News - New Top 10 Best Overpowered Weapons Season 1 (warzone 2 Zombies Op Loadouts)

I was underleveled here relative to this mangler in Tier 2, but I still managed to bunk him to death pretty fast, and you can also add ammo mods to your riot shield now, so putting on something like Crow freeze and then bonking the zombie multiple times will freeze it and mean that you take it down that much faster.

Next is the m113. B, which you might think is a rogue pick here, but honestly. I think this is one of the most well-rounded weapons in the entire game, so not only is it a very reliable assault rifle that you can use at close range or at long distance, but it's always going to be there for you, taking zombies down very consistently.

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It's also got a secret trick up its sleeve that means that you can start one-shotting stuff in Tier 3 faster than you can even blink, like this thing is crazy powerful. It all boils down to the use of the underbarrel and shotgun attachments. The Corvis master key, when equipped, as you can see I mean in tier three here is just stomping, it will absolutely slam anything in its path and the same obviously applies to the lower tiers as well the only word of warning on this one is that you do need to grab ammo from ammo caches to resupply it as the regular ammo that drops on the floor will not resupply the shotgun; it'll just resupply the main bullets of the weapon, so make sure you're aware of that and you use that shotgun in specific scenarios where you need a lot of damage output really quickly.

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My attachments for the m3b are the Cura R 33 laser light, the 14-in. Bruin Eton Barrel, the Sonic suppressor once again for the muzzle, the Coras master key, like I said, the under barrel, and 556. NATO mono ammunition. Honestly, though, you can tweak those attachments to suit your play style and the way that you want to use the assault rifle part of the weapon, as long as you keep the Coris master key on the underside.

Barrel our next weapon that can one hit zombies, in any part of the map is one that might honestly shock some of you because when I started playing mod Warfare 3 zombies I did not think this would be viable but I was just straight up wrong it's none other than, the humble throwing knife you can spawn in with this thing you can get more ammo for them from ammo caches and they will one hit zombies in tier three or two hit zombies that have armor and the best thing about them is that you can throw them into zombies and then just run past the zombie if the zombie is still alive or run past the body on the ground if the zombie is dead and it will resupply, the throwing knife automatically for you like you don't have to hold square to pick it up or anything and so you essentially have infinite ammo on something that one hits zombies, it's incredible.

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I can't recommend this enough; it's honestly better than probably most of the guns in the game, so definitely spawn in with the throwing knife next time you play, and a bonus tip honestly is to use decoys as well; decoys are crazy op, and the combination of those two together is mAh chef's kiss; it's amazing.

Next is a weapon that's going to make you feel like you're smacking the sh*t out of everything. This thing swings faster than a pick-pick axe; actually, it's way faster than a pickaxe, and you can just run through the zombies whack quack whack two tapping them at gray Rarity in Tier 1 no P. You can just whack take out Bounties in Tier 1 gray Rarity no Pap.

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Easy peasy, but obviously if there are a lot of zombies around you, then you will still need to be careful now to prove how strong this thing is. I started a timer on the screen a moment ago, and while I've been talking, I have been bonking. The heck God, I hate having to sense myself on YouTube out of the storm caller, and 10 to 15 seconds later the guy's dead, and that's only Tier 2.

If we keep using it at Pap 2, in Tier 3, you can hit three armored zombies with it, which is so insane. And obviously, it's light, so you can run really fast with it. Now, one thing to bear in mind with this is that it's really bad for nests and strongholds. Tiar, the fantastic thing about this is that it's spammable, so unlike the Longbow, where you're confined to just firing one shot at a time, if you miss with the tear, it doesn't matter because you can just spam and get yourself out of Harm's Way really, really quickly.

It's incredibly powerful; you'll never run out of ammo with it, and it's just plain fun to use. For attachments, you obviously need the akimbo teer rear grip, and then the others you can slightly tweak to your preference, but my personal favorites are Fury Trigger Action: the 12 mil snake shot ammunition, the Zu6.

Heavy long barrel, and the 1 M pistol laser. Next is our part-partner in crime for the Tona that I promised earlier. You will need a PhD for this one; otherwise, you are going to kill yourself. Don't be that guy; it's none other than the grenade launcher. Now this is probably the easiest weapon to use in the entire game, and it really shines in ether nests and strongholds because you can just take out spores super easily, and that's why it works so well with the tonfa; you can just blindly blow those spores up.

It's also fantastic for defense contracts. You can just spam choke points really easily, and at Pap Tier 1 and green Rarity, you're going to nuke any tier one zombie and kill tier two zombies in a couple of hours, but obviously you get a lot of splash damage, so you can take out a lot of zombies at once.

Packed twice that green Rarity, it's going to kill the two zombies with pretty much one hit, but honestly, what's really amazing about this weapon is not purely its damage output, but it's also its utility. You can take this thing into tier three at any Pack-a-Punch level, and it's still going to be useful because it stuns and knocks zombies down no matter what its P level, which means it makes your life very easy for getting quick escapes from places, and just generally, it's an amazing weapon to have on your back in your secondary weapon slot for the final weapon in the list tier.

I'm going to do something a little different, so to get this one, you need to spawn into your game, do two contracts to get yourself 5, 000 points, and then drive into Tier 3. You need to look around the weapon wool buys for a gold rarity weapon, and once you find it, spend your 5, 000 points to buy it.

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Then you can go through the rest of the game as normal, doing contracts to get that weapon upgraded.

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