's at the top, and we just want to make sure no one pushes us, so let's just prefer a flash and see if anything gets us done.

Nothing; no one's pushing. Okay, Wally can't come down here. I don't think you can only chill on that second floor or the top floor, so we've just got to play this, use cover, and shoot anything that comes and pushes us. Let's get straight to it. Take it; we'll definitely take it, and I am going to do every single one of these solo, by the way, boys and girls.

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If you want to see all the attempts, I will put them all up on YouTube. When it comes to the full weapon crates (build 21), we'll definitely try to get them all done solo, but yeah, I hope. I hope you enjoyed it, and I hope you try out the role. I will now leave. Okay, so here's the gum build. We'll start with the laser side.

The reason we're going with the canted lasers is because this LMG feels very heavy, and it's not a Snappy LMG; it's a very heavy gun, so putting the canted laser on just makes the ABS speed and Sprint speed really pretty decent; it has aiming stability added to it too; and it just feels like a beamer when you use this laser with this gun.

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It feels really, really good, and you'll be surprised when you use it. It is very accurate, so definitely give it a try before you try removing it and putting on an optic, but you can do that. You could just remove the laser and put it on an optic if you do want to do that too for the barrel. We have the longest range.

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Barrels are possible, and it gives damage range bullet velocity and hip fire accuracy, again bumping up that accuracy. If we do need to shoot from the hip up close, which is pretty nice again, it's going to have console aim, down site speed, and hip recoil control, but we're not really going to be hip firing too much right, we're going to be trying to deal with the laser side, but this is great for just jumping up that damage and bullet velocity for dealing with the further ranges, which is really nice again, and we're always going to put on a silencer in the DMZ.

Um, just because it's going to greatly help with PVE, so we've got maximum aim, down site speed, and maximum bullet velocity with the silencer, and again for the pros in science suppression bullet velocity, rune recall smoothness, and recoil control vehicles. I mean i don't think it does that much from what I can see and also from watching.

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a article from Exclusive Ace, but the main thing we wanted was the sound suppression, bullet velocity, and recoil control, so, uh. I don't think I've done the tune for this for the barrel, so if you want them to do it for this, we've got 0.27. For aim walking speed, we're going to maximum with aim down sight speed over range, but you want to try and make sure we can get as much ads speed as possible when we move on to the end bowel, and we are running the first one, which is the demo narrow grip.

You could go with this one, and it does add more, but it also adds a lot more cons for right aim, walking speed, and crouch movement speed. I don't want to be too sluggish when using this because we already feel pretty heavy, and I don't want to kind of even, make it more you know who I like were, so this is fine; it doesn't affect our movement speed or anything then, and it also still gives us some good stuff like recoil stabilization, aiming idle stability, and aim walking steadiness, so still really decent stuff, so I put on this grip and then a tune for that is, a little bit only at 0.08 to aim walking speed, and then full on aim down sight speed, and then we're gone with high velocity rounds.

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Sorry. I don't know what's going on high. Rusty; we actually go with incinerator rounds, and then you want to tune this all the way to bullet velocity, and you want to go all the way up to damage range, okay. Um, so yeah, with incendiary reigns, you can use obviously high-velocity rounds at the same time, but I find the incendiary reigns rounds to be really good against PVE; they're very good against that, and they're also good against PVP.

You just see how fast people go down with this gun; it is an absolute monster. I'm going to be trying to cover a lot of Call of Duty in general. I play a lot of Call of Duty in general. I play a lot of Call of Duty in general. I play a lot of Call of Duty in general.

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Solo DMZ just got a lot more fun with the RAAL MG, this has became my NEW best friend in Solo DMZ. This will deal with all activities around the DMZ, PvE and PvP. I take the RAAL MG into DMZ Building 21, This HIGH tier new map has some very high tier AI and some fun PvP. We go after the weapon case again SOLO.
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