News - Using The New Movement Smg Solo Queue Against Crimsons (warzone 2 Ranked Play) 8
In today's article, we're playing some more rank play on our journey to winning a game with every single rank-pay weapon. This episode's going to be using the best PV SMG. My, I mean, I used a hurricane yesterday, and now this is just not any better than this gun was, So, Terrible to use. I mean, we started to get slightly better as the game went on, but honestly, this was just not fun.
But yeah, we're going to grind it through and see if we can win the games. Let's go through the P1 we're going through. Make sure you guys drop a like because these challenges are getting harder and harder every single episode. And yeah, I appreciate their support so far, but we need some more likes to keep us motivated throughout this series.
Yeah, wait till we get to the sniper rifles; they are even more dreadful to play with. We've got to go through here on the P1, down by 25 seconds, so not the start that we want, but we're going to go through and try to lock down some spawns for Pete too. Now, although we're down quite a lot, the most important thing for me personally is to not kind of lose four already, make sure we're keeping composed, and get ready for the P2 I'm going through.
Make this guy one shotgun, as you just said, and some cover. I actually thought I killed him first before I re-challenged, and I realized I didn't kill him, so yeah, it's a bit unfortunate because we went through, and he made us once you're going to go through Chuck E. Cheese stronger, it's over now I know he's going to be in one of the corners, so I'm waiting for my teammates, and this is where I can kind of play a bit more aggressively, so you see right there they were some really good shots now because I don't really use his weapon often.
If I've never actually used it before, this was like my first or second game using it. I think as the game went on. So what I've realized with this one is that it wasn't a great weapon, but one thing for sure was that it had a very high fire rate, so if I was in certain situations where I could kind of spray.
I think the best way for me to do it was to spray the gun and then kind of prone snake, the weapon stuff like that, so sometimes in certain situations if I find an opening I'll get a few shots of reposition back off and all that good stuff I'm going to go through. I know they're going to be approaching me from the left-hand side, so it's going to happen.
Our time push is through, and now I realize right now that this area is empty, so we're going to go back off to P3, and I'm looking at the minimap, okay, and what you want to do is see what area is empty. Now that I know that this left side is empty, we're going to use our stun grenade to get a bit of information.
We actually go through, we end up stunning that guy pushing through, and that's just a really good opening, so not only do we use our equipment well, we were able to follow through for the kill because we don't want to just waste time and start not getting anything for it going through now we're going to use our grenade, so all I'm doing here is basically trying to delay the push as far as possible.
That's why I cut the stun grid first, then the grade separately, just to kind of hold off the push. We see a guy in the distance now. I realize this weapon isn't really one for medium range, so I'm going to back off. I don't really want to be challenged there, so I'm just going to try to get some shots off, but more importantly, I want them to push me close.
Now that I looked at my teammate, he died in the middle, so I realized that this area was empty. The P3 were able to get a lot of time, and I just want to side note, while we think about this game, what happened when the P1 went to my opponents. So we didn't lose four. What we did was rotate to P2 and P3, prioritize our rotation, and it worked out really well.
We're actually able to bring the game back, and in fact, we take the lead. Now another kind of advantage of this weapon was its movement. The movement felt really nice, and as you've seen right now, I'm basically playing this like a I feel like it's like a mini submachine. I know it sounds weird because some machine guns are quite small anyways, but for me, it's not like a mini submachine gun, so it's a bit more like you can go to those really close combat where, um, gun fights and basically have a lot of movement speed, so I need to try to finesse with my movement and try to get to those really close range gunfights.
We finally hit the 100-point mark, so we're going to go through here with 40 seconds left. We're going to go through my teammate coming in front of me. I'm going to jump in front and try to bait him now with this weapon because it's so agile to use. I actually don't mind being the first person on the hill.
I don't mind being in that aggressive, bait-like kind of role, and I think that's kind of the most fun thing about this challenge: trying to adapt the play style depending on your weapon. We go through, and there are just too many opponents. For me, I kind of just focused on one opponent and got that killed, but there are so many people around me that I kind of just spread what's between all of them and were able to push through.
I know they're going to be in the open area. I'm going to go through and take out one. Jump around the corner. This guy is distracted. We go through a two-piece, and now it's time for the rotation. We actually end up getting three down as a team now that I picked up attack 56. But I know a part of the challenge is to try to keep the weapon as long as possible, and I think I'm making a misplay here.
The reason why I think it's a bad play is because, as I mentioned, this is an SMG, so going towards arches just isn't the best play for the submachine gun. I think that's a bit more beneficial with an assault rifle. And I think we do it again, so you see, we're going to go through here, and honestly, this isn't a good area for me to be, and you see me go through, and we shoot the wall.
I just don't think we're going to get much success here; we're using a submachine gun, so me going through here, in my opinion, is quite pointless. You see, we tried to line up the shot; it's just not a position you want to be in, so I think there are two lives in a row there. I didn't really play it optimally, and I actually waited.
Sometimes we end up spawning in the gay area, but I've learned from my mistake. I think that's important. Make sure to learn from your mistake as quickly as possible. We go for it. We take out one. I'm going to read it out as quickly as possible. I can hear somebody to my right. We're going to have me take him out; that's a two-piece we get into copper.