News - The Best Weapon Warzone 2. 0. Zero Recoil. Fast Ttk Rifle. Best Rpk Loadout Warzone
Welcome back, everyone, to another War Zone 2 article. In today's article, we're going to be talking about the best primary weapon to be using inside of War Zone 2. For the best gun, it has to, of course, have a great time to kill, it has to have manageable recoil, and it also has to have enough damage per magazine that it's viable not only in solos but also in quads, solo quads, and duo quad situations as well.
And subscribe for even more, without further ado. Let's get into the gun itself. If you don't know by now that it is the RPK, one of the fastest killing guns in the game, with this build you're going to have minimal recoil that's going to allow you to beam from across the entire map. As you can see obviously, these are multiplayer bots, but not only is the time to kill impressive, but our ability to be people at long ranges makes this the absolute easiest gun to use in the most consistent long-range.
Ttk, in the books, and it's why all the pros are rocking it, so I'm going to compile all of this information in one nice, easy-to-use screenshot at the end, so don't take your screenshots yet. Let's talk through the class. We have high velocity, which is going to make this feel a little bit more hit-scan at those long ranges.
We have plus 0.36 for more damage range, and we have plus 2.03. For bullet velocity, that's going to help us once again. You don't need much help with the recoil on this gun because it shoots really straight. We have the F-TAC Ripper, which is awesome for recoil stabilization. We have it tuned as you see here.
We have the Ole laser, which helps us out for a faster aim down site, and despite having a 75-round drum default, it actually is really snappy with attack (597), the barrel, which helps out with recoil steadiness and damage range but overall also helps improve our bullet velocity, and then we have the AIM operation.
This scope is so clutch; it is like the one with the least amount of visual recoil out of all of the scopes in the game right now, and so many pros are rocking it for that reason. You could have the same build with a different scope, and it would still feel a little shaky, but this aim-o-matic scope with Max aimed on sight speed and I have it far, which gives me the least amount of visual recoil, just allows me to get the gun up very quickly.
Just beaming from long ranges, you can see that if I needed to. I could mount, but let's be honest, this gun is still hardly moving, and you're going to see in today's gameplay where I drop over 20 kills while working my way through rotations. This gun treats me so well with the increased recoil that all these other guns have, where you have to reach out farther distances.
You might think 75 is a little too much. You don't need 75 rounds and something like solos or duos, but we're not talking about dance, and we're not talking about Caldera, where you can beam people with a three- to six-gun that's X-scoped from a mile away. We're putting more bullets down range to get a long-range TTK, and this rifle is what you need in your hands.
That thing was beaming; I don't know if I would use it in solos if necessary, but I mean but I mean you there were still plenty of times there when I was using like all 75 rounds of the mag just to like keep people down off the head glitches or to like, you know, get multiple kills, or yeah. I did the little panic melee there.
I was like just trying to like dance here and wait for one more shot, and I was going to challenge with my RPK, foreign Definitely bought me some time though with the Precision; that was a sick game that was fun, 7K damage,,,