News - This Is Why You Should Try Linear Response Curve Type Warzone 2 Ranked Play

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Recently in the Call of Duty scene, there's been a lot of talk about linear aim assist on Mon Allare Fre from Xpro player Parasite, who recently showcased on Twitter himself using line assist with a rival 9 and it where he's literally mapping people across the map on highrise. Also on top of the list are other players such as Denza, who is a Challengers player in Europe, who tweeted out saying that using a linear response type with zero slope with Black Ops assist is literally the best thing you can possibly use.

Just ask before we get into the article. I'd really appreciate it if you could drop a like on the article and a sub to the channel. Now let's get into this article we've also seen in exclusive YouTube articles where he showcased the different types of aim assist response curves. You can see the screenshot on the screen now where you can see that linear isn't actually a true linear response curve type, because if it were linear, it would just be a straight line going from the X to the Y AIS.

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However, it is the highest slope of any curve on the screen, so it does have the fastest response compared to either dynamic or standard, and as we saw on Den's tweet, he said to change the slope settings to zero in the advanced settings. Even though we can't see it from an actual chart, it would bring the slope a lot closer to an actual linear graph.

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Now I'm using it in this game of Karachi Hardpoint, where I drop a KD of 25 to 21 in this Crimson Lobby. I definitely enjoy the way it feels on them, and I definitely would be interested to see how it feels after a few weeks of practice on it rather than just one game, but guys, let's get into this game.

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In this video, I discuss the Linear Resposne curve type that has been a hot topic in the Call of Duty community, and I use it in a Crimson game of Ranked Play.
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