News - Best Smgs For Rebirth Island Warzone Season 3 Reloaded

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If you want just a low-recoil, good-range SMG, this is your go-to, especially if you want to pair it with a sniper. The MCW amp has probably the best all-around ttks, but it has low damage per mag, and depending on how you build it, it can have not as good handling and mobility compared to some of the SMGs; the HRM 9 isn't worth using; put it away; it's gone bye-bye; and then finally, the WP9, which I'm covering up here, is also another kind of great all-around kind of similar to the striker. There are a lot of different ways you can build the wp9; you can build it for Max Mobility or for lower recoil sniper support, but one of the big things about it is that it got a big buff to its Sprint fire time, so if you're an aggressive player and you're going to just run around and Sprint around that super fast Sprint of fire time now, we'll kind of make up for.

Dg 58 lsw honorable mention

Dg 58 lsw honorable mention

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Now i did want to include one honorable mention that I did not mention on GGs, and that's because I literally just found out about this build and we didn't get this updated because this was like a stealth buff, so the EG 58. Amp got a huge buff to its time to kill it now has a crazy fast time to kill and this is compared to the striker 9 wp9, so you're going to see way faster than everything else now this it's an lmg it doesn't handle as well and it's got some recoil so the way I see people recommending it right now is to run it as a tack stance build so I wanted to throw that in there as honorable mention I will show that build here in just a second all right so this is that t stance build for the dg58 LSW, lmg so you have to run the amp kit to make it this way faster time to kill after that we're basically just building it to max out the tack stance also throw on high grain for a little bit extra range although you could throw on like a suppressor or a muzzle if you wanted lower recoil no re no reason to run an Optics we are going to run this as T stance and just to show you guys here it is very accurate very easy to control recoil when it is in TX stance all right starting with the striker this is not the striker 9 this is the striker like 45 This is going to be kind of my all-around balance build.

Striker

Striker

It's going to have good mobility, low recoil, and just be easy to use in general. If you don't like these iron sights, I'd say either take off the hyra or take off this recoil stock for just a 1x optic of your choice. Generally, on all my SMGs. I like to run the Zen compensated flash hider, which is really good for recoil control, but if you want to suppress, which I think is a very underrated thing.

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I think more people need to consider that probably the Sonic suppressor is my go-to. Now, if you want a crazy fun mobility build, this no stock Striker class is so much fun; it has mobility that rivals the BP50, and it surprisingly still has no bad recoil at all despite having no stock, but this is just a super fun build.

Mcw amp

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Next, we've got the MCW assault rifle, but again, with that amp conversion kit, this makes A Time to Kill much faster. We only have a 40-round mag, so not the best damage for mag. After that, the goal of this is to get the handling kind of on par with an SMG, so the SL razor Hawk laser light and then the RB Rapid Strike grip are going to help speed up that Sprint fire quite a bit.

This build ends up giving us a sprint fire of 109, which is on par or just a tad slower with a lot of SMGs. Now I like to go with the Zen-compensated flash hider to help with that recoil. If you want to build this as like a pure SMG with as good handling as possible, take off the muzzle and then put on the xrk edge, and then this build actually gives you 95 Sprint of Fire, so it handles pretty close to an SMG. Mobility is pretty solid, just that bad DPM, and if you don't like the iron sights, I'd say take off the underbarrel and put on an optic, which is probably what I would go to.

Wsp 9

Wsp 9

Instead, wp9, I'm going to rank as the number three overall. This is going to be like my recommended build for most people in CU; it's going to check all your boxes: good range, good mobility, and good recoil.

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50-round mag is more than enough; honestly, I think the 40 is probably better, but if you want to go with the 50, you're more than welcome, just with a little bit slower movement. I usually like to prefer an optic on this, so I run the MK3 reflector. Again, that XRK edge handstop is great because it helps so much with our mobility and handling.

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This is on almost all of my SMGs. Z compensated flash hider then the hiss short light Barrel because this one helps a lot with our Mobility with only a tiny penalty to our recoil now if you want an insane, movement build this is one of the most fun SMGs I've ran on rebirth Island you want to swap the barrel and the optic for the no stock and The Marauder rear gri to help The Recoil this build is so much fun if you don't like the irons you could take the marauder rear grip off for an optic it's not bad but it is a little bit bouncy like that coming in at number two I'm going to rank the bp50, amp again this is an assault rifle so that is another downside is that uses AR ammo but the conversion kit is going to give you insane.

Bp50 amp

Mobility: The best thing about this is that it has an attack sprint speed of 7.7. which is pretty much the fastest you can get in the game. There's definitely a few different ways you can build this. This is my favorite setup, though High Grand for the extra range. The ccg TAC tape is going to help that handling so that it has faster sprint to fire times.

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Again, the camura laser is another one that helps sprint to fire times. It's going to get it all the way down to 92 milliseconds. Now this laser is visible when you aim it, so if you don't want a laser that is visible during ads,. I think the exf solar flare is the next best option, because it's going to give us a great Sprint of fire time not as good of a yes but if you go in the firing range here this is only a flashlight and you literally cannot see this flashlight it's not visible then for the muzzle this has a lot of horizontal wobble to it so I know it seems weird but I like running the Cassis break on this you could run the Zen but the Zen only does 5% for horizontal, whereas the Cassis does 18 so I think the Cassis is better but if you like the Zam go for it nothing wrong with that and then if for some reason you just hate the optic on this one I'd probably say take off High grain and put on your optic and then coming in at number one overall the striker nine now there are a million different ways you can run the striker 9 but this has overall been my favorite one thing that's very unique about this build is I run this ECS requer, suppressor, this is unlocked by the fjx Horus, by leveling up just a few levels.

Striker 9

Striker 9

Obviously, you're suppressed, but it also gives you firing aim stability and faster aim-down sight speed. Now this laser is visible, but it's barely visible; it's a blue laser, and enemies can barely see it. If you don't like the laser, just run the Sonic, and if you want better recoil control, just go with the ZM, but again, even without the Zen, this has pretty low recoil.

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Call of Duty Warzone 3 Season 3 Reloaded is HERE and TCaptainX has the Top 5 META SMG's you NEED TO RE USING on Rebirth Island. Using this Warzone gameplay and data from GGs. ai you can see the BEST SMG class loadouts with the highest TTK, fastest movement speed, and overall best META to give you those close range high-kill games in Warzone. Become a YouTube Member to receive exclusive perks.
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