News - New" Top 5 Best Guns Warzone 2 Season 3. Warzone 2 Best Class Setups And Loadouts
Yeah, this one didn't move. It's the best SMG in the game, good at close range, medium range, and occasionally even long range fights. It's built out for maximum aggression while also controlling a lot of recoil. It's basically the Pro Rival 9 setup, starting us off here with the MTZ. Marauder, stock i've seen some people play around with stocks like Close Quarters, Brewing, and Flash.
The Marauder is your best option. It doesn't technically give you recoil control, but it does give you gun kick control and fire-aiming stability. We've talked a ton about fire-aiming stability in this article, and it is very important. We are getting that 10% for the gun kick, but that fire aiming stability is the primary reason you chose this stock for the rear grip.
You have the Rival Vice assault grip for gun kick control, and even more for fire aiming stability and recoil control. It's 10% for the gun kick and 7% for the horizontal and vertical recoil control. And again, fire-aiming stability and visual shake are big parts of this particular build for an underbarrel.
Here we have the Dr6 hand stop to increase your overall aggression. AKA a down sight speed aim walking speed sprint to fire speed and movement speed again, I'm going to hide my camera here so you can see all that's being gained. The big one that I'm going to say is going to be the aim-down sight speed of 11%.
You can see we have an extremely snappy aim-down sight speed of 170 milliseconds, and that sprint-of-fire speed is at 96 milliseconds as well. This is one of the reasons why it's the best SMG in the game. Before he muzzled, the purifier muzzle broke. This weapon really doesn't have a large kick to the vertical recoil side of things, so all that was left to cover was the horizontal recoil control and, of course, even more fire aiming stability.
And you have no sacrifice towards your damage, or I'm sorry towards your aim down sight speed or Sprint to fire speed losing damage range in this particular case isn't a big deal because of how aggressive you are going to be playing with this weapon we do have an attachment however to increase that damage range after putting on this muzzle and that attachment to increase the damage range is the Rival C clear shot Barrel it gives you even more re de coil control bullet velocity as you can see we're gaining 133%, to the damage range which makes up for what we lost from the muzzle 15% to the bullet velocity 5% of the gun kick and then 8% to the horizontal and vertical recoil control like I said it is basically the pro build so if you've seen a pro article or a CDL game this is the Rival class they're using and for the second to last time in this article here's all of your attachments on the screen.
Copy them down. Number one's really not going to be surprising to anybody; maybe one day we'll have a different number one meta, but for now it's stayed the same , and to no one's surprise, we have it.
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MCW has been the number one meta since day one; they've nerfed it. Yeah, it's not gotten better. It's it's i don't know if they're ever going to nerf this thing more.
Of course, it's not good at close range, but it's got virtually no recoil, great bullet velocity, and great damage range. It's just an easy weapon to use; it's just a classic. I don't know what to say. I don't know how you would nerf this thing without making it unusable. Am I mad about it? No, but I would like to see a different weapon take over that number one meta spot, starting us off here with an optic with the Jack glassless optic.
I've already talked about this attachment; it gives you fire aiming stability, and it is a preference after all. There's a different reflex site. I know a lot of people use the Slate reflector and MK3 reflector on this weapon, but personally, I do like to go with the Jack glassless optic; it just feels really good to me.
For a rear grip, the RB claw PSL grip is obviously very good at damage range and hitting shots at super long range, and this is one of those attachments that's going to help you do so with that recoil control and even more fire aiming stability on top of what we already gained from it. Jack glasses are optic for an underbarrel.
I do like the x10 Phantom 5 hand stop, which is different for some people. I get aim-down sight speed and sprint-to-fire speed along with recoil control, so the recoil control isn't big; it's only 4% and 5%. But I do like to increase the speed of my weapon to 7% for the aim-down sight speed and 8% for the sprint-to-fire speed, but I do feel like recoil control is necessary, especially when taking super long-range fights for the final time.
In this article, I get to say Zam compensated flash, Hider. I don't want to explain it; you know what it does: fire-heating stability and recoil control. And our barrel there is going to be the 16.5-inch Cyclone long barrel. I know a lot of people have asked me questions about the other barrels. Yeah, they give you more damage range.
It's going to increase your damage range by 15%, bullet velocity by 18%, and, of course, fire aiming stability. So for the final time in this article, here are all of your attachments. This is my number one weapon, and like I said, I would like to see a different one eventually take over, but for now. It's not a shocker to anybody that the MCW remains the number one weapon in modern warfare.
Answer some questions
So I wanted to show off what operators I was running. What operators are you guys running here in Modern Warfare 3? I'm personally not a fan of the super flashy, colorful ones, but I am a big fan of the two of them running lwells and cars.
I'm hoping we get some more. I'm out there for outlandish stuff. You know what I mean, but I like these classics. These aren't milsim, in my opinion, but just basic.