News - New Broken Taq 56 Has No Recoil. Best Taq 56 Class Setup Warzone 2. 0
I got the attack 56 here and updated the build for you guys to try out. This is my favorite assault rifle in the game; it's super good and super accurate, and this build is definitely one of my favorites in the game at the moment. I'm not going to waste any time. We're going to throw up some gameplay clips.
Go for the attachments, and then finish it off with a little bit of an end game. Clips here in this article include: "Yeah, man, without further ado, let's hop right into it." All right, man, on the muzzle. Nothing's changed out there. I'm still rocking the Harbinger, D20. This is going to give me sound suppression, bullet velocity damage rings, and recall smoothness, which will help keep us off the compass when you're shooting since the pings don't show up on the mini map regardless, but they do on the compass, plus having a suppressor on there does add the extra bullet velocity damage range and recourse, smoothness, and for this build specifically.
You're going to want to have a suppressor on here because you're always going to want to maximize the bullet velocity and damage range, and I don't have a certain attachment on here that usually does help with that all right on the underside of the barrel. I'm Still Rocking the F-Sac Ripper 56 I just feel like this is the best underbelly; using it gives us a ton of recoil stabilization and hip fire accuracy, which is really not our strong point, but it doesn't really matter, any pro is pretty good, and then of course aiming idle stability is a massive pro to help hit your targets at longer ranges.
I forgot to show the tuning on the muzzle here, so we're going to hop into that right now. 41, on the plus side for the recoil smoothness, and then I have plus 42, on the velocity side of things, and then here's the tuning on the honor barrel; I've raised it again, plus 13 on their recoil stabilization side of things, and then plus 0.23 on the aiming side.
Auto stability is also available today. I actually went with the laser (attachment here); I'm rocking the FSS OLED V laser; we're actually aiming for site speed, aiming for stability, and sprinting to fire speed. The only con is that this thing is visible in ads, but if you play your cards right, that shouldn't really matter too much.
Or the ammunition, since the high-velocity rounds boost the bullet velocity, is super good right now to use in war zones since the iron sights are so good with the attack. Here is the tuning that I've raised; it's just ever so slightly on the damage range side of things. 05, and then I also have it raise the bullet velocity to 6.1 on the bottom slider, and last but not least.
60 just takes off a lot of mobility in case you guys are rocking a different build. Then I tried it out, and this thing is still super, super good even without the barrel man. So, I mean, try it out before you even really judge this man. I was so taken back by this; it's literally laser accurate.
No recoil; I was super surprised when I first started using it to see how good this thing was, and yeah, that's going to be the end of the class setup. I'm going to throw up the last little bit of the gameplay here, so you guys hopefully enjoy that, man. It's the next one, and I'll catch you guys on the next one, man.