News - Warzone 2: The Season 2 Reloaded Update Changed A Ton Of Things. Warzone 2 Update 1. 40 Notes

New (and unannounced) zombies content in season 2 reloaded

modern warfare 3

Then zombies that's what we can talk about next because we actually have a little bit more than what we knew of the content we already knew was coming with season 2 reloaded was that new Story Mission the new schematics of the mags of holding blood burner key and the vr11 wonder weapon and that new warlord of carries but a new unannounced feature is that containment level that DMZ, xfill streak that was leaked a while ago, that's finally coming to the game so that's going to be nice for those grinding camos or something similar maybe if you are somebody that's trying to do all your missions and everything like that it'll become very beneficial and something that does help out tremendously I think as you progress through it so it says you can complete contracts and successfully xill from each match to increase your containment level up to 100 across 10 tiers.

modern warfare 3 season 2 reloaded

So seemingly, like you're going to have to do upwards of 100 x, so that's a bit excessive, but there is one nice part we'll kind of offset that here we'll talk about in a second, but each tier of course increases your rewards as your containment level increases, so tier one you'll start with 500 Essence, tier two you'll start with five armor plates, tier three you'll start with 1, 000 Essence, tier four is a 30% discount of per-ola machine cost, tier five is starting with 1,500 Essence, tier six is a 30% bonus on contract, and tier 7 is starting with 2,500. Essence tier 8 is a 50% off the discount of the mystery box cost tier 9 starting with 5, 000 Essence so you can Pack-a-Punch a weapon right away and then tier 10 is a 20% off discount at the Pack-a-Punch machine so again it seems like it's going to take a little while here to end up going through all of those but the nice part is that players who are unable to successfully xfill whether you're knocked down or you die or whatever the case or it's probably the more likely case is that if your game crashes, you'll only be knocked down a single tier so you're not going to lose, everything especially if that's the case where you have to get like 100 x spills, that's definitely nice here with that so you're not going to lose a ton of progress but it is something that will set you back just a little bit now jumping over to the war zone set of things let's start with the same here let's start with the stuff we already know about as a quick recap, we have that new research vessel of the mobile POI and fortunes keep the new personal decontamination.

New warzone content in season 2 reloaded

New warzone content in season 2 reloaded

Station that PDS that will give you a sort of bubble of not allowing the gas in your personal vicinity, that'll last for 15 seconds or until it's destroyed, half of that time though in the final two zones and the new bunker Buster kill streak for Fortune's Keep, which can blast through up to three floors, and that gas radial damage will last 25 seconds, which to me.

New gameplay changes in warzone season 2 reloaded

mw2 season 2 reloaded update

Is pretty excessive. But other things to note vondo Battle Royale returns that now coming with a new max player count of 72 in that single life mechanics you'll see in standard Battle Royale that also has a new Champions Quest nuke challenge coming along with it which applies which is pretty cool uncertain if those rewards are new just yet I haven't seen any mention of that but also speaking of Champions Quest victories on both Maps standard Battle Royale in ukhan, and vondo now count towards that overall total so you don't need five in vondel and five in ö it's just five wins in general or that 30 on the season to end up activating that contract so that's pretty cool quality of life items we now have pre-match Lobby loadouts which will instantly swap you don't need to wait to respawn, they're looting improvements to significantly improve the top and bottom shelf Auto looting, the backpack Auto refill is going to be coming here with this update where field upgrades killstreaks tacticals and lethal equipment will now Auto equip if identical items are found and if not the next closest non-identical.

mw3 season 2 reloaded

Item will equip the redeploy packs will now have a flare with it where if you die and you have one of those instead of just coming back and nobody's alerted of that presence, there is going to be a flare that comes off your body that lets the enemy that did kill you know hey they're coming back whether they land here or not who knows we'll also see the changes to the mini map and vehicles in particular where it increases the distance at which enemy Vehicles appear on the mini map by 10 m the Most Wanted contract in Resurgence game modes are now 3 minutes instead of four there's a final elimination kill cam where that's been added to showcase the final elimination, of matches across most modes, excluding lock down and plunder though and Resurgence combat record stats are now tracking they were tracking since Resurgence has been available, with this new sort of wipe of War Zone since season 1 launched, but it wasn't something that was accessible so your stuff should be based off prior discussions with developers.

mw3 update

It should be something that tracks from the beginning here, but it's just now accessible, finally. We also saw audio improvements where it boosted the ascending distance by 16 feet, it boosted the parachute distance audio by 100 feet, and the overall volume of Reviving teammates has been slightly increased with a new unique sound that's been added for Reviving players so that it's significantly more noticeable to nearby players, something that was there in War Zone 1 and to me at least was inexplicably. Removed for war zone 2 so nice to have that back and getting that audio queue that someone did get up that you may have knocked and also Reviving a teammate using a medic vest will also have a unique audio que that plays within a small radius near that, balancing of course we have a ton of things to talk about with Weaponry a lot of the stuff you actually might see some crossover, from what we talked about with Modern Warfare 3 so we'll try and Breeze through this again same rules apply we'll talk about Buffs Nerfs you name it starting out with the MCW, the assault rifles we saw Buffs to this slightly it doesn't seem to be anything that's going to be a massive increase here that may make it the sort of top dominating meta the hoger 556.

New weapon tuning in warzone season 2 reloaded

New weapon tuning in warzone season 2 reloaded

Saw a buff with a couple of things that were just added on the base we now have a new near to mid damage and a new near to mid damage range, those new variables in the equation so again not sort of benefiting or hurting the weapon the bp50 again had those Nerfs across the board almost as we saw with Modern Warfare 3 multiplayer, the SBA saw those handling Buffs brought across to war zone as well and the ram 7 also saw a decrease to the max damage range so a Nerf there, the battle rifles, the MTZ 762.

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