News - New Top 5 Ranked Play Classes Season 3 Update. Best Ranked Play Class Setups Warzone 2
Or the F-tag Ripper. With all that said, this is the build I'm usually going to use in any scenario. If I am playing on a very small map and I need to play aggressively. I'm probably going to take off the fulcrum. Pro, then I'm going to go over to the rear grip and I'm going to throw on the clean shy grip, and so now I'm going to have a lot of damage range, a lot of mobility, we're going to get the recoil control, and the weapons are going to feel very good.
Then Sam is playing on a massive map like Embassy or that stupid map, El Asilo. The reason I like the kamado heavy is because at long range, You are going to really notice the horizontal recoil of the weapon, and you are also going to notice a lot of the vertical recoil. But the vertical is very easy to control; you just pull it down on your right stick, whereas the horizontal is bouncing left to right, which is very hard to control, and so at long range.
One thing I actually used to do, which is crazy, but I used to run the edge 47. I would really pop off with this build, but the mobility is atrocious. And just before we get into the other setups.
How you should layout your classes
I just want to show you guys how I lay out these classes so we all know the vasm and the attack are the best, so I have two preset classes for both of them basically.
Best lachmann sub class (meta smg)
zero recoil, and The only thing that holds this weapon back is its damage range.
There really isn't that much damage range on the weapon, but at close range it does kill very quickly, so again, for the class, if you want more recoil and control, then run the Brewing pendulum, but for me. I like the flash hider. Then again, for the underbarrel, if you want more recoil, control run the shark fin 90, not the shark fin 90 ways.
There is no Commando on this gun, so I guess if you want more recoil and control, then I would run the Phase 3 grip; that's going to make the weapon feel pretty good, but for me. I'm going to be running the Cronus grip, so if the enemies are shooting at me, my screen isn't going to shake as much. If you do want more recoil and control, feel free to run the Lochman TCG.
Best fjx imperium class (meta sniper)
It's just for me; I like that Cronus grip, so for the last setup I want to go over, this is going to be the intervention; I was going to use the SPX. But I believe that this thing might be even a little bit better. It seems like you get fewer hip markers, but it also seems like it has a little bit of a slower pace.
But in rank play, you know all the snipers are, by default, pretty overpowered. This reminds me of, like, a better version of the MCP. It, makes the weapon feel way more mobile like it says it brings down the adsb but I swear to increases the ads speed the weapon feels so much better with this optic but say you like the default scope then I wouldn't waste a attachment on the optic and I would actually use this last attached and maybe on the ammunition I would add the high velocity to improve the hits registration, but for me I really like this optic and then we got this stock on here which is going to add a lot of stability which is going to be very helpful in rank play because you are going to be hard scoping a lot and so now there's not going to be as much sway on the weapon although this isn't really needed so if you want you can take this off to add the high velocity, then for the bull we are running the blast just to increase the re-chambering.