News - Warzone 2 Zombies - The "new" Amr9 Aftermarket Part Is Overpowered
In today's article, we are checking out the brand new aftermarket part for the AM-9 submachine gun, and first things first, this thing is insane because it double barrels the submachine gun itself. What I mean by that is that there are two barrels at the end of it. If you're wondering what attachments I'm using here, they are on your screen.
I know they aren't the best. Honestly, the mobility and handling kind of get really decreased by the actual attachments themselves, specifically after part one, but I decided to hop into a game and test this out for myself, and I can safely say that this thing is kind of wild and really worth unlocking.
If you're wondering how you're supposed to unlock this, it's inside of the week six challenges, and you can complete multiplayer zombies or even war zone challenges, and then once you equip it, you can hop into any game that you want, whether it's zombies multiplayer or Battle Royale again. Now, when I hopped into zombies, one thing that I noticed was that it says it's supposed to shoot barrels simultaneously.
And it means that it will basically shoot them at the same time, but when I was shooting them, you could very well tell that there was a bit of a delay, at least on them, and it felt like they weren't exactly shooting at the same time. If you hold down the trigger, it will become fully automatic. But it also looks like at the very bottom of your screen on the right, it says that it becomes a gun that shoots two bullets instead of being fully automatic.
It's very confusing. I didn't really notice any difference with the damage because there won't be any difference with the damage, but it says it's also supposed to have a big difference with the damage. The amr9 is already really powerful, so that's why I think this felt so good running around in tier two with blue rarity and pack-a-punch level one.
This thing was actually doing really well switching over to Tier 2 Pack-A-Punch; it was doing just as well; it was destroying the zombies; it felt even more powerful. I had a situation where I even ran into tier three zombies with pack-a-punch level two and blue rarity, and it kind of destroyed them, but overall, this thing is like a solid enough weapon.
I took down a disciple relatively easily. I took down a mimic relatively easily, and that's when I felt comfortable enough to run inside of tier three with gold rarity and pack-a-punch level three. This is where it gets interesting, because I've been testing a lot of Tier 3 stuff with weapons overall.
And I've noticed that the difference with Tier 3, at least making it easier, is that weapons that are like submachine guns, pistols, or even your fists or melee weapons are the best things to run around because you then have the ability to be really fast, so since a twist weapon can pack a really big punch even though you can't put on really powerful barrels, overall the double barrel on this itself is good enough to take out zombies like mimic disciples, manglers, and lastly, even the mega Abomination can be destroyed with this thing.
I did test it out on some bosses, like zombies, but overall, I tested it out on a normal Mega Abomination. I didn't actually struggle too much, now one thing I will say is it does say that like your accuracy will be a bit decreased, and it really is from a distance this weapon isn't really good because it is a submachine gun for very obvious reasons but I didn't struggle too much inside of tier three I did go down a few times but that's just because tier three can go from zero to 100 extremely fast they are ridiculous sprinters not just super sprinters zombies that are built different and you might already know if you play the game so that's kind of what I wanted to test out in today's article just to give you a basic, understanding if this thing is worth it if it's good, and that it's basically fixed It was bugged out, but now you can actually go out there and use this bad boy and also the tier attachment, or the aftermarket.
Part that was bugged out is also fixed that you were able to unlock on week three called the Jack Beholder rifle kit, which is honestly very interesting because it just turns this gun into almost a sniper rifle, but I don't think it will be good in zombies. Anyway, ladies and gentlemen. I didn't want to make this article too long because there's only so much that you can say about a weapon, especially a weapon that you might already know a lot of things about, but once you stop on this aftermarket par, it does become pretty obvious.
I will be honest, this weapon is already pretty overpowered, and I think it still remains overpowered. I hope you guys enjoyed it.