News - The Sad Truth Of Warzone 2 Ranked Play. End Of Road To Iridescent
They're obviously going to be at an advantage against anybody else, and the game thinks that they're good at the game, so they're going to advance them through the ranks, and they're going to fly through all the skill divisions and stuff like that, but somebody like me who's a solo queuer and who also doesn't use hacks I'm going to be constantly going against those people who have that mindset of hacking to get ahead in the game so now I'm taking unnecessary L's, that's holding me back from being able to advance while the next person that's cheating is advancing and flying through and getting the iridescent in top 250s and they look like they're the best players but in reality they're cheating and then a player like me that's actually good at the game that'll never know where my true potential is at because I can't even see where my MMR is and I'm I can't even get to IR desent because I'm constantly going against hackers and cheaters, is that I'm constantly stuck and then that it was the main objective of the article.
That I brought up earlier because he was explaining why Call of Duty feels like, the most important metric is to keep player retention so a player like me who wants to be a high achiever within the game and has high hopes of reaching, iridescent and things like that they I'm right where they want me at because they're going to constantly be able to control whether or not I'm winning or losing because they matchmaking me based upon where they want me or feel like they feel that I'm at and then where they.
Where they feel that I'm at is keeping me stuck which is why now I understand what hard stuck means but what makes it so frustrating for me is that I'm hard stuck in Platinum so it looks like I'm not a good player and then, or I'm not even saying that Platinum is a bad thing because it's not bad to be in Platinum or anything like that but from my metrics and where I feel like I'm at I've said a million times I feel like I'm at iridescent player and I feel like that's the least that I feel like I'm I should at least be identified as a iridescent player because I feel like my skill set is on that level when it comes to playing Call of Duty but I'll never get that internal satisfaction because the game, simply.
Is not allowing me to do that through the algorithm that's set in place, and the only true way to correct this is by taking the mmm. Out in general and just getting it out that way. When I'm playing bronze, silver, and gold lobbies, I'm playing against the general, whoever's in these lobbies. Is in these lobbies, and however long it takes me to get out of these lobbies is how long it takes me to get out of these lobbies, which explains.
Why in the previous article where I said I started off the game flying through the ranks and I was plat three level like 20 and then out of nowhere I'm losing every single game that I'm playing and now I'm plat one level 50, so it's like because I was doing so well the game one wanted to minimize the fact that well it wanted to mitigate My Success level so that I would continuously keep playing the game which ultimately.
Is keeping me playing the game, which looks good for Call of Duty, but the frustration and the player's dissatisfaction. And the it's basically like increasing people to feel the incentive to cheat to enjoy the game so they can reach their the marks they want to reach, which is creating another issue within itself and then a player like me is just going to get dissatisfied with the game and then at some point would feel the need to just take a break from it or like to stop playing or in Reverse keep playing and like feed into their system so either way they're going to win because a competitive player like me like there's the general basis of Call of Duty who's playing the game is not feeling like this towards the game they're just getting on and trying to enjoy a casual experience, so the very select few people that can understand or really feel this passionate about the topic is such a small percentage that me playing or not playing is not really impacting them at all so it's really no reason for them to stop because ultimately.
Their system is working because I'm still playing the game and I'm still going to keep playing the game, so in Call of Duty's eyes, whatever they're doing scientifically is working, but as far as satisfaction from the player's perspective, it's not working at all and it's just causing more friction.
I feel like within the community, because now everybody's just blaming people and pointing fingers. Every game feels like you're going against a hacker, like it's just this. The problems keep arising, but it doesn't hurt Call of Duty; it just hurts the people that play the game and actually care about it.
It's beyond us, really.