News - Updated" Top 5 Meta Ranked Play Classes Warzone 2. Best Guns For Ranked Play

However, with this type 56 class setup, it does have a little bit better range now that with the stock they actually alternate between two stocks. I'm going to go over the tuning, but feel free to copy my tuning from my previous Tech 56 class setup. It's pretty much all the same here, but, you know, just for demonstration purposes, the TV Cardinal stock is going with 1.42 ounces toward aim walking steadiness and 2.09 ounces toward idle stability.

If you want the tuning for the TV X Line Pro, just rewind the article a little bit and see what I did there now for the barrel for the 17.5-inch Tundra Pro Barrel. This is what I'm running here for my personal tuning settings. 0.35 is geared toward recoil steadiness, and 0.10 is geared toward aim down sight speed.

Bonus pro player build (vaznev 9k)

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All right, last but not least, we have our standard Pro Vasnav 9K class setup. It's really simple, just three attachments: the FSS Shark Fin 9.0, the True Tech grip, and the Ultrazat stock. I've already shown my tuning for the FSS Shark Fin 9.0 as well as a True Tech grip. Like I said, just rewind the article for the previous version of setup for the tuning on these two attachments.

As far as the ultrasat stock goes, this is what I'm personally running.

Why these guns are meta (stat breakdown)

Why these guns are meta (stat breakdown)

129 is toward aiming for walking steadiness, and 1.86 is toward aiming for idle stability, so now let's go ahead and talk about the actual, cold, hard numbers. When it comes to ranked play, every single gunfight matters, and every single stat matters because it's the difference between who's going to win the gunfight.

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Okay, so at the end of the day, stats. So what I was saying about the 545 being the fastest killing assault rifle and ranked play, you see that displayed here in these numbers. From basically zero to 24 meters, you get 184 milliseconds. Time to kill in this upper torso, the 545 definitely has the advantage up to this 24 meter range, and this is why I was saying the Far-Four-Five is dangerous as a mid-range assault rifle because the stats here do not lie 184; we got 200 for the 762 and then 192 for the attack 56; and then, of course, the Vasnav 9K.

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We have to excuse it here because nobody should be using this at longer ranges, regardless. Now let's talk about the cast-off 762; the reason why I absolutely love this gun despite the stats is as follows: You know, take a look at this TTK; it's a 200-millisecond time to kill all the way out to this 44-meter range, and then of course beyond that it's 300 milliseconds, but regardless.

It still has a pretty fast time to kill and multiple ranges, which makes this a very versatile weapon in various situations. You know a gun like, let's say, the Far Four-Five. You know the damage that TTK does. After a certain range here, the Tech 56 is definitely viable, but at longer ranges, you will definitely lose to the 762, as there is a huge gap there between the Attack 56 and the 762.

Now let's talk about close range engagements and why the Vasnev is supposed to be used at closer ranges because, look at this time to kill in this nine-meter range. You get a 154-millisecond TTK, which is absolutely amazing. Obviously, it's got the fastest TZK versus these assault rifles, as it should once you get past this 18-meter range.

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That's when it becomes ineffective, and this is why looking at stats and ranges is very important. You can't just go into a match blindly thinking, "The pros are using the vasniv; I see them beaming people at long range; let me copy them and do the same." Well, the thing is, we're not pros; you know, we don't have their skill level, and this TTK is for sure going to hurt us in gunfights if we're trying to ego challenge people from these ranges out here with the Vasner, but as far as close-range meta goes and movement and ads are concerned, the 9K is definitely going to be that weapon for me to win those gunfights.

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When talking about the lower torso, the clear winner here is once again the cast of 762. It's got the fastest time to kill out of all the assault rifles here. You're looking at a 200-millisecond time to kill at this 27-meter range if you happen to shoot at the lower torso or the limbs. So this is what I was saying about the 762: being a versatile weapon, you don't really have to worry about being really specific and accurate about where you shoot your opponent.

What range you shoot your opponent, you're still going to get a 200-millisecond time to kill. And then, also, up here at the upper torso, you get this 200-millisecond time to kill once again. This just adds a lot more forgiveness on the casual player end of things, and we don't have to be specific, whereas the 545 Yes, it's got the fastest ttk, but you gotta shoot at the upper torso to take advantage of this very fast ttk, and then beyond that, you're going to get punished.

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Now, talking really briefly about the TAC 56 here. Is still pretty good, with 192 milliseconds to kill up to this 34-meter range, but you do have to take into account being accurate, because if you're going to go against a 762, you must be accurate with your shots. You know there is only an eight millisecond difference between the attack 56 and the 762.

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If we're talking about the upper torso here, if you're an accurate attacker, 56 should win those gunfights. If you're going to talk about the lower torso and the limbs, and we're talking about specificity, as far as what part of the body you are targeting as far as the Sasco is concerned, it's definitely going to be a coin flip at these ranges, but if you're an accurate attacker, 56 should win.

But in these closer-range combats, the 762 is definitely going to take the cake. Now for headshots, this is the very interesting thing that you must factor in when you cast off 762, undoubtedly. 76 The fastest time to kill for headshots up to this 41-meter range, which is absolutely insane, even has a faster headshot than the Vasdev 9K.

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There is literally no competition here for the 762; if you hit two shots to the head within this 41-meter range, you're going to absolutely beam people. I feel like it might be banned from rank play, so if you want to go ahead and experiment with the 762 and try it out for yourself if you haven't tried it yet, now would definitely be the time to try the 762 class setup.

best ranked play class setups mw2

So besides all that, it's still going to be competitive versus the 545 and the 56, but the 762 is definitely king here as far as headshots, and when you pair that up with this consistent ttk no matter where you hit the person, whether it's the limbs, the lower torso, or the upper you. Are going to be forgiven with a very consistent time to kill, and you don't need to be very specific with where you target the person or what ranges you're targeting them at, which is what makes it incredible.

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UPDATED TOP 5 META RANKED PLAY CLASSES in MW2! Best Guns for Ranked Play.
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