News - 17 Things Warzone 2 Could Desperately Use

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So as we round out the year today, I want to take a look at a few things that I think Moder Warfare 3 desperately needs, from a few fixes to additional content types and more. Sure, they are not the be-all-end-all, but they are things that I think I've noticed, and I'd love for you to get involved as well.

Have a discussion here with you; feel free to add what you would like to this list to what you think the game needs going forward. As a sort of baseline, we're going to be talking about Moder Warfare 3 here in this one multiplayer, and IES, not War Zone, though I may have a standalone article on that in the near future, in my initial notetaking.

Phasecrafting this article. I was like, well, this could make the article a little too long when adding war zone stuff, but I think with a bit more expansion and deeper thought on it. I'd love to have you say, Let's jump into it. First and foremost, I'm probably going to miss out on a dozen or so things here, but that happens. This is what I wanted to touch on, starting with multiplayer.

Multiplayer content related needs in modern warfare 3

Multiplayer content related needs in modern warfare 3

Firstly on a more content side of things obviously one of the big things within Modern Warfare 3's multiplayer, is well we need more original Maps now this will happen in time especially if Sledge can commit to making originals and no remakes like they've stated is their overall plan they've already confirmed 12 plus new maps will be coming throughout the post-launch seasons here that takes time naturally, understand why I mean we've already talked about the dev time on this game so don't want to really beat a dead horse with it but I mean the game was made in like 16 months this was the plan that was initially intended for Modern Warfare 2 year 2 and what has been rumored that Infinity Ward was supposed to have this so it was really a just cobbled together Frankenstein, like project so when you consider that kind of stuff obviously.

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They just had to put something out, so new maps weren't necessarily in the equation as much as building off of what was already in place of remastered maps coming with Moder Warfare 2 2009 into this game, but anyway. I just feel like new maps will keep players engaged, rather than only having a small 247 subset of playlists with only one or two maps included.

Also. I won't lie. I'd love for them in the future here to keep the variations of maps in the rotations, like keep ship miss here after the holidays, keep hangover in the rotation here after the holidays, and keep the upcoming Vortex maps in the rotation as well. I think that even though the variation offers enough of a hey, I didn't play this map exactly as we have it for the last 10+ years.

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I feel like that Vibe kind of personally at least livens up the experience a little bit. It might not be brand new, but I mean, hey, I'd be happy playing ship miss and shipment, hangover, and highrise the upcoming Vortex maps and their standard counterparts just in that regular rotation. I'd be cool with that additional gameplay, but I do think that perks could use some adjustments. Some certainly using Buffs some not necessarily even having any purpose or any sort of competitiveness in their field of what those perks are on offer but honestly I'm not sure if those will get any sort of attention obviously gameplay oriented, again but also kind of across the board between zombies and more importantly in war zone but again might touch on it its own separate article is audio there definitely needs to be audio adjustments, here desperately needing that within Modern Warfare 3 across all the playable modes so that's something that just know that while we don't really go in depth here with this that's something that the game definitely needs talking still content changes and viable content changes I think things that can actually happen I definitely think we need a larger acquisition stash within zombies.

Zombies content related needs in modern warfare 3

Zombies content related needs in modern warfare 3

I feel like every game that I play here I have to balance something, and honestly. I'm kind of a hoarder when it comes to this stuff in regards to what I want to take and what I want to keep in zombies. For those that don't know, if you end up going in, you set your sort of gear for your player. Your acquisition stash only has 10 things that you can hold after X fills.

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You have things that, if you end up purchasing anything, there's a separate unlimited cap for that. It seems like those, including bundles and battle pass progression, have rewards if you end up completing them. Something you end up getting a separate stash there as well, but things that you actually extract that are important that you want to take into your next game, there's only 10 of those available, and if you're like me, you're just like relatively camo grinding or whatever you find a cool acquisition or something that you want to keep for a further game down the line that you know you'll need but that you don't need in the immediate future.

A lot of the time, you'll be juggling stuff that you have to burn, sometimes stuff that you'd otherwise like to save just in order to keep it in your out-of-game inventory. For me. I personally think that you either need more slots overall or like 10 C ories or folders of stuff like one stash that opens up further that's only for perks, one stash slot that's only for ammo mods that opens up further, and you can store more in there, one slot for upgrades, and so on and so forth.

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Honestly i think that would be a huge benefit to the players and could greatly help the zombie experience. Another thing that I think the game desperately needs in the zombie side of things is an in-game scoreboard, show me the amount of zombie kills that I have show me the amount of Merc kills special kills head shot kills Pack-a-Punch kills whatever the case that I can actually look at it in game instead of just having to guess or like kind of mentally note how many I did keep counting as I go along and hope that I don't miss anything here with this even better give us the detailed stats that we have in game like multiplayer, has that's one thing that I think could greatly help the zombies experience, if you're going for camos you're going for challenges for your axe whatever the case it's just something that having all that information can absolutely be so much more benefit I mean it's in your deployments and Acquisitions detailed stats in your combat record and your match summary is there so like why can't we see that in real time it's tracking behind the scenes for sure so, why can't we see it in game and finally the zombies side of things that I think are desperately needed and are definitely plausible is a rejoin feature in Zombies.

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