News - New" Lachmann 556 Class Is Godly After Update. Best Lachmann 556 Class Setup - Warzone 2
In today's YouTube article, guys, I got you an updated build for Lockman 556 here in Marvel 2 season 5. We're going to be adding only 40 round mags for a larger magazine size. We don't need to reload every time we get a kill. The lockman does have a fast fire rate, so we're going to prevent us from reloading.
If you want to have this on, just know you're going to be a little bit slower with the 40. You really can't notice any Nerf to the mobility and handling, so we're going to be adding this on for our first attachment. Going over to our next attachment, we are going to go into the stock and add on the S9 Factory stock.
We get a lot of mobility and handling here; we're moving faster around the map, getting into more engagements, getting more kills, aiming down sights, strafing, and moving a lot faster as well. We do have faster Crouch movement speed if that does fit your play style there, and of course we do have some aim down side speed, which is always good here now.
For the tunes on this attachment, we're going to start with the bottom bar, and we're going to go over here until we get to about 1.48 on that bottom bar for the aimwaki movement speed, so we have two ticks on that mobility, which is fairly nice, and then for our left bar for our aim down side speed, we're going to bump this up just a little bit at 2.90, so we do have a faster aim down side speed, which is very nice.
I feel like this with this two builds attachments it's going to make it start feeling like an SMG moving faster around the map aiming down sights really quick and it does have a fast fiery so it does fit like a SMG as of right now, for our next attachment we are going to the laser and we're gonna be adding on the OV laser a great attachment for handling and accuracy we have some aiming stability for our iron sights which is going to come in clutch we have a faster aim down size speed a faster Sprint to fire speed helping us have that aggressive type of play style being a run and Gun type of player getting a lot of kills now the tunes on this we're going to put our aim down side speed and put it over here at 19.45.
We now have a three-tick handling, which is very nice, and then for our sprint to fire speed on our left bar, we're going to drop that down just a little bit here at Point 31, so we do have a faster sprint to fire speed now, even faster than our aim-down size speed, so we're going to be really aggressive when in a game now.
For the barrel, to make this weapon even better, we're going to be adding the lock-in wrap barrel. Now that's going to help with recoil control, bull velocity damage range, and hip fire accuracy. Now all the time, you can aim down sight, so when hip firing, it will make the weapon a lot smoother.
When hip-firing is a little bit more accurate, our bullets are going to be stronger at a longer range. And traveling a lot further, which is very nice as well. We have that bull velocity, so our bullets are traveling faster, and then we have some recoil control, making this weapon very smooth; it's not going to be jumping at all, and you're going to have really nice control over this build.
Now the tunes are going to be used for this attachment. I'm actually kind of losing, so we're not going to change anything on that bottom bar. The thing is on the left bar; it really depends on what you want: do you want more recoil and steadiness, or do you want more aim-blocky movement speed? So you have to remember that you want more mobility.
We already have the stock that gives us a lot more mobility while aiming down, and we don't have a lot of things that can help with recoil control, so we are going to be adding this on for just me personally. I do like more recluse deadness in a walkie movement speed, and we're going to see in today's gameplay.
I mean. I'm moving really quick without even using a tune on the aim walking movement speed for the barrel, so we're going to bump this up just a little bit here at point 35. Our weapon is very steady and easy to control. making this weapon very steady and easy to control, and then for the tunes on this, we are going to tune this and go for the gun kick control.
We're going to bump this up just a little bit at Point 31, and you always have to remember, recluse, moon, this does nothing, and we're going to tune this for aim down side speed, and we're going to put it at point 47. I feel like they fixed that problem. I think they did, but here is a loadout. You guys will fall in love with it.
But we have the stone grenade, the simtex, the perk package, which is my favorite go-to scavenger, double-time fast hands, and a bird's eye, and we are running the field upgrade of dead silence. It could be more quiet and stealthy around the map. It could be more like a ghost, but this class setup is really nice to Lockman.
I even say in today's gameplay that this feels like a grind, but also like a submachine gun. Hit that sub button. Hit that bell. There we go, all right, a little easy double kill to start this game off. I went around the map twice before I found someone who was crazy enough to throw that over there.
You walked right into that one big fella; it's actually scary. How badly does this resemble the Graw 556 from MW19? This is like, we all know that weapon was very scary all right, and of course I couldn't get over there. We were going to call that Vito jet in, though he's going to ego. How is he?
Yeah, he sure is. Let me just run the akimbos as well; those pistols are nasty, and if that guy had killed me, I would have thrown my gun down and I would have screw up with him. All right, there we go, and a lot of people are using marksman rifles. What is going on? We're going to Chuck that over here, hit him with a stun, and get that double kill.
Vito's going to get a kill as well; it's zero to 57 right now, and we're going to Chuck that overeasy kill. Yep, there it is. Yep, there it is. Visual recoil is not my friend right now; all right, it is 14 to 68. What are we going to do about this? What are we going to do? Merciless, we need to get this advanced UAV, I think.
You'll think that's what we should do. How can he see me? How is this guy seeing me there? He is there. He is i'm actually kind of nervous right now, oh. This is just a small spot we're going to call that advancing foreign. Okay, of course I die. Of course, all right, pull that in. I hate how I die.
Sometimes it's the dumbest way, but I wasn't in a bad spot. Y'all, y'all even saw that. All right, we need this veto to go crazy. All right, there we go. I did not even know I could shoot through that wall. All right, he's not going to kill me. Not today, teammate. Turn around turn around i got two bullets.