News - Best Smgs For Rebirth Island Warzone Season 3
HRM has great recoil as well. Striker 9 is solid. This wp9 build that I'm showing here is a Max Mobility build, so that's why it ranks lower, but with other builds, the wp9. It tends to be one of the highest ranking ones, so I'm going to show you guys different builds once we get to the loadout part, so if we scroll down here, we're going to look at even more stats here, which of course is going to show us the overall ranking along with our attachments.
If we continue to scroll down, here are a few things I want to point out: the recoil rating. So this wp9 build ranks very badly for recoil, but the other build I'm going to show you guys would rank much higher. I think it's like a four or a five, but this is a no-stock build, and that's why the mobility.
It's so good, and it also has great handling. You're going to see a lot of green, which is obviously where these guns excel, and red, where they struggle. Overall a lot of these guns are kind of similar in these areas, and I won't spend too much time here and we'll go ahead and jump into the loadouts now all right so coming in at number five is that WP, swarm again that big 100 round mag very good close range time to kill very important that we extend the range on this so the wp Reckless Barrel gives us a bunch of range and also helps our recoil control then the high grain rounds also extends that range again that after that range drop off the time to kill sucks so it's important that we extend that Zen compensated flash hider is kind of a must for The Recoil control cuz otherwise this gun is pretty wobbly, and this is generally one of the best muzzles to use on all of your SMGs.
Again, this is a super low recoil, easy-to-use build great for sniper support. As well, I don't think you need to use the Zen on this one with how low the recoil is, so I just go with the Sonic suppressor. That way, we get more range and also stay suppressed. For the underbarrel, for a lot of these.
I have switched from the DR6 hand stop because this attachment specifically got nerfed, and I'm now preferring to run the XRK. Edge; this helps more with our mobility compared to the DR6. And the difference in handling is basically that the DR6 gives you ever so slightly better ads and Sprint of Fire, but it's like 3 milliseconds.
The difference is something you're just not going to notice, so I think the XRK Edge is generally the better attachment. Now, with a 48-round mag, you could go 60 if you want, but the 48 is plenty. Because of this, there is a little bit slower shooting gun to add to that recoil control of the Lockman Recon series stock, and then finally, I am going to go with an optic on this one.
The MK Do3 iron sights are not too bad at all, so if you don't mind them, you could definitely go high grain for more range, or you could go with a laser for better mobility as well. Now, just in case you want to run like a Max Mobility build, you could absolutely switch up and run this no-stock build here with these attachments.
This build is a lot of fun it's one of the few guns you can run no stock and kind of get away with it on it coming in at number three which again these top three it's literally a tossup on which one is your number one this one's actually probably my personal favorite and this is the striker 9 so this is kind of like a little bit more like Balan SL Mobility, build ZEM compensated flash hider for that recoil control again the xrk edge hand stop for that better movement speed definitely want to go with the 50 round drum the sck and ZX grip is going to help with our recoil control with basically no penalties.
And then the lockman. Light stock because this one is going to give us some nice movement with only a tiny amount of penalty to our recoil kick. I have tried running the no stock on this, and it is a ton of fun, but it's pretty wobbly at range, so you definitely can go no stock if you're feeling a little crazy, but I think this MK2 light stock is just going to be more versatile overall.
If you don't like the iron sights on this, you can probably just take off the rear grip and put on a 1x optic. One of my new favorite 1X optics is actually the Quars Classic one here; it's kind of like a Cold War optic. If you played Black Ops Cold War at all, go to the firing range here; it kind of looks like the Microflex.
From cold warant, I just really clean. You could, of course, use something like a glassless jack, an optic, or really anything else that you prefer here. You can also run Striker 9 as sniper support here, and this is my recommended build for that. Again, this build has super low recoil but still good mobility that you can run around with and break cameras on Rebirth Island.
I've really liked to use this build paired with the Moors, with the sniper coming in at number two if you want insane movement mobility. Build this wp9, which is so much one, so of course that no stock gives us insane movement speed. The Marauder grip is going to help our recoil control counter that does not stock a 40-round mag.
I don't think you need to go with the 50 on this one. I think the 40 is plenty because it's a slower-firing gun and we don't want to hurt our movement speed anymore. Again, the XRK Edge hand toop is my go-to under barrel for movement, and then that ZEM-compensated flashhider for the recoil control.
Now, one thing I want to point out is that this bundle gives you, honestly, a lot to win. It gives you like invisible iron sights, and it's nice because you can just see through them. Essentially, this is the fossilized. Blueprint is something you can buy in the store. I have it paired with a ghouly camo, which does look really cool.
You cannot unlock that camo anymore, though. If you want more of a balance, build an SMG that kind of does it all and has great range but still has very good mobility. Switch it up to this one. So we're going to take off the stock and rear grip attachments; we're going to add a sight back on, assuming you don't like the iron sights; and then we're going to add the short light barrel.
The reason for this is a very small penalty to recoil, but some really good movement. Buffs as well that make it handle better up close, and this build is phenomenal if you don't mind the iron sights totally could take off the optic for either the classics factory stock or again, just probably just throw on that Marauder rear grip to get more recoil control, and one more final option build is the sniper support build that I would run for the wp9.
It has amazing range, and the recoil is not bad at all and still pretty good mobility. And then finally, what I'm going to do is rank number one overall, but again, I'm telling you, you guys need to try the WC9 and Striker 9. I think they are just as good as this HRM 9. This is my slightly updated HRM 9 build.