News - Best Ars And Lmgs Warzone 2

best ar warzone 2

Today we're going to be discussing the top five ARs and LMGs in Warzone 2.0 and showing their loadouts and tuning for best performance. If you're looking for a low-recoil option that's great for any level player, the Lochman 556 assault rifle is your choice. It does have the slowest time to kill out of our five options today, but it bolsters the fastest fire rate with the least recoil, and with this game having a relatively fast time to kill in general compared to Warzone 1, where accuracy is often more important than damage, okay for the lockpin 556: Build, you are going to see some kind of tendency in the way we build these guns.

Number one for the muzzle is the Harbinger D20 muzzle. The reason for this is that this is basically the one that's going to give us the best range, recoil, and control bull velocity boost out of all of the muzzles, and the tuning is also going to do these very similar things, so I don't typically tune on the ARs, the ads, or recoil smoothness because I don't want to hurt anybody.

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You know I don't want to hurt the ads, so we're just going to leave it as is. However, I do always tune these toward pool velocity. Where I had it, that's where I want it, but if I go farther, you're going to see I start to lose a little bit of accuracy in that accuracy tab, so if I come back to 0.84, you're going to see the accuracy tab right here jump out just a little bit, and it's these very fine tunes that let you get the most performance out of those attachments.

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Next, we're going with the 15.9. Lock-fin wrap the barrel; this is going to help our range and recoil quite a bit as well. We're going 0.32 toward recoil steadiness; I don't really care about aim walking speed; this is like our strafing left to right while you're zoomed in; and then I am going to add just a little bit (0.1) to the damage range for the underbarrel going with the f-tac.

Ripper 56 is a very common one, and you're going to see that the reason for this is that it really helps that recoil stabilization, which kind of smooths out that recoil so it makes it a little less bouncy. I'm going 0.52, towards recoil stabilization, and then I'm going 0.25, towards idle stabilization.

IELTS ability is essentially the sway your gun naturally has when you're aiming. If you're playing trios or quads, I'm definitely going to recommend 60-round mags; duos could probably get away with a 40. If you ask me, I do not recommend the 15 because there is not enough ammo to use in a war zone, and lastly, for the optic, my choice has been the AIM Op V4.

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The reason for this is that this optic does not have any glint, and if we tune it close, it's going to bring it in and almost give you the zoom of an old vlk or a 3x site, but without the glint like the schlager or vlk. I then tuned it a little bit towards the aim-down sight speed. It doesn't seem like the ARs and LMGs have too much flicker, so to me, I'm not overly worried about that.

One other option you have with pretty much all of the ARs is that you can take off your optic, and in its place. I'd recommend going with the high-velocity ammunition, because this is going to increase our bolt velocity. quite a bit, so we could tune this up to full velocity and then go up to our damage range.

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Probably, it looks like our way up for that one, and this is going to make using a long range much easier, but we're stuck with the iron sight now. Out of my options today, the lock bin probably has the best iron sights; they're kind of similar to the old Grau iron sights, so it just depends on what you're comfortable with and whether or not you want to use them.

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If preventing damage is your number one priority, then the rail LMG is for you. The route offers the fastest long-range time to kill for all weapons in Warzone 2; currently, its downsides are slow mobility and a slow fire rate, though after its first few shots it basically has no recoil. So this is the rail.

Bill One of the biggest things about the LMGs is that we normally don't need to use a magazine attachment since they naturally have that, and that allows us to keep both the optic and the high-velocity ammo on it. Just know that the LMGs, although they have better timing to do more damage, are a little bit slower and heavier to use, so we're going with the Bruin Agent 90 muzzle.

That is going to increase the sound suppression bullet velocity range and help a little bit with the LMGs. I tuned this towards aim-down sight speed because the RICO is pretty low as it is, but they're slow when they add, and then I also tuned it towards bullet velocity again for the barrel going with the 21-inch ex-Rhino barrel.

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The reason for this is the other two, so this one actually hurts our damage range for one of the cons, so we don't want that, and then the third one doesn't help our recoil control, and I'm most concerned with making the recoil smooth, which is why we're going with that one for the tuning, going with 0.33 towards the recoil steadiness and 0.17 towards damage range.

Now again for the lmgs, you could totally tune this towards ADs if you wanted because the lmgs have a pretty good range, and the SA side grip under the barrel really helps us a lot with that recoil, control, and tuning. We're going 0.36 toward recoil stability and stabilization and 0.08 toward idle stability since we don't need to use that magazine and we can get away with that high-velocity ammunition.

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Add that bullet velocity to this LMG, and you barely have to leave your shots at long range; it's almost hit-scanned, so 0.4, for the winter damage range of 5.52. For the velocity, and then lastly, I again went with that same optic, the amount of V4 tuned to close, and then negative 2.13, towards ads.

If you need something that hits hard but doesn't have the slow mobility of the route, the cast-off 762, which is basically the AK-47, offers great damage for an AR, but it doesn't feel like you're lugging around a bag of bricks. The castle has been my personal favorite AR because it's got really good damage and a fast time to kill, but it doesn't feel slow and heavy like the LMGs, so a similar build to the lockman We are going with the ZLR Talon 5 puzzle because it's going to give us the widest possible range.

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For the muzzles and the tuning, we are going again. I'm leaving this one alone on the left side, but I am tuning 0.52 toward bullet velocity at 10 584. The barrel adds the most possible range and recoil control. 0.23 toward recoil, setting this 0.4 toward damage range again, though if you want you could tune this toward ARs, but I think the ARs don't have as much range as the LMGs, so I think you're better off tuning them.

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The Top 5 ARs and LMGs in Warzone 2. 0 Season 1. In this video we discuss the best assault rifles and light machine guns to use in Call of Duty Warzone 2. We look at the best attachments and tuning for each weapon and give an overview of the strengths and weaknesses of each loadout.
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