News - The "long Range" Warzone 2 Meta. Best Pulemyot 762 Class Setup

Recoil pattern

Recoil pattern

So during this season, I've covered a few LMGs that I turned into true LMG style builds, and I was going through my PulmYach 762 articles and realized I haven't. I've never done that. I've never done that with this weapon. I've only ever used the conversion kit because of how big of a fan I am of it, but believe it or not, the PMAT is probably the best long range lmg in the game and got virtually no recil insane damage.

It's an easy weapon to use, especially for slow-paced players, so for my slow-paced fans out there, you're going to.

Best class setup

Enjoy this one, so because I am focusing on slow-paced and long-range gunfights, I do want a magnified scope here with the Coro Eagles I 2.5x. It is a preference, after all, but you can use whatever you want here.

best class mw3

For stock, I have the Ivanov and Woodstock for gun kick control, recoil control, and fire aiming stability. This is honestly a staple attachment on the build; this is basically where we're going with it. All of it's going to be focused on recoil control and damage range, so this is going to give us 21%.

To the gun kick along with 4%, there to the horizontal and vertical recoil control while it does technically slow it down, that's kind of what we're going for here over to an under barrel with the brew and heavy support. for gun kick control, aiming out of sway, horizontal recoil control, and fire aiming stability.

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A staple attachment on the channel. I use it on a lot of weapons, especially when focusing on limiting The recoil control, so we got that 10% to the gun kick, 8% to the horizontal recoil control, and of course the fire aiming stability, another staple attachment, the Zen compensated flash hider, kind of the same reason we chose the underbarrel vertical and horizontal Al recoil control along with even more fire aiming stability here it is going to slow the weapon down again but like I said kind of the whole point of this build 5% there to the horizontal, 15% to the vertical and even more fire aiming stability, and our final attachment is the St Pyro heavy barrel to increase our bullet velocity and damage range along with a little more recoil control and gun kick control The big one, of course, is the damage range, with a massive 24% increase, an increase in the damage range, and a 13% increase in bullet velocity.

Now, this is my particular cup of tea. No, absolutely not. I'm not a fan of slow-pace weapons; I've said that a lot on the channel, but this one's pretty easy to use. It's very similar to, like, the tack evolver in the sense that yeah, it's slow, but I actually kind of enjoy using it, and here is the rest of my load out if you guys wanted to copy this one down.

Pretty good weapon overall. Again, not my cup of tea, but definitely what I enjoy using, and I may make some changes in the future if you guys want to see that. Let's get into the gameplay so you can see what this thing can do.

Pulemyot 762 gameplay

Pulemyot 762 gameplay

You guys enjoy it, as stated in the intro. I have never made a Poma actual LMG style build, so that's what we're doing today. We're over on Rust. Just to pick up a lot of kills here, I haven't played this in a minute. I was looking for what is called tetanus because I want to feature that as well at some point, but unfortunately I couldn't find it.

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As you guys know, I play quick play, and I take whatever you know shows up, whatever I can get. I'm not really picky; if Gree showed up nine times, I'd play. When's the last time I actually played Russ too? It's a valid question here. It's been a long time since I uploaded it because the last time I played it, I was raging so bad I swore I'd never play it.

best class setup mw3

Never mind, as I say, look at that whole team spawning behind me. Smoke a little too soon. The only problem with a weapon like this is that I am such a slug, so it's a good thing I am playing a map like this; otherwise, I probably wouldn't get kills. I move so slowly, and you guys know slow-pac weapons, not mine.

Sure, they died by me, and they didn't even spawn on me. Yeah, I don't think anybody else is going to spawn in here, or they're just going to spawn directly behind me. No, he didn't spawn behind me. I just didn't see him, I guess. Deoy, I got the H 100 bomb all right. I'm satisfied my Chopper must have picked me up a kill or two.

Let's just get the nuke close to being proofed. I mean, that was really fast, but that's what happens when people leave. That's what happens when you have two swarms.

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