News - 1 Best Controller Settings For Warzone 2. Sensitivity, Deadzones, Fov
Is it personal that I auto-move forward? Is it on or off in my tactical Sprint behavior is on double tap, and my grounded mantle is off. You do not want to have your ground An advance on this will cause you to just randomly jump, like if you're next to, say, a table and you want to be able to kind of jump-shot somebody, you may accidentally mantle that table, and you're of course not going to be zoomed in when you do that, which will cause you to lose that gun fight.
So you pretty much have your grounded mantle off; that's not really a good thing to have, and you want to make sure that you have to actually physically you know want to jump onto it in order for it to happen; you don't want it to accidentally happen; that's really not good. Of course, my automatic Airborne rental is off, and the mantle is off.
And pretty much all this stuff here is just standard movement that a parachute auditor plays on, just because I feel like I'd go splat if I played Warzone, and sprinting door bashing gotta keep that on the rest of the stuff down here. We'll just see if there's anything else in here that's actually, you know, really useful, but to be honest, otherwise wise, it's pretty much just standard.
I know console was stuck at 80 field of view for a long time there beforehand, but I recommend for you guys to specifically try maxing it out to 120, so you can see the most of what's going on around you. You know console has no issue with that PS5, at least specifically because I played on the PS5 and it's very easy to use and very fluid, so I'd recommend for you guys to try level 120.
Your ad field of view should be on affected though, so there's an affected and independent independent. We'll see that, like, if you go back up here and you're on 120 FOV, you'll go from that 120 FOV (I'll take out my mouse right here but if you go from that 120 and you'll zoom all the way into 80 if you have it on Independent.
So you do not want it to be independent; you want it to be unaffected because that'll keep you zoomed out, and when it keeps you zoomed out, that means that your visual recoil seems a little bit less. You obviously want to minimize the amount of visual recoil we have, but to keep it stacked, it is really odd when you have to zoom in 40 FOV to start shooting at someone and then you zoom out like it's too much in my opinion.
It's too zoomed in, so I just recommend playing 120, but not affected, and calling today, as that's going to make your life so much better. Field view: I just keep this on wide; it doesn't matter too much, and the default setting is pretty much going to work out really nicely; or, wide; I wouldn't really recommend it on narrow; you don't want your gun taking up more of your screen than is possible or than it needs to, and of course, my third-person FOV is just maxed out at 90.
And your first-person camera movement, always put this at the least, aka 50; the less sort of weird camera movement you have, the better. Those are all my top-tier controller settings. Just remember, don't triple cap, don't be Randy, and I'm out of