News - Massive Cod Warzone 2 Season 2 Update. Fortune's Keep Returns, New Events & More

Now, alongside those three operators, you'll be getting a fourth operator. However, this operator is only available as a bundle, and the operator is none other than The Walking Dead's Michael, so with The Walking Dead crossover, we will begin two new operators. RI Grimes and Michael, along with everything I mentioned, season 2 will also see the addition of five brand new events.

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Yes, that's what we'll be getting: five brand new events. First of all, we have the Hord event, which will be available at the launch of season 2, of course, and will feature a total of four rewards. Then we have our second event, which will be the Year of the Dragon. It will be available at the launch window, and it will have a total of 10 rewards.

Next up, we have the crypted boot camp, which will be available in season and will feature a total of nine rewards. Following that, we have The Walking Dead event, fear the living it will be available in season and will also have 10 rewards, and finally, you will be getting some season two reloaded events as well.

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Moving on from that, as you guys know, a new season means new prestige levels. Season 2 will start with Prestige 5 at level 250, then Prestige 6 at level 300, and Prestige 7 at level 350. Prestige 8 at level 400, and finally Prestige 9 at level 50. As we continue with multiplayer season 2, we'll see the addition of five game modes.

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First of all, we have Team Gun, which will be available at launch. Just as the name suggests, it's your gun game, but instead of being free all this time, it's going to be a team gun game that should be very interesting. Our second game mode is called Sniper, which will only be available at launch.

Our third game mode is called H Point and will be available at launch. It's a limited-time mode again, just as the name suggests. This is going to be your normal hard point, but there will be added zombies to it as well, so not only will you have fun against enemy players but also zombies. Following that, we have Jugger MOS, a limited-time mode that will be available mid-season.

Mosh will be a special third-person perspective game mode that will have everybody in the lobby start off as a juggernaut, and of course, whoever has the most kills wins the game. Our fifth and final game mode will be Bounty, which will be available. Mid-season This game mode is as simple as this: you have to eliminate enemy players until the score limit is reached to win, and each player will have unlimited lives.

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However, you have to be careful because the player with the most skills will be targeted as a high-value target. To finish off with the multiplayer, of course, you'll begin a new perk called the Ninja Vest, which will be available at launch. The Ninja Vest is a silent melee and throwing weapon specialist.

You'll have three equipment slots: tactical, lethal, and field upgrade, and you will have three gear slots: gloves, boots, and gear. The Ninja Vest will eliminate footstep sounds immune to movement reduction effects. Bonus shuriken and throwing knife ammo, and you will resupply shuriken and throwing knives every 25 seconds in terms of the multiplay that we do now.

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Let's move on to zombies, and to be honest with you guys, zombies are really, really disappointing. In season 2. I mean, the whole season themed around zombies, you would think that the zombies game mode would get the content, but no zombies will get absolutely nothing, not until the mid-season update.

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And even then, it's barely anything. First of all, there'll be a new story act, then there'll be the addition of a second Rift, and following that, there'll be new challenges and schematics. First of all, you have the vr11, the wonder weapon schematic, the bloodbender key schematics, and finally, the bloodbender key schematics.

Finally, to finish off with the zombie side of things, we'll begin a new warlord, called Kirus, and that's it for the whole season. This is everything that zombies will be getting, which is very disappointing. That would do it for the zombies. Now let's move on to the war zone, and the very first thing, of course, the major thing in this update in the war zone is going to be the return of Fortune Keep Map.

Yes, you heard that correctly. Fortune Keep will be returned to War Zone 3, man. I'm super excited if you guys played Fortune Keep in War Zone 1, and then this G looks very familiar. You have your 11 points of interest. You have to keep the Terraces graveyard and Gate House Town Ground Zero Overlook.

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Lighthouse Pier Winery, and finally the cone Outpost, alongside the return of Fortune Keep, will have some new gameplay features. First of all, we have the new zombie nest and eradication contract, which will be available at launch. Following that, we'll begin the Rogue Signal public event, which will be available at launch, and this public event is as simple as this: every player in the lobby will receive the same objective; if you complete the objective, you will get rewarded.

As simple as that, then we have zombie powerups, which will also be available at launch. The zombie powerups will work pretty much the same as they do in zombies, but now in the war zone, you have double points, full armor, and max ammo fire. You have Zar Core, which will increase movement speed by around 25%.

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And finally, on the Undead side, every operator or AI within range of your vision will be highlighted in red, and friendly will be highlighted in blue. Next up we have the extendable bridges, of course, also in Fortune Skate, and this one will be available at launch because the new version of Fortune Keep in War Zone 3 will be kind of damaged because there was an explosion of some sort in Fortune Keep, so of course some areas will look different because of the explosion, and now because of the explosion there will be some extendable bridges that you can use, which should be very fun.

Next up, we have the fortune favors. Along with all of that, there'll be a new tracker added to War Zone in season 2, called the squad wipe streaks. It will be available at launch and will be placed next to your remaining team, players, your kills, and the player spectating you. There are a couple steps to how this new tracker will work.

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Step one: you have to fully eliminate your first team, and one point is added to your squad wipe total. Next to the squad wipe tracker, you will see a countdown bar giving you or your squadmate around 90 seconds to eliminate your next team. If you're already on the streak, the timer resets. Step three: you have to search and eliminate the next team before the countdown bar empties and continue your streak.

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It's as simple as that: as long as you get eliminations within that 90-second timer, your streak will continue to go up and up and up, and if you fail to get a kill in those 90 seconds, your squad wipe tracker will reset to zero. Along with all of that, there'll be some new additional features available as well.

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