News - Top 5 Meta Loadouts Warzone 3. Warzone Best Loadouts - Warzone 2
This is the top five best loadouts in War Zone right now. I know you guys are going to absolutely love these class UPS; they're all easy to use. I'm actually going to give you two alternatives for two different classes. The first thing we're going to start out with is HRM 9. This is going to be the first class.
I'm going to give you guys two alternatives, with the first one going to be silent and the second one going to be unsilent. I think you guys are going to like the silence. More honestly, before we get into that, guys, I'm live on Kick. I've been streaming it a whole lot, and if you guys have time, I would greatly appreciate it if you guys came through.
We just hit 150 followers, so if we can hit 200, that'd be amazing for HRM. We started with the Sonic suppressors because they were undetectable. By the radar bullet velocity and damage range, you do lose some aim while walking. Sprint to fire speed and Reco control, but this is the best possible choice.
Trust me, this setup is going to be amazing. Next, put on the Dr6 hand stop for aim walking speed and aim downside speed. Sprint to fire speed and movement speed at the cost of hip-fire attack stance spread and aim walking steadiness. Put on the 50-round jump because it's the best possible choice.
I can't think of a better one for you guys to possibly use, considering the alternative. It is 20 or 30 as the base but on the PCS 90 assault grip for gun kick control two times and recoil control the cost with aiming autos and aim down sight speed which is not a big deal we already took care of that last but not least we put on the folding stock for recoil control gun control and firing aim stability at the cost of aim down sight speed and this thing is an absolute tank at close and medium range now I'll be honest with you guys you guys can actually use this at long range too but it's a little riskier, just because there's a little bit of an interesting recoil pattern I would just stick to the short to medium range but here is the entire class setup for HRM 9 Make sure you guys take a screenshot.
Whatever you guys have to do now, the people that actually like the OG HRM 9 instead of the muzzle being the Sonic suppressor, you just take it off and put on the zon 35 compensated for shorter radar pings, vertical recoil, horizontal recoil, and firing aim stability at the cost of bullet velocity and aim down sight speed.
Take off the PCS 90 assault grip and instead go over to the barrel and put on the Thorn 90 barrel for HIIT fire inct stance spread aim down sight speed. Sprint to fire speed and Sprint speed at the cost of aiming outway, And recoil control. This thing, in my opinion, is absolutely amazing, but it does get the job done very easily.
My only downside is that you do lose some bullet velocity, which I'm not really a huge fan of. If you think you can handle this regardless, then be my guess and use it; I think it's still really good. It's just that I feel like with the silence build, you get all the benefits of Zone 35 compensated, except you're not losing bullet velocity.
This is something that you definitely have to weigh your options on, but here is the entire HRM 9 class if you guys want to try it out for yourselves. Next is the ram 7, and this is something that you definitely have to weigh your options on, but here is the entire HRM 9 class if you guys want to try it out for yourselves.
Next is the Ram 7, and this is still the best assault rifle in the game right now. Throwing the cast is a break for horizontal recoil firing aim stability. You do lose some aim-down sight speed, but that's not a big deal throwing on the Cronin head too long. The Cronin head went long barrel for bullet velocity and range aiming out way and firing aim stability at the cost of H fireing attack stand spread aim walking speed and sprint to fire speed; none of these things matter for an assault rifle.
R heavy support grip for gun kick control, aiming out horizontal recoil and firing aim stability at the cost of vertical recoil and aim down sight speed 60-round drum is the best possible choice for this weapon, and last but not least, the HPS 3.4 pad for gun kick control and reco control at the cost of sprint speed and sprint to fire speed.
As you guys see, it just takes no effort to actually use this weapon. It's insanely broken and incredible easy to use, so you guys have to have this in your arsenal. Please give it a try because you guys just see how effective it is at every single range. In fact, I would even argue to say that it's probably even effective at super close range as long as you hit all your shots, but here is the class set up right here.
Make sure you guys take a screenshot. All right, so hear me out on the Ram 9 now. This is not the regular Ram 9, but this build right here will make it so you don't lose any bullet velocity, and it will still kill incredibly. Quick with no recoil, so the first thing you want to put on is the ftac, castle comp for horizontal recoil kick control and vertical recall at the cost of aim down tight speed and aiming idle sway.
This is way different from what people typically go with, and a lot of people like to go with the Zen 35, and I don't really blame them. I also see people going with Sonic suppressors, but this doesn't help with recoil control. So if you want to go with silence, then Sonic suppressors are for you, but you're not going to get that recoil control.
If you want to use the Zon 35, then you're going to get a lot of recoil control. But just check this out. You're losing 5% bullet velocity, and it doesn't seem that important until you realize just how significant it is. A 5% drop really is for gunfights. Next, put on the Dr6 hand stop for aim, lucky speed, and aim-down sight speed.
Sprint to fire speed and movement speed at the cost of HIIT fire attack stand spread and aim walking steadiness Put on the 50-round mag now. You can use this, or you can use the 40. It's completely up to you, whichever one you want to use. Just know that the cons are that they're a little bit different, but they are significant.
But it's whatever one you want to use if you want 10 extra bullets at the cost of 10%, a reduction of Down's speed instead of 5%, to be my guest. I mean, on the handling, it's basically double for each of them, but for a Sprint speed, I mean, it's two versus three. I mean, it's completely up Che, which when you use rort 90 grip tape for firing aim stability Gunk control and recoil control at the cost of aiming, idle sway, and last but not least.
HPS 3.4 pad for gun control, aiming, idle sway, firing aim stability, and recoil control at the cost of movement speed. Sprint speed, aim walking speed, and sprint to fire speed Now, with everything I listed, you would think that this thing is not insane, but look at it like this actually gets the job done really easily, and you don't have to sacrifice.