News - First Look At Warzone 2 Zombies Season 2 Dlc - Everything We Know So Far

Beyond season 2, this might not even be what's coming for season 2, but if these new objectives were introduced, then it's a really good excuse for Triar to also implement brand new missions within Act 4 tied to them because, if you think about it. Act 1:3 was basically a tutorial, where you were using all the different elements of the game, and that included completing every single contract that was available on the map at some point.

One of the more interesting discoveries that this Twitter account made is that they found strings in conversations that were referencing A Ton of Warlords. Now these Warlords are not only going to be in Zombies, but they're also going to be part of War Zone for the new cover Xville and the weapon case quest, where I assume each game there will be a different warlord putting my tin foil hat on.

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If all these warlords are going to exist in War Zone, then eventually they're all going to also be featured in zombies, because if they're already existing and completed, then there's no reason why they wouldn't be used. Some of the names here are ones we've heard before, such as Legacy and Doabe, but there are a lot of names we've never heard before, which means that these could all be future warlords added to zombies.

The warlords here are Kerri's and Gared's Archangels, Rain Maker, and Bronco. Ken ura and Sev, that is eight new warlords that we don't have yet, and whilst I like the idea of warlords, I just would really love a warlord to come into zombies that is actually a zombie. I'm just really bored with the idea of fighting human AIS inside the mode.

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I'd love to just fight something that isn't human, but with such an exhaustive list there, it sounds like there could be a new warlord, or maybe even two within each season, which I'm sure some of you will be happy with and some that just won't like the sound of that, but as far as new weapons that are coming for season 2 that we can use in zombies, it's been leaked by Voni's POG on Twitter that the FN F2000.

AR is going to be known as the Anvil B battle rifle, which is the Beretta ARX200, also known as the HRM 762. There is a new SMG called the PM9, as well as the MTAR, which I'm really excited about, but there is also going to be a sword melee weapon added. Elberto tweeted on the 4th of January that not only will a sword be coming to Modern Warfare 3, but a bow is going to be added to the game as well, likely in season 2, and the idea of using a bow in Modern Warfare 3 zombies sounds really exciting.

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There's no way there'll be anything like deriz drag bows, but I'm still really intrigued to see what they do with these weapons in zombies. One of the other bigger things coming to season 2, which seems all but confirmed because actual menu images showing this feature have leaked as well, is the xfill and streak system, which has been leaked for a while now.

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This looks to be a 100% guaranteed thing coming in season 2 because of the fact it's finished and there's menu images for it. Last year, DMZ got the XO streak reward system, where every time you xfi successfully, you would add to the streak and you'd be getting new benefits. When you spawn into a game and zombies are getting the same thing, but this time it's called a containment level.

By completing a contract in a game, it will raise your containment level for your operator, and you can complete as many contracts as you want within a game count as one new level for your operator, but you then need to xill successfully for that account by increasing your containment level by continuously completing contracts and xville.

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You will start each deployment with bonuses that will give you an extra advantage on the battlefield. A big shout out to Jackson Kekw on Twitter and Detonated for putting his image together where you can see all of the rewards and what containment level you need to be at in order to get them. So the first is to start with 500 points, and you just need a containment level of two.

At level five, you'll get five armor plates upon spawn. At eight, you'll start with 1, 000 points. At 12, you'll get 30% off perk machine costs; at 15, you'll start with 1500 Essence; at 30, you'll have an increased contract payout; and at 40, you'll start with 2500 Points. 50 will give you 50% off the mystery box cost; 70 will start you with 5, 000 points; and 100 will get you 20% off the pack-a-punch cost, but apparently in the game it still says $20 off the pack-a-punch cost.

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That would be a terrible reward that should incentivize players to complete more contracts more often in a game and also play longer to try and build that streak up. Your problem is that once you've gained this massive level and you don't EXO properly in a game, like you might crash or something, you might lose it, so I hope TR has tested this enough and also put some fundamentals in place in case that happens.

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There are also some other features that have been leaked in the game code but don't seem to be coming for season 2, such as a wallet system, which might come in season 2 reloaded or maybe even season 3. That's all we know so far about season 2 unofficially, and I'm sure in the coming days we'll start to learn more about what's coming for season 2, and I'll be covering that all here on the channel in an official capacity.

From what Treyarch and Activision have actually told us, there's a good chance most of what we've spoken about is going to come for season 2, but you never know about game

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