News - All Best Working Glitches & Cool New Scorcher Trick (warzone 2 Zombies) Mwz
Season 3 Reloaded for Modern Warfare Zombies just went live a few days ago, and I wanted to make a article and show you guys all the best glitches that are still working and some other tips and tricks. They did put out some patch notes, but they didn't talk about any glitches. That had gotten patched and that's because they didn't really patch anything the first thing I always check is some of the op weapons and the Jack purifier, did get nerfed in a recent patch the only thing they changed is that it takes twice as much ammo to kill the elite bosses like the megas and disciples but it works well against all the other enemies like the dogs and the zombies and with this recent update with season 3 Reloaded, the attachment the Jack purifier is still one of the best things you can bring into the game another thing they have not fixed yet and I'm really surprised I don't know if they're just not able to do it or they're just not going to do it because the community might have a meltdown, but the solo Tombstone method still works That's where you activate this portal.
Run to the bad signal trigger, then go back to that portal through the run-out of the map close app at the right time, and you'll save your Tombstone. Again. I am very shocked that this still works, and if the day comes that they decide to patch this, we will still hopefully have the duo method where you have to get down and fully bleed out and get revived.
The next glitch that still works, and I can't believe they've never patched this one, is the MU kit glitch, which allows you to hold three weapons. Originally, we could hold eight, but they patched it down to where we could just do three. I don't know why they stopped there. You just find a raid weapon stash, throw down a Molotov, and then interact with the safe right before you completely bleed out, get revived, and when you switch weapons, you should have an empty slot.
There are multiple things you can do with this empty slot, but the most obvious one is that yes, you can go buy a third weapon. You can also turn your insured weapon into contraband and stack it up in the menus. Same thing with the empty slot: pick up any weapon, then you want to go into your menus, and you want to have your insured weapon in the right slot, and then drop the weapon in the left slot, and it will slide your insured weapon from the right slot to the left and turn it into contraband.
Then, when you fill, you'll see that your weapon is now contraband, and you can just unequip it and stack it in the menus. For this one, I did it with the RAM 9. The third and final thing you can do with this empty weapon slot is now Pap, the Wonder Weapon. This one's back. So the same thing with this one: you want to throw down a Molotov and interact with the safe right before you bleed out, then get revived, and then switch weapons.
Until you're holding nothing in this empty slot, you want to pick up a wonder weapon that you want. Quad Pack-a-Punch: You can pick one up off the ground, or you can bring one in right here. I brought in the VR11. When the wonder weapon goes into the third slot like that, it strips it of its rarity, as you can see on the bottom right there, and the next thing you need to do is have a legendary tool and equip it to the weapon in your second slot on the right, so make sure you're holding two weapons before you start doing this glitch.
So right here. I'm going to apply the legendary tool to my weapon on the right, and the next thing I want to do is now switch back to the wonder weapon, and then the final step is that you need a juggernaut. So throw down a juggernaut and get into it while holding the wonder weapon out. Once in the juggernaut, you'll let that timer run out, and when you exit the juggernaut, it will put the wonder weapon back into your hands in the second slot, and it will quad Packa.
it When you open your menu, you'll see that the wonder weapon is in the second slot, and the weapon that was there will be returned to you when you leave the game, and it will not be on cooldown; it will still be available from here. You can use a crystal to pack and punch this wonder weapon or throw it into the machine—whatever you want to do.
The vr11 is such a beast quad pack-a-punch and the one I recommend doing out of all the Wonder Weapons. Right here, you can see it's a TW shot of the Mega Abominations. It will also absolutely melt the red worm, and the only bad thing about this is that you can't take quad Pack-a-Punch weapons into any of the dark ethers.
Once you teleport into the dark ether, the game is like, I don't know what kind of weapon this is; it's not a regular weapon, and the game will take it from you. The next glitch that still works is the underwater, bike God Mode glitch. If you can find a high enough point to ramp off of and dive into the water while being on the blood burner, you can dive underwater, then drive under water and then also not drown, and you can be safe, like if you have to go to the bathroom or something, you can just sit here and chill.
Another glitch that's handy that they have not patched is the excavator AFK spot. Now, this works with any excavator around the map, but the best one here is in Tier 3. The zombies will pile up here, and yeah, this is a great spot to level up, get any challenges met, or if you need to go do something and you need to be safe, the next one is also an AFK location, on one of the spots in Tier 3.
I've never posted this one before. People may know about this, but we used to have a lot of roofs and high places we could go to where zombies wouldn't mess with us in Tier 3. They've patched absolutely all of those locations, but this spot here is working, and you were completely safe from zombies.
Any of them throwing me at you like there's no way they can get to you whatsoever? And the way you get to this roof is there's a building next to it that you climb a ladder and then you jump over this whole roof is relatively safe but you will get Meed and the way that you avoid the meat is just jump over here and stand in this corner under the roof nothing can hit you here this building has no ladders, accessible to the roof so there there's no way zombies can path up onto it also there's a building next to it that seems to be safe as well but you might get meat thrown at you this is also a great location if you're trying to fight the mega Abomination that spawns right below this building also I am up here and there was a zombie right there and it wasn't throwing any meat at me so you might be completely safe The next glitch that still works and is great, and they've never patched it, is the Outlast, unlimited spawns glitch.