News - Warzone: All Early Season 3 Reloaded Update Patch Notes. New Gameplay Changes, Huge Fixes, More

modern warfare 3 season 3 reloaded

Really annoying they do have a full fix scheduled for this, so I'm going to be really glad if season 3 Reloaded does end up fixing that. They also have a different issue they're investigating with map distortion. It's kind of the same thing going on there though for the most part they also have a fix scheduled for match stats where in game if you're trying to view your specific stats for that match they just haven't been tracking since they implemented this feature so it's just kind of a useless scoreboard mechanic as of now but that should be updated here with season 3 Reloaded, the unintended delay of C4 they did mention this a few updates back in some patch notes but it doesn't seem like it was fully fixed at the time again it must have just been one of those one-off instances where they fixed it and then it reoccurred because of a different bug but they do have a fix scheduled for that and then also private match on rebirth Island It was disabled a little bit ago, and that should fully return for the Long Haul here with season 3 Reloaded as well.

modern warfare 3 update

I would imagine. Last but not least, they are investigating an issue with the gas mask related to gas mask functionality. They say that sometimes in the zone, your gas mask is taking damage, and you are taking damage, so the gas mask is not working whatsoever. There are several other bugs with the mask in general going on right now, but they're just investigating it as a whole, so fingers crossed we see some significant mask updates with season 3 Reloaded because those are long overdue.

New gameplay updates confirmed for season 3 reloaded

New gameplay updates confirmed for season 3 reloaded

modern warfare iii

Now outside of the trell boards we do have a couple of other update confirmations, for season 3 Reloaded things that we'll see mentioned in the patch notes on Wednesday morning as I alluded to earlier zombies has a couple of new features that they really haven't talked about we were actually informed about these in a Dev call prior to season 3 dropping and they mentioned that a schematic cooldown system is in fact coming and that's what the Trello board was talking about when it was accident showing up in the xfill rewards screen, earlier on in the season just because it was in the files it must have made its way into the game but the actual feature wasn't there yet it was just talking about it on the menu but you're going to be able to go through now and when you xfill, you're going to get cooldowns for certain schematics so by doing certain things in game or by using certain things or X filling with specific items you'll be able to cool down some of those schematics and get to use them again a little bit quicker so that's actually a really cool update.

And we're going to see a stash expansion. I think it's going to be going from 10 to 20, if I recall correctly, but the stash is going to be expanded so you can actually store more stuff there. This has been a highly requested update release since day one of zombies, and it is finally coming. This should be happening with Season 3 Reloaded.

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pending any delays or any problems with anything going on there, we're also going to see a couple of other unique war zone changes. Here we are essentially getting what I'd consider to be an iron trials, mini game, or mini event, and this is going to be known as the Heavy Armor event, so this will be just one of those random in-game spawn events similar to, like, fire sale or other stuff that happens at random, though it won't be happening every game; it'll just be a one-off chance, and with this, you actually end up getting increased health, so instead of having 150, base health and 150.

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Armor: you have 150 base health and 200 armor, so it's going to slow down the ttk a lot in those specific games; it's going to make certain weapons feel a little bit worse, and it's going to really pose an inter in Dynamic just in that match in and of itself because it's going to throw players off for sure.

If you're really paying attention and you know what guns are going to be probably better with DPM over the long term rather than just pure ttk in certain instances, you might end up coming out on top just because you are better equipped for the event to happen, so that one's definitely going to be very fun to mess around with in my opinion, and then also we are going to see some Skybox, changes on rebirth, with variable time of day, so you could be playing during the standard, like afternoon, when it's sunny, it's clear, you could be playing at Sunset, and you could also be playing during a sort of thunderstorm where it's a bit more foggy and cloudy.

mw3 patch notes

Now the developers did mention in that dev call again that they were going to be testing this out on rebirth lockdown first, and that's going to be one of the modes coming back with season 3. Reloaded here, so they said it was going to be tested there first, and you know you'll get some feedback on that.

They'll see which ones the community really enjoys, and then they'll mess around with them in standard Resurgence, so if that stays true, that's the plan we should see unfold here with the update. Who knows if they change that, though we'll have to see on day one, but that's what we were told previously, and with that, those are all of the early changes and early patch notes we've got confirmed for war zones in Modern Warfare 3 with the mid-season update.

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That's going to wrap things up.

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