News - New Warzone 2 Update 1. 36: Weapon Nerfs, Secret Changes, Free Multiplayer, More. Warzone 2

mw3 1.36 patch notes

Has been adjusted, and here are the weapon balance changes, and these are only for the war zone for the ARs. The DG 56 Max damage was reduced to 32 down from 40, so that was a very big nerf. the maximum damage for the 5.56. FR has been reduced down to 35 from 43 big Nerf as well, and then for the battle rifles, the BBY Max damage reduced to 35 down from 39, minimum damage reduced to 25 down from 27 for the handguns, the core 45 akimbo Max damage reduced to 30 down from 45, for the retti, the akimbo Max damage reduced to 22 down from 33 head shot multiplayer multiplier reduced to 1.2 down from 1.4, for the marksman rifles, the DM 56 reduced to 41 and the minimum reduced to 37 the KVD enforcer headshot multiplier reduced to 1.8 down from 2.2, and the MTZ Interceptor, which was the best gun in the game at the time, headshot multiplier reduced to 1.5 down from two, and then the Tyr Aikimbo reduced to 70 down from 120, which got a huge nerve, and then for the shotguns, the Haymaker Max damage reduced to 36, down from 52, and then for the SMGs, the Fenic 45 Max damage reduced to 22 down from 25 headshot multiplier reduced down to 1.25, from 1.35.

mw3 1.36 update

And then the lower torso is reduced to one, down from 1.1. One of the overpowered weapons that hasn't been touched is the WSP. Swarm, as well as the Rival 9, so you can still use those in the meta, and then it says right here in the audio: all molds rebalance first-person and enemy footstep audio, because that was a very big issue that they saw, and then they put down a big paragraph saying that since the launch of season 1 last week, we've been actively listening to player feedback regarding audio concerns in War Zone, especially related to footsteps.

This initial update is aimed at addressing some of these concerns and enhancing the overall experience before we head into the holidays. When making changes such as this, there's a complex mix of variables we need to meticulously consider. Look at and consider: One of the primary factors to consider is the credibility of the experience across our titles to avoid too large of a gap between War Zone multiplayer and zombies.

mw3 update

Beyond that, changes to things like aosion, fall, fall off distance, first-person versus third-person balance, or specific perk mechanics can have ripple effects due to the sheer number of interactions and SL overlapping sounds in a battle royale match. Please know that we're committed to ongoing improvements to ensure that players can fully immerse themselves in the game while maintaining a competitive edge.

Your continued constructive feedback is appreciated, and we'll continue to work towards making War Zone the best it can be on every front. And then they did a couple bug fixes. fix collision issues with various elements across your empire, allowing players to exploit Peak and shoot through them. Fix an issue that allows players to get stuck inside locked buildings that should otherwise be inaccessible.

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Fix additional issues with incorrect text appearing on challenges, and that is pretty much everything that you need to know in regards to today's brand new update as well as the patch notes. I will have even more articles going up and talking about other upcoming events, but this is everything that you need to know with today's update.

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I believe you did have to download around 1 to 2 gigabytes; it depends on the platform for Steam; it was like only 1 GB, but check that out and download that.

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Also, if you want free access, you will need to download multiplayer and zombies to get that, but it's been your boy.

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NEW MW3 UPDATE 1. 36 Weapon Nerfs, Free Multiplayer Access, MORE! Modern Warfare 3.
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