News - New Top 5 "fastest Killing Guns" Warzone 2 S1 Reloaded. Best Class Setups (warzone 2)
Fennec 45 class setup (balanced)
Alright, next up, we have the Finnick 45. I actually have two alternate builds for you guys. This gun needs no introduction, man; this is literally a really fast-killing SMG all right, so we're going to call this my balance class setup, so for the Fenik 45.
I'm using the Ftech Castlecom for horizontal and vertical recoil control. Being a high-fire rate weapon, it is important that we focus on recoil control for the tuning. We have aim-downside speed maxed out and gun kick control maxed out as well. Now for the underbarrel, we've chosen the phase 3 grip for aiming idle stability, hip fire accuracy, and recoil stabilization, with a few cons in walking speed and aim down sight speed tuning.
We have aim downside speed all the way maxed out, and aim walking speed is maxed out as well now for the magazine we're using, the 45-round magazine. This is going to help us stay on streaks a lot longer, and again, with it being a high-fire rate weapon, it is important that we have an extended magazine because we're going to go through ammo fairly quickly when we're using this gun.
Now for the rear grip, we're using the Finnick rubber grip for spin to fire speed and aim downside speed. This is designed to just mitigate the negatives of the extended mag. As far as tuning goes, we're prioritizing, aimed at site speed as well as that sprint to fire speed now for the stock. We're using the Agile Assault, 7 stock, for sprint speed and walking speed.
Crush movement speed and aim down sight speed again, mitigating the negative on the extended mag, and as for the tuning, we're going to be proud advertisers. Aim down side speed and aim walking speed once again.
Fennec 45 class setup (cqc)
Okay, for my alternate Fennec 45 class setup, this is designed for more close-quarters combat situations, and this class setup also comes with a suppressor in it for people who want to stay stealthy even if you're trying to attack enemies up close and personal.
It's going to add that other layer of confusion to your opponents by not really being able to pinpoint where the sound is coming from, especially when you're playing up close and personal all right. under Barrel is going to be the same thing. Phase three grip tuning is going to be aimed at outside speeds maxed out, and we're actually going to keep the tuning on the bottom at neutral.
Now, the reason why is because I try to minimize that red as much as possible when we're looking at the overall stats of the gun after we apply all the attachments. Because I think it's very important to balance out the gun as much as we possibly can, that's why this specific tuning is kept neutral for the aim walking speed and the aim idle stability.
Now for the rear grip, we're going with the Fennec rubber grip with a tuning This one's very specific as well, so we're actually going to be tuning it to 0.16 ounces on the left side, and then for the sprint of fire speed, we're maxing that out stock, which is going to be the same thing: agile, assault.
7 stock, and for the tuning, we're maxing out aimed outside speed and aimed walking speed for the laser; we're using the stove attack laser for hip recoil control and hip fire accuracy; and for the barrel, we're using the fennec covert. Force sound suppression damage range hip fire accuracy and bullet velocity for the tuning, we have this maxed out for the recoil steadiness as well as that aim down side.
Lachmann sub mp5 class setup
speed all right, and last but not least, we have the MP5, aka, the Lachman sub. I really like this class setup. This is designed for close-range to mid-range combat.
Starting off with the underbarrel, we have the VX pineapple for hipfire accuracy, hit recoil control, and recoil steadiness, as well as aim walking steadiness. For the tuning, we have the hip vehicle control maxed out and the hit fire accuracy maxed out as well. Now for the muzzle, we're using the F-TAC Castle comp for horizontal and vertical recoil control tuning, and this one is The recoil stabilization is maxed out, as is the aiming auto stability for the barrel; we're using the F-TAC sub-12-inch barrel for bullet velocity damage range, recoil control, and hip fire accuracy.
I still think it's important, even if you're meant to use this in close quarter combat situations, to still have some form of wrinkle control so that you can compete at mid-range if you need to, and for the tuning, we're going to prioritize recoil, steadiness, and that aim-down sight speed for the stock.
We're using the LM stockless mod for aimed outside speeds, Prince of Fire speed, movement speed, and hip recoil, so this is a very aggressive mod. attachment that is going to make the overall attachment and class setup feel very aggressive, so this is going to help out with the mobility aspect, types of things, etc.
just make you more Mobile in close quarter combat for the rear grip we have the LM Cronus grip for Flinch resistance, this is going to help you out and gun fights, keeping your gun steady if you're being shot at.
Bonus m4 class setup
Ripper for the under barrel for the tuning, we have aim down side speed and aim, walking speed maxed out muzzle is going to be the f-tac castle comp tuning is going to be aimed down side speed and aiming idle stability maxed out. Barrel is going to be the high tower, at 20 inches, with tuning maxed out on AIM walking speed as well as AIM down sight speed.
The stalk is the Ravage 8 tuning, which is maxed out on aim downside speed and aim walking speed, and for the rear grip, we have the X10 grip tuning, which is going to be maxed out for aimed outside speed and sprint to fire speed. So looking at the bottom left-hand corner, you'll notice that all of my class setups have zero negatives when it comes to the stat bars.
I feel like the more balanced they are, the more optimal the class setup is in my opinion. So, every single class setup I just provided for you guys does not have a single shade of red; it's a very complex mixture.
Ttk stat chart analysis
With , specific tuning, what I was looking for was the best guns in each category, whether that be assault rifles, some machine guns, or light machine guns, so these are clearly weapon classes that are very convenient for most people to use, and I've taken the best ones from each of those categories, so starting off with the Rel M {118}.
The reason why I talked about this first is because this TTK is absolutely insane at 108 milliseconds to kill that, which is extremely fast. You literally delete people so quickly with this gun that it's just absolutely disgusting, but of course, like I mentioned, do not rush around with this gun; it's an LMG at the end of the day.