News - New Warzone 2. Ultra Stock. Weapon Update/unlock (jak Cutthroat - Season 3 Week 3 Challenges)
50 melee mercenary kills with a recommended weapon; again, mercenary kills are AI, not zombies. 10 Mangler kills with a recommended weapon 50 hellhound kills with a recommended weapon 150 critical kills with a recommended pistol, and then 200 fire damage kills with a recommended SMG. 100 kills in a single deployment five different times with a recommended weapon Going into battle royale, we do have the following: So these are rebirth-inspired challenges.
You don't have to play Ersan or any other map, but you could play other maps for some of these at the bottom, so in rebirth, get five or, excuse me, 15 operator kills in the Northeast region. Central region, southwest region, and northwest region, so 15 kills in these points of interest, as you will see then towards the bottom in the war zone place in a top 10 seven different times.
Revive a teammate 15 different times and open 75 loot caches, so obviously you can do these three on any war zone map of your choice. You only have to do five of any of these challenges here, which could be two from one mode, one from another, or two from another. However, if you want to break things up, those are the week three challenges.
Fast / easy cutthroat unlock
But as a reminder, after completing 8 weeks worth of season 3 weekly challenges, you will unlock this animated camo, which will be the exact week before season 4 does begin pretty nicely. Again, you have to do five different challenges, eight weeks in a row, for season 3, but as far as the easiest challenges go for this week, I'm going to say this one right here.
15 kills at reloading with the recommended SMG, which is so easy. Five operators kill with a GunBot of a recommended weapon. I mean, if you want to punch enemies, that's not bad either; that's really not that hard. But head shots, two kills in a row without taking damage with the recommended SMG five times—that's not bad, especially on Hardcore; you get that done pretty damn quick.
At the top of the leaderboard three times, that's also pretty good, but if you're casual and don't really get to the top of the leaderboard all that often, that could be a little tough. Punching enemies isn't that bad, though, but I won't. Mark that one battle royale. Reviving a teammate 15 times, you can easily do that if your teammate just keeps going down or if you guys, you know, maybe purposely go down.
Easily get some revives there, zombies; I mean, these are really easy; five rapid kills 20 times recommended by SMG; super easy; we just got a hoard together. 100 kills in a single deployment five times. No, that'll take you a minute. 200 fire damage deaths recommend that SMG You can literally spawn when Aon bursts if you want to.
I tracked down some very easy challenges for you guys. As you will see at the top, those could be done relatively quickly if you're a multiplayer God, and then a lot of the other multiplayer challenges could be done in just like a game or two, but if you like to spread things out a little bit across different game modes. I kind of went ahead and pinged different challenges for you to go ahead and take advantage of, but just as FYI, the brand new aftermarket part does fully work.
What weapons is this for?
Going into a private match always determines if the app itself is available to unlock after doing your weekly challenges. If the new app isn't available in private matches when the update drops, that just means it's bugged and you can't get it for the day, but as you can see, the Jack Cut Throw is available here in the stock menu, so go ahead and equip that on both the M4 and the MCW.
And yes, that doesn't mean the app is available for a Modern Warfare 2 weapon. I guess the MCW doesn't have it. That's weird okay, let's try a different AR. MTZ, it's at least on the M4, okay, it's on the MTZ, so I guess some ARS won't get it or it's currently bugged on some of them taking to the firing range.
Let's see how this thing feels after inspecting our M4. I do apologize for the low frames; that driver update really screwed up my game. Mobility, that's the M4, so it's cool to see some aftermarket part support for the M4, but I'm going to call this an ultra stock because, let's see it on this. MTZ, it's probably going to be the meta for season 3, or the remainder of it is probably going to be the stock everybody puts on all of their best classes.
This NPC feels a little bit faster than usual. I'm loving it, especially with the classic irons too. Yeah, the handling of the weapon feels a lot smoother than before. I know this won't do much, but putting some plates on the dummies just to get a bit of an idea of how the amp would work in a war zone This is the stock here, not going to change your damage output obviously like another amp would, but still cool to test out nonetheless.
Obviously, I don't have it unlocked, so I can't bring it into a public match, but let's bring it against some bots and see if we notice anything crazy.
How good is this ultra stock
Inside a match of multiplayer all-right chat, it appears the jack-cut throws are also available on the AR9. I guess the MCW is Bugg, but we know the MTZ and the M4 definitely support it, so you're going to see some increased walking speed with this new amp again. It's probably the least anticipated after-market part for season 3.
Nothing too special, but I'm sure when this is paired with some other God to your loadouts,. In season 3, you'll end up seeing some very strong mobility across the board for multiplayer and even War Zone. Obviously, there are some much more exciting after-market parts coming out in the next few weeks, and we'll be covering all those as we usually do every single Wednesday.
But it's cool once in a while to get something like an optic or a stock; it doesn't always have to be this crazy conversion kit that drastically changes the weapon. I'm still curious if Atlas from Advanced Warfare is behind. These aftermarket parts would be a pretty cool tie-in if they want to make that cannon, but yeah, put on some other weapons here.
Free kill on me; free kill there we go. I can't notice too much of a difference. Obviously, I had to put on some loadouts to probably feel the crazy differences, but just using the amp by itself, as we usually do, you can get a bit of the difference. I also love this map. This map's been out since the launch, but there hasn't been a 247 playlist added for it just yet.
But once again, as a reminder, chat for those who want to read up on this one feels a lot smoother, though you can notice that right off the rip, for those who want to read up on the best loadouts for the season, we got your covered over on detonated. Dcom, pull that up real quickly so you guys can see.
We also cover all the weekly challenges in the form of articles, so if you guys want to go ahead and read some of these challenges on the go, just get some info on what the amp reward is or what the reward is for that week. You can check out that article there, but yeah, for all the best loadouts, we got you covered here on the website as per usual.