News - This "new" Mcw Setup Has No Recoil Warzone 2. Best Mcw Class Setup Warzone 2
Quite a bit of all of it and the movements—as you guys can see, the mobility right there is so high as well. Now you're losing effective damage range minimum and bullet velocity, but we're not losing any recoil control, so because we're using this as an SMG anyway, that sprint of fire is going up 20%, and that ad0 is going up 8%.
It's way worth it, and I'd rather lose range, for sure. Then we got the Dr6 hand stop again because we're getting 11 ads and 16 sprints of fire, so we're already up to 36% sprints of fire on this, which is absolutely insane. The mobility as well is really nice to have, and then we got the FSS Olav laser to have another.
133%. Sprint of Fire we are 49%, up on Sprint of Fire so far that's that is it's pretty much unheard of on most MCW bills so this one right here you guys saw in the fire range it's instant all right that Sprint of Fire is going to be absolutely instant and this is going to help it now the ads. I have I've actually never added up the ads, but I'm pretty sure I might add them up after this just to kind of see where we're at with that too.
Then we got the SL collapse stock, which is a little crazy. Okay, you're losing a lot of recoil, you're losing a lot of gun kicks, you're losing a lot of everything, and you're getting a lot of sprint to sprint to fire guys 49, before and now an extra. 27 that's insane that's like we're almost 100% up on Sprint of Fire.
Okay, like literally, we're 70. What is it? 76 up on Sprint of Fire. That's crazy that's crazy, but we're also up on more movement speed. Crouch movement speed Sprint speed is tactical. And then finally, for the last attachments, we got the RB rapid strike grip, and what's really good about this one again is that we're only losing very little recoil, we're not losing any more range, we're not losing any more like that, but we're getting another 33.
Sprint to fire, we're over. 100% increase on Sprint to Fire, and I think that's worth losing a little bit of recoil. To be honest with you guys, this is going to drop a lot of SMGs. The damage output of the MCW is just crazy at that mid-range; those SMGs are going to have no chance against you guys at mid-range with this gun, and it's just that it's one of the best mid-range classes right here because of its speed and because of its damage, and then the ads, which increased by 8% as well, and you guys saw we were losing a lot of recoil control, but as you can see at this range, it's super controllable at this range it's very controllable as well if you could hold your recoil if you could control it, you are set to go, and I want to add the ads quickly.
With you guys right here, we've got eight so far with this one, and then with this one right here, we're at 133. So it's not bad at 21. So far, the FSS o v laser is four, so we're at 25, this one right here is eight, so we're at 33, and then with the DR6 hand stop, that's 11, so we're at 44%, an increase on ads, which is not bad, and then over 100 on Sprint to fire this class right here.
guys I'm telling you definitely want to use it now. It's probably going to take some time to get used to because that recoil is a little bit crazy, but trust me, get used to it. You guys are going to draw people. This is my favorite class in the game right now. I'm trying out every single one.