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075 for far, and then on the left side, we threw it all the way to the Flinch resistance. The man who may be most slept on by AR in the game is the castaway trio of seven, six, and two men. It's enough of all that talking; let me show you guys the best setup. Along with your recoil control for the tuning, we went ahead and threw that recoil steadiness all the way up, and then the damage.

Rangers all the way to the right—the next attachment is the Castobia, dx90, muzzle, which gives you the sound suppression, photo velocity recourse, smoothness, and recoil control for the tuning. We threw it all the way up for that recoil smoothness and then all the way to the right for the bullet velocity.

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The third attachment is the phase three grip under the barrel, which gives your aiming eye disability (hit by Agassi) and recoil stabilization. That under the barrel is mostly the same throughout all of these ARS because this is the best underground. They have so many that are mostly useless, like, trust me, this is the best one.

We do that recoil stabilization all the way up and then aim our disability all the way to the right for the weapon tuning. The 40-round mag is the mag we threw on this gun the best possibly, and the only one to run if your last attachment we ran is the optic VSZ. Sigma IV update Like I said, this is very similar to the M4.

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We do the Flinch resistance all the way up because the speed is good on the cast-off, and then for the bottom, we throw it. We don't want it too far just because we're using this close to medium range, but if we want to hit those long-range shots, I threw it all the way out as far as 0.62, man. If we're dominating AR, that means you guys have to try one of the most slept-on guns in the game, but go take a screenshot, all right, man.

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So I know I did say five guns, but it would be dumb to leave this off. This is not a sniper rifle; it is an LMG, but one of the most broken long-range guns in the game right now. So enough of all that talking; let me show you guys the real man. So for the first attachment we ran, the best barrel was the 26.5-inch Demo Field Pro Barrel, which is a lot to say, but it gives you a damage range hit by accuracy along with your bullet velocity.

This is the Tony ran on it recoil setting along with the damage range. The muzzle is the Talon 16 muzzle, which gives you better sound suppression, better velocity, and better retraction movements with your recoil control. The toning we ran was the reverse movements all the way to the left and then bullet velocity all the way to the right because this is a long-range build for the underbelly.

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We went ahead and ran the demo with the narrow grip, which gives you aim block settings, accessibility, and recoil stabilization. Is the 20 we ran on that recorded stabilization all the way up in the aiming artist ability all the way to the right now? sex life Attach your end to the rear grip of the brewer.

Go ahead, but personally. I love this optic on the route, and then for me. Now, you guys can't go to Flinch Resistance if, like me, you guys like getting shot a lot, but personally, for me, I can go to Ads. We just mentioned it because you know, but yeah, this is the Royal M, the most broken gun in the game right now for long range.

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Go take a screenshot, man. Personally.

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