News - 10 Attachments On 1 Gun Working Ingame. Warzone 2 Glitch. Warzone 10 Attachment Gun Glitch
Today, we've got an awesome one for you guys. Today we're going to break the game. This glitch gives you a massive in-game advantage. I'm going to teach you how to have maximum attachments on your gun working in game over the limit, guys, so I'm talking about having a muzzle, a barrel, a laser, a bolt, and a rare grip.
A magazine, the conversion kit, dragon's breath heavy, scrip, A sight and a stock all on your gun, all working in game, guys. This is absolutely broken. You can have the MCW. I've got it set as OP, but it's actually got an AM. It's actually got ammo, it's actually got a muzzle on it, it's actually got a barrel on it, it's got a laser on it, it's got a stock on it, it's got a rare grip on it, and it's got the Raven kit and everything on it.
Guys, this thing is OP. After this article, go and check out my other articles that I've uploaded in the last week because there's been quite a lot of stuff going on with these glitches, and well, you might have missed something, so go along and check those out too, but make sure you do that after this article.
With that said, we've even got things like this. the sniper rifle right this cat AMR We've got a cat AMR, but we've only got a seven-round mag on it. Phantom grip and sight, but when we're in game, guys, we have a laser, we have the barrel, we have a muzzle, and we have ammunition with tracers. The cool thing about these guns is that once you build them and save them, you have them all the time.
I don't know how they go about fixing this, but they have to sort this out and fix this eventually, but in the meantime, you're going to have a lot of fun, and I don't know how they're going to go about fixing this, whether I'll make it so that what's giving you the extra attachments doesn't give you them, or how they'll go about doing this, but in the meantime, we're going to have lots of fun with maximum attachments working on our guns.
This is absolutely awesome, guys. Check this out, So. Here you go. Here's the class that you see. If you look at the class, we've only got a jack optic; we've got a brewing heavy kit; we've got a stock on it; and a dragon's breath, right? We don't have a magazine, so this gun shouldn't have a 25-round mag.
We don't have a barrel or a muzzle on this gun, as with the MCW. We have the Jack Raven kit; we just have this; we have a 40-round mag; a heavy Brewing support; and that pool that we have on this; we don't have the muzzle. barrel, rear grip, stock lasers, and all of that stuff, but watch this when we load the game with the drag This has a 25-barrel mag; it has a long barrel; it has everything; but it also has all the stuff that we have on it.
It has the grip, the stock, and everything that we have on it. The dragon breath, and everything, guys, this thing here has everything that we built on it, except that 140-round mag. I don't know why that's not showing up, but that's just. I don't know what's going on with that with the ncw's foot mag at the moment, but it's got everything else on this that's showing up, so we got the barrel on here, and we've got the muzzle.
We've got the stock and everything off the other gun, and it's got all the attachments we've got, but it's got the extra ones too, so we just maxed out the attachments, and they're all working in game. As you see here, they're absolutely awesome, and it's fully working, so if we go through, we'll show you the sniper rifle.
So we've got the sniper rifle here, and all we've got on this is a seven-round M.A. Phantom grip that's all that we've got on this, but when we equip this setup, this gun here has the cool, dual sight; it has a silencer; it has a long barrel; it has black cell tracers on it; and it has the sights and the grip so it can aim down sight faster.
We have the most attachments. Okay, so as you see for this shotgun, we have all of the attachments on it that were not on the actual blueprint, so to build this, what we'll do is show you off with a different weapon. Here we go. We have good blueprints here, so we've got this right here. This is a good blueprint because it's rarely visual, so we'll load this one in, and then this is what you do for this glitch.
You want to start with blueprints. Then you get a blueprint, and now you take note of what attachments the blueprint has. So ultimately you want to try and get the blueprints that have the attachments already on them that you will use, so like this has the aop 4 but we're going to be replacing the site so that doesn't matter, but for this it's going to have a laser so we're going to have a laser when we get in game so we don't need to put a laser on this it's going to have that laser right we can take that off but it's going to still put a laser on same with the muzzle it's going to have a silencer, and it's going to have that underbarrel we don't need to put a muzzle on or an underbarrel on but it doesn't have a barrel so we can go through and we could put a barrel onto this and it didn't have ammunition so we could go through and put ammunition onto this but then we'll lose the traces from this so that's up to us if we want to do that but for this article we're going to so we're going to go through and we'll put some other ammunition.
On, and it's got a grip, so we're going to remove that grip, and we're going to put on a stock, a different stock, like this right, so when we load into the game, this is also going to have its underbarrel, this is going to have its muzzle on it, and it's going to have a laser. Now we've got four out of five we want to remove and put on.
Then we want to save the blueprint. Now this is the important step: putting on the site, saving your blueprint, and then putting on another site. The second site that you put on right now is the one that's going to be on the gun when you're in game, so if right now we're going to have that site that we just put on, then it's not going to be this jacked optic glass one, right?
So how this works is that this is the cause of this glitch. Now, when we take this in game, this is going to have the underbarrel and the muzzle from the blueprint on it, and it's going to have these attachments that we've put on it, so it's going to have a whole combined It's going to have armor.
I think we had a magazine on it. I'm not sure. I don't think we do on this one. We have an underbarrel, we have a muzzle, and then we have a barrel, and then it's going to have a laser. It's going to have a sight and a grip, so there are a total of 1 2 3 4 5 6 7 attachments on this gun for this build now, the MCW.