News - This New "3 Shot" Sva 545 Is Godly Warzone 2. Best Sva 545 Class Setup" Cod Warzone 2

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I want to show you guys something very weird today, and it makes no sense because it kind of contradicts itself, but I want to show you guys the best class setup, my favorite class setup that I actually use, and it involves these two guns. So we got the SVA 545, and we got the pro issue Striker right here, but the pro issue doesn't matter because I put my own attachments and stuff.

But anyway, with these two guns, I want to show you guys something. I want to go into my stats and show you guys what I'm talking about and why it's super weird, so if you look at my Striker right here. I'm only at a 1.39 KD with this gun; it's not the best, it's not the worst. I mean, I'm better with my bass.

I got a 1.53 and all that kind of stuff, and then my AM-9 got a 1.63. My BP50 is 1.70, my MTZ is 1.64, and then my SBA is 1.35, and then the MCW is again 1.45. So, why would I like these two guns that I clearly do the worst with? Well, it doesn't make any sense, but I'm going to actually try to explain this to you guys in a way that hopefully you understand, so when I'm playing with these two guns in the game.

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I'm forced to actually try to play a lot better because these guns are good in certain situations. They lack in different areas, so for the SVA. I would argue that it's really good at long range, really good at mid-range, and if you make a class for close range, then it's only good for close range; it's not good for all those ranges, which, by the way, you guys are watching a close-range class.

Right now, you guys are watching; that's what you guys are watching, and you guys are going to see how awesome these guns actually could be, so if you're using the SBA close-range class, you want to use it for close to midrange; you don't want to use this thing at super-long range; it's not going to work for that, and then the striker.

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I would argue it's a mid-to-close range as well. I would say don't use this gun for long range, and if you use these guns in the exact place they're meant to be used, you will see how overpowered they are. So if I use the MCW for all ranges, it'll be good at all ranges, but it won't be great at every single range; it will just be good at every single range, if that makes any sense.

best class setup

If I use the SBA close and mid and I build a class specifically for that, then it's not just going to be good at close and mid; it's going to be great at close and mid, and that's why I built this class here, and you guys could see that when you're playing on the small maps. I just absolutely go off with these two right here, and my KD is actually going up, so the KD that I showed you guys my Striker yesterday was at a 1.36, or yeah, 1.36, now it's at a 1.39.

I don't know why, so if you actually look at this class, you're going to see that it's built specifically for close range, like the SBA right here is not built for long range, and the striker right here is not built for long range either. Nothing's built for that, but I'm using this class on the smallmap mosh pit.

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I'm not going to go ahead and play War Zone with this class right here; it just wouldn't make sense. They are not good for that, but for the small M Mosh Pit, this is what it is now. I got stim shots, which is great. I got lethal my thermite on because it does do good. It does get a lot of stuff going, and then I got the assault gloves, the covert sneakers, and the ghost TV camo, so these are really good to run as well.

I went back to the assault gloves. I recently went to Marksman, but I'm back to assault. I just find it better. I just find your accuracy better, and your ads and all that, when you're jumping, it's just so worth it, and then somebody told me the other day that you're a noob if you go ahead and use the no if you're not playing the game, right?

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If you're not wearing covert sneakers, don't give the enemies an advantage just so you can say that you're a good player; it doesn't make sense, and then ghost TV camo, yeah, you want to use that as well, and then for these actual classes, we'll get into the attachments, but I want to show you guys first in the fing range.

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That oops, that's the wrong one that you don't want to actually go ahead and use these at their unintended ranges, so this one right here, like I said, close, it's going to go off mid, it's going to go off long range, it's going to have a little more recoil, you'll still get the kill, but it took quite a bit of bullets, and then the striker, the same goes for this one right here.

Close, it's going to do really nice mid, it's going to do really nice long, it's going to bounce a bit, you're going to hit, you're going to miss a couple of shots, it's just weird all right. So even though they do well in those ranges, they're not made for those ranges, so don't try to use them at this range, and then if somebody kills you, don't get mad like it just doesn't make sense; it doesn't make sense at all.

But anyway, let's get into the actual attachments for these things and use the striker, not the striker. So the first attachment on this one is going to be the sack, ZX grip. Now, this one's great because you're getting gun kick control, you're getting firing aim stability, and you're getting recoil control with it, and you're getting no cons.

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As you guys can see right here, there are absolutely no cons. I will move my face lower for you guys here so you can actually see exactly what I'm talking about when I speak about all these attachments, but yeah, you guys can see there's no actual con to that right there. Then we got the RB crotalus and assault stock, and again, it's going to be for gun kick controls, which can be for firing aim stability.

But the cool thing about this is that you're getting gun kick control, but you're also getting ads. 4%, which is kind of weird; you're losing some Sprint to fire at three, but you're getting lots of ads and gun kick control, which is kind of worth it for the striker, and I recommend that now I get the 48-round magson.

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Because I don't like 30, especially on guns that I'm trying to get like a lot of streaks and stuff, 30 is just not worth it, but if you don't want that and you rather have sight or you rather have a laser, go ahead and do it, or if you guys want to put a barrel on, maybe this one right here that gives you bullet velocity and range.

class setup

If you want to use it for long range, go ahead and take off at 48, but I like the 48. For the underbarrel, we're going to put the DR6 hand off because we need something for speed. Like I said, this is close to mid-range, so we're going to need to put those up right there, and for mobility, everything goes up.

Movement speed goes up in six ads. Movement speed goes up in six ads. Sprint to fire eight, so that's really worth it right there, and then for the muzzle, we're going to go ahead and throw on the shadow strike suppressor. Or the T4 LR Whatever you guys want to run, go ahead and do it; that's going to be it for this class.

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THIS IS MY MOST OVERPOWERED SVA 545 CLASS IN COD MW3 MULTIPLAYER! I HIGHLY RECOMMEND USING THIS MCW BEST CLASS SETUP TO GET SOME INSANE GAMEPLAY ON MODERN WARFARE 3.
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