News - How To Win New Warzone. Urzikstan Update 2023 Beginner Best Tips
Dying at any point during the early or midgame will send you to the goag A 1 V one-on-one fight against someone else who also died, but this is what's new: an ascendant that drops down into the middle of the map in overtime. If nobody dies, you can zip up it and shoot while on it as well as of course be shot at while you're trying to go killing the other person or sending all the way out will bring you back to life after you've been there keep an ey for a token because you can get another entry in there in case you die again although you can only have one of these at a time and you can't carry them there's also a redeploy token which will completely skip the go Lo and instantly bring it back but they're quite rare, and the warning if you ever kill somebody and immediately hear enemy flying in this could be that person coming back to try and get some Revenge, if you do come back though you are going to be at a big disadvantage.
So try to regain quickly or just use what you have and clutch out, but this brings us to everyone's real struggle. The End Game Zone Five's close brings the zone size down a lot. Fights will be inevitable if not already very soon and positioning is now going to be worth way more being in a building center Zone could mean you just relax in one spot while everybody else is killing each other as those circles close and the hiding places go away those at the edge of Zone must move or be forc to cough in the gas giving their position away or of course just die to the Zone the gulag closes, at this time as well so there is no more coming back inless purchased or a red flare shot up by a teammate that will bring you back instantly but especially solos after zone 5 you need to be much more careful, with more density and no coming back shortly after that lock and close of the goog another free care package will also come in last minute people exiting the goog or resers may try and instantly dive that, do not let them regain with a smaller Zone and more people in it is much more likely you're going to be running into people.
This is when you want to start utilizing smokes to cross even a road that earlier in the game you would not even thought about. You will not always have options, though, and the better decisions that you can make with what you have, the better, even though just choosing a plan and working together, especially in team modes, and then sticking to it is better than being unorganized or bouncing between different ideas and different people yelling what to do even if it's not the best decision that you could have made.
This is where you even more so want to use UAVs to rotate. Secure a kill to control a powerful building, the more Intel that you can get of where teams are positioned the better decisions that you can make, with that use the number of players that are live in the top right and hearing listening to gunshots movement to even process of eliminate where the other players must be located from there and once you got that down in a top three four even five situation you don't even really need to have a UAV or go for additional loot you can start making plays for the win in general for positioning though you want more options rather than less when you're pinned at the edge of Zone and forced to move or die to the gas, that's mate but if you have multiple decisions you might be in check but you can find a way out I talk about High ground and Center Zone because.
This gives you more options. Playing height allows you to control the aggression of the fight, meaning that whenever you want to, you can peak down and engage. If you take too much damage, you can go prone, slow the fight down, or even dive in and try and get a finish. You have options in the situation versus the person who's looking up and waiting to react.
A lot can go wrong at the end, like air strikes, redeployments, and buybacks, but in general, these are all going to increase your odds, especially if your current strategy is sitting in a corner and you are hoping to be the third person that slashed up the third-party end, which is also worth mentioning once you are in the top three.
This is when you have the most opportunity to win if the other two people are fighting, and you can position yourself to clean up the weak winner of that bout. This is the essence of third partying, but that doesn't always work out, and it often comes down to a 1 V one, and this is where you have to know how to fight, know the resources that you have available, don't worry about looting at this time, go with what you got, find an opportunity, it is time to win, that's the only way to do it, the other guy has to die, stay calm and end it.
The beauty of this game, though, and these massive maps, is that each one is very different, and this is where experience comes in. While this will set you up for success, I want to outline the three pillars of the game to help you improve further on your own skills. This will take honest reflection to see where you are at.
My best advice is to record your games and watch them back to see where you need to focus on improving within these three areas. First are aim and accuracy, which are probably the most obvious if you're on the mouse. There's some great aim trainers that are free, like aim Lab. My other recommendation, which includes controllers, that I have spent a lot of time on personally is setting up a private match in multiplayer against recruit bots and practicing.
Do Drop shots jump shots slide cancel into kills focus on head shot if you're training assault rifles or other guns with spray increase the health of the targets to 300, so that it matches full health Target on war zone personally I like to do this before streaming for the day get at least 100 sniper head shot to warm up you can also do this in the firing range which is a free option but those targets also are not moving better yet you can go into plunder although a little more difficult to directly practice aim there but it will give you a lot of quick battles to practice if especially you don't have multiplayer, as good as you can hide at the end game if you can't aim and fight you're only relying on luck, it is going to be far more unlikely to win which brings me to the second Point, strategy.
And map knowledge this is knowing, when to shoot or stay quiet, when to push or hide while you do die very fast in this game, it is not instant something I talk about a lot is Health leads if you can land enough shots and a few plates off or even full crack somebody you typically want to push that depending on how far away you are because if you try to push and they can heal fully by the time you get there you're going to be back on an equal playing field but if you've got him at half, and you both draw your guns at the same time when you push around that corner you're going to win it maybe his gun has a faster time to kill 500 milliseconds and yours is 700 so normally, you'd lose but with his health down half you only need 350, milliseconds to win of course all things equal and you're actually aiming correctly but even with that you have room to miss a couple this is why I always talk about aggressive players usually do much better in this game you see a lot of high kill games and snowballing.