News - Why Did This Weapon Get A Nerf Warzone 2. Best Minibak Class Setup -warzone 2 Season 2
Nerfed minibak class setup
So the mini-Bach has received one of the larger Nerfs here in Modern Warfare 2. This one doesn't really make much sense to me. I never considered this weapon to be overpowered. I've had a lot of bullets in the magazine, but that was one of the things that really pushed it over the top. Now it's kind of a lower-tier SMG option, in my opinion.
It still does fairly well with the right attachments, and I suppose it'll do well on a map like shipment or shoot house, but when you start chasing those bigger maps. I guess Mercado even the new map, "Dome Museum I." You're going to run into issues strictly because of the damage range drop, so what exactly got nerfed?
The lower body and lower torso damages were reduced, along with all of the damage ranges, including close range, so it kind of just removes this weapon and takes it out of the SMG meta. I said it's not completely unusable, but it's only going to be usable in certain circumstances and on certain maps.
Let's jump into my attachments here to make it a little more viable. Because they are taking away so much damage, you're going to be adding a bunch of damage-range type attachments, which is where we're going to start with a muzzle. I have the Sin Guard MKV. You can see one of the additions is going to be damage range, so we have sound suppression, bolt velocity, damage range, recoil, and smoothness.
The downside is that we're sacrificing a bunch of movement speeds, but it's kind of necessary to bring those damage ranges back up. The tuning on that one is going to be set negative 1.4 toward your aim downside speed and plus one toward your bullet velocity. Another attachment to give you damage range is the bog9 279 millimeter barrel damage, range hip fire accuracy, and bullet velocity, and again, one of the sacrifices is going to be movement in the form of aim down sight speed.
The tuning on this one, though, is negative 0.26, for a dream walking speed of negative 0.19, towards your aim down sight speed for laser sight. This is going to be our big addition to increase the aim down sight speed, the FSS oledv, laser aim down side speed aiming stability, and Sprint to fire speed is game there the tuning is going to be set negative 0.31 towards your Sprint fire speed and negative 23 towards your aim downside speed.
Over here in the stock, we have the Marquis R7 for crash movement speed, sprint speed, and aim down sight speed tuning. That one is negative 2.19 toward drain downside speed, negative 1.16 toward your aim walking speed, and now for the rear grip, we're going to have the true attack for sprint to fire speed named down sight speed, where you're going to tune plus 0.29 toward your wheel steadiness and negative 0.3 toward your sprint to fire speed.
Now, here's what I can tell you after really thoroughly running the mini Bach on several different maps in several different situations. Like I said, it's not unusable, but you can definitely feel the damage and damage range drop off with this thing. You're going to want to make sure you're aiming high in order to get those kills, and you're going to want to avoid medium- and long-range gunfights now; it just doesn't feel like a very viable option. Without further ado, let's slide over to Shoot House to best feature the mini box and hope you guys enjoy.
Minibak gameplay
Though the mini-box of Nerf is not what they mean, they nerfed all the damage ranges and then reduced the damage to the lower body, which I believe is the correct way to put it; it just doesn't make much sense to me.
I didn't think this weapon was remotely overpowered. Yeah, it had a lot of bullets, but I didn't really classify it as overpowered. I definitely didn't classify this weapon as a broken