News - Warzone: Surprise Update Patch Notes. Big Weapon Updates, Perk Fix, More. Warzone 2 Update

There, we also saw changes to the DM 56. Jack signal burst kit, increasing the control across the board and then also reducing the burst fire delay. Just like above, on the hoger for equipment, the breacher drone detonation upon impact within 5 m will now occur with a decreased DET detection radius.

mw3 patch notes

Previously, the breacher drone could not detonate upon impact with a player within the initial 5 meters of its flight, but now it can be detonated with a reduced detection radius within this range, addressing reports of the drone passing through enemy functionality. Beyond 5 m is still the same as before, so just make it a little bit more consistent up close, then In Zombies, a couple of updates are here for Warlords: warlord randomization.

Do's weeklong spotlight has ended, and now a Rand warlord will be selected at the start of each match. Players can now view which warlord is active on the tack map. Players can also progress the act for Mission Storm the Castle by eliminating any warlord when their mission is active. Also, on Doabe, players will no longer be able to eliminate them with multiple weapons in one shot with multiple weapons.

mw3 update

So besides a couple of Swift changes to the Warlord system, we also have some new war zone updates as well. As we're getting into these patch notes, just a quick reminder: if you guys are new to the channel, every single day I get you covered with news updates, patch notes, and meta breakdowns. I don't think that's finished.

There was an issue that was preventing the bounceback: the daily challenges of tracking self-revivals. I didn't even know that it was a challenge to fix an issue causing perk packages to equip incorrectly. When selecting a loadout, that's a huge update. They finally fixed the perks, and they also fixed an issue causing the Champions Quest third element to spawn without destroying the attack helicopter.

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And an issue causing the Champions Quest safe to not be marked on the map, so just a small bug fix update on the war zone side of things. Obviously, more significant updates are happening within multiplayer today, but there are some surprise patch notes nonetheless, along with some decent changes to the conversion kits.

Nice to see those directly attacked there, but that being said, that is going to wrap things up for this one.

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