News - Warzone 2 Zombies Is Finally Getting New Updates For Season 3. Content Preview
Intro
MW3 Zombie is finally receiving a bunch of updates for season 3. Let's break them all down in today's article. you want to see added to this mode. Here, I'm going to be doing a big article where I use a bunch of guys' comments, give you guys a little shout-out, and talk about what we want to see for future MW3 zombies.
New mw3 zombies season 3 easter egg quest
Dr jansen, the doctor, has been lured into a new region of the dark ether under this malignant influence. Strike teams from Operation Deadbolt have converged to assist Serge Renov. As he attempts to locate and rescue Dr. Jansen from the unknown, your expertise in surviving and escaping the dark ether is required.
The time has come to explore a new part of the dark ether and rescue Dr. Jansen and reading up for another dark ether gate hunt, so, exact same sequence from what we've seen for the previous two dark ether Rifts, there very similar stuff should be pretty fun overall, but again, nothing too spectacular, unless there's any new surprises, should be pretty much the exact same thing we've seen for the previous updates, but quick reminder: be sure to check out you for GM if you need cheap C points or rare unlock codes.
Sponsor
Z Max, and much more stuff over there.
New dark aether rift location previewed!
Here's a preview image of what it looks like, honestly. As I've said, it's pretty solid. It is from Alaza, in Zara hydroelectric, but the dark ether rifts the sky. In a different atmosphere with different scenery, it is still cool and different, but the replayability and value of zombies would be so much higher.
It would be much better if you just had different specific contracts, like, let's say, in one dark rift, there was only one single type contract you could only find in that rift, which makes the area unique, different, and fun, and it's actually kind of exciting potentially because again, you're only experiencing this contract in this one location using the same contracts across all locations.
All Rifts and Zakhan, as well, are not a big deal, but again. I feel like the replayability would be so much higher if you had a little variety in that type of stuff, so we'll see if we end up getting that, probably not for season 3, but maybe for a future update.
New schematics & zombies challenges in season 3!
Who knows for sure, but for the new schematics here, at least we're getting that new content from the new update here, and there's also new challenges as well, so first off, of course, a new Prestige challenge for zombies. unlock new prestige call and card challenges at each level of prestige reached and select up to five challenges to track, including any from across the game.
Of course, there are camo challenges for zombies as well as four new weapons. There are over a dozen unique camo challenges to grind through play to access the new challenges for the Gladiator melee weapon and multiple unique camos for the batt 27. AR, the fjx Horus SMG, or MP9. And the Mors sniper rifle, which I'm so excited for those AW weapons in zombies; hopefully they are pretty good, but the new schx here, of course, some highly classified schx are located in deviously secretive locations, all available depending on your success during the rift here, so the first one is the dead wire detonator, schematic.
Are you still shocked at the impressive electrical damage the dead wire ammo mod inflicts, and you might want to employ the dead wire detonator and attach it to all of your explosive weaponry, including lethals and launchers? There we have the golden mask filter schematic, which sounds really good—a prize schematic with a shiny hue and an impressive, long-lasting effect that gains a self-regenerating gas mask for the rest of the match.
This comes in extremely handy for surviving zombie strongholds and any surprises in the Rifts here, and finally. Sergeant Beret schematic, your outcomes no longer need to be terminal when dealing with Zakay's hired guns. Simply Dawn the Sergeant's parade to disguise yourself among the Merks and summon a trusty MC bodyguard, who shadows you to the end here, so great for defeating the Warlords, and Merc camps and other areas where you're fighting Merks there, which I find so annoying in Zombies; honestly, it just doesn't make sense to have them in Zombies; that's more of a DM evod, but regardless, you know this schack should help out a lot with that there, and of course.
New warlord in mw3 zombies ␜rainmaker␝
Finally, we're getting a new warlord, as well as a rainmaker, and this skin should also be available in the battle pass as well, but it says here that additional caution is advised when operating in the southeastern part of the Zstan Exclusion Zone, as warlord RM Maker has come and gone and heavily upgraded the defenses of his fortress on Raha Island across the water from Shahen Manor, as his Cod name suggests.
This warlord is an artillery and demolition expert, and though his island compound is relatively easy to reach, stepping foot on the island with your limbs still attached may be more of a challenge. Okay, expect mortar rounds and RPG fire to descend on your squad with assault. Maneuvers became even more difficult due to the water surrounding the rainmaker layer.
Fast transport is recommended, and once you disembark, try to ignore the chaos and focus on the fortress rainmaker's forces, which are expendable. And he almost enjoys sacrificing his own men to take out intruders. The fortress breach will slow your progress as the compound is brimming with trip wires, and trap-stepping on mine at this point would be unfortunate.
Prepare to change your game plan. Once you finally meet Corner Rainmaker, he's capable of some nasty surprises you won't be expecting, so those are all the main updates we're getting for the season. Mod Warfare 3: Zombie Of course, these are all releasing for the reloaded update, which is what it is at this point—not too surprising whatsoever.
For the launch of season 3, we will probably get a bunch of patch notes for zombies. Some important quality-of-life changes could potentially occur, but in terms of actual playable physical content, that's all going to be for the reloaded update.
Current state of mw3 zombies & future black ops zombies
I think overall they're not too bad. It seems pretty clear that zombies are the least supported part of MW3. I mean, props to SG Hammer for doing a great job with multiplayer war zone content, which has been pretty good.
Zombie content has just been lacking, and I do like MW3, Zombie. I think the gameplay, loop, and overall vibe and feel of MW3 zombies are actually pretty fun, and there's a lot of people that might actually prefer it to round-based zombies, or, you know, prefer it to any other previous iteration of zombies, which is pretty sick, but there's just content lacking.