News - All Working Glitches (after Patches) Update 1. 039 Warzone 2 Zombies
Once you're under here, there is an exact method for getting out of it safely so that you don't fall through the bottom of the map or drown in the water that's around you. The best thing to do is to look at the map, look at the entrance, and mark the left side of it if you're looking into the tunnel, and that's where you need to get to just position yourself to aim toward it and jump down.
You're going to hit some water, and then you're going to hit some air, and you need to. Get your parachute out instantly, and then keep flying toward it; you're going to hit the water and swim up. And then, if you swim to this point, you're going to be able to mantle. Out from underneath the map and you'll be safe so if you're bring in a scorcher this is a great method for getting some cash and getting some items early you just get in and get out it's real easy, number 12 and shout out to tag 935, and BBK they're the ones that found this method they use this method and tag posted it and I was like hey yeah this is pretty awesome and it still works, this is how you turn your insured weapons into Contraband inside the game so that when you take it out you can just stash it and start duplicating your insured weapons and just have a bunch of Contraband versions of that weapon so you don't have to worry about cool down if you ever lose it you need to have the insured weapon in the right slot in your load out and then you need to go to one of the weapon stash safes you throw down a Molotov cocktail, and then interact with the safe when you have 30%.
Health left and then you want to get revived, and then if you switch weapons and notice that you're not holding a weapon then you did it correctly this is the same glitch that allows you to hold a third weapon and also turn Wonder Weapons into quad Pack-a-Punch weapons what you want to do right now is go pick up a third weapon anywhere off the ground Off the Wall doesn't matter once you pick up you will be holding three weapons and then you want to open up your ruck sack and drop the weapon in the left slot, and your insured weapon's going to move over to the left slot and for some reason this turns it into Contraband, if the Rarity looks different here don't worry all you have to do is just switch weapons, and it will fix it it's just a visual glitch also if you did this with a wonder weapon like I did with the scorcher.
Right now you could pack-a-punch it, put a legendary tool on it, and quad-pap it so you could do two-in-one glitches, but now you have to xfill in some manner. You can do a regular xfill, leave through the bad signal, or leave through a story like Mission Xville, and you can do it in a manner where you keep your lethal blade.
So I'm going to use the bad signal, hit the portal, and then. I'm going to say yes to voting, and then whenever I see the portal teleportation screen, I'm going to close the game. I've got my menu open right here, ready to close the game, and it's counting down again as soon as I see that teleportation screen right there.
I closed the game depending on what you're bringing out. You're going to have one of the weapons as contraband, and then you're going to have the other weapon as regular insurance. You won't have a cooldown on it, but we'll see which of these glitches survive on Wednesday when season 2 reloaded releases.